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Jong, Morris Siu-Yung – Journal of Computing in Higher Education, 2023
Flipped classroom (FC) is a "blended" instructional approach that requires students to complete pre-lecture individual learning tasks in preparation for participating in related in-lecture peer learning activities. One of the critical problems of FC has been students' lack of motivation to complete the assigned online pre-lecture tasks…
Descriptors: Flipped Classroom, Student Motivation, Assignments, Video Technology
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Sanchiz, M.; Amadieu, F.; Lemarié, J.; Tricot, A. – Journal of Computing in Higher Education, 2023
Learning with hypertexts require learners to navigate in a non-linear environment and build a coherent representation of the informational content. The expansion of digital technologies and hypertext use in higher education has emphasized the need to examine how technological tools may foster quality learning. This study examined how three types…
Descriptors: Hypermedia, Technology Uses in Education, Instructional Materials, Outcomes of Education
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Ng, Davy Tsz Kit; Su, Jiahong; Ng, Ross Chi Wui – Journal of Computing in Higher Education, 2023
Aviation is a multidisciplinary subject that has influenced human development over the last century. Learning about aviation exposes students to principles of flight, earth science, aeronautical engineering, language, aviation communication and airmanship. In higher education, many non-aviation undergraduates participate in aviation related…
Descriptors: Foreign Countries, Undergraduate Students, Aviation Education, Literacy
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Du, Xu; Dai, Miao; Tang, Hengtao; Hung, Jui-Long; Li, Hao; Zheng, Jinqiu – Journal of Computing in Higher Education, 2023
Distance education programs have become the preferred option for most higher education institutions to continue teaching during the COVID-19 pandemic, but the effectiveness of some online courses, especially those engineering courses with experimentation activities, remains disputed. The main challenge is fostering collaborative problem solving…
Descriptors: College Students, Cooperation, Participative Decision Making, Problem Solving
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Liu, Yinan; Meng, Xingcan; Roy-Campbell, Zaline – Journal of Computing in Higher Education, 2023
The modality and redundancy principles are two fundamental principles used to inform the design of multimedia instruction. They are based on a variety of experimental studies that utilized different types of multimedia lessons to compare input modes of graphics+audio, graphics+text, and graphics+audio+text with each other. However, a lack of…
Descriptors: Multimedia Instruction, Educational Principles, Instructional Design, Multimedia Materials
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Ari, Fatih; Arslan-Ari, Ismahan; Abaci, Serdar; Inan, Fethi Ahmet – Journal of Computing in Higher Education, 2022
The purpose of this study was to explore student's experiences when practicing information technology skills with an online simulation environment. After using the online simulation environment over a five-week period, 215 undergraduate students were surveyed regarding their usage-related experiences, satisfaction with the environment, and…
Descriptors: Computer Simulation, Information Technology, Student Experience, Undergraduate Students
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Amida, Ademola; Herbert, Michael J.; Omojiba, Makinde; Stupnisky, Robert – Journal of Computing in Higher Education, 2022
The purpose of this mixed-methods study was to explore factors affecting faculty members' motivation to use learning analytics (LA) to improve their teaching. In the quantitative phase, 107 faculty members completed an online survey about their motivation to use LA. The results showed that cost, utility, attainment value, and competence all…
Descriptors: Teacher Motivation, Teacher Effectiveness, College Faculty, Learning Analytics
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Zhu, Meina; Doo, Min Young – Journal of Computing in Higher Education, 2022
In massive open online learning courses (MOOCs) with a low instructor-student ratio, students are expected to have self-directed learning abilities. This study investigated the relationship among motivation, self-monitoring, self-management, and MOOC learners' use of learning strategies. An online survey was embedded at the end of three MOOCs with…
Descriptors: Student Motivation, Self Management, Online Courses, Learning Strategies
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Jung, Hyojung; Park, Seung Won; Kim, Hyun Song; Park, Jongchan – Journal of Computing in Higher Education, 2022
Flipped classrooms have been growing in popularity in higher education for their potential to promote students' active engagement in learning. Ironically, the key to the success of flipped classrooms is the agency of students to actively participate in learning. The flipped classroom approach requires students' responsibility for their learning…
Descriptors: Flipped Classroom, Academic Achievement, College Students, Self Control
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Bowen-Mendoza, Lorena; Pinargote-Ortega, Maricela; Meza, Jaime; Ventura, Sebastián – Journal of Computing in Higher Education, 2022
Peer evaluation consists of the evaluation of students by their peers following criteria or rubrics provided by the teacher, where the way to evaluate students is specified so that they achieve the desired competencies. The quality of the measurement instrument must meet two essential criteria: validity and reliability. In this research, we…
Descriptors: Peer Evaluation, Student Evaluation, Scoring Rubrics, Information Technology
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Tsai, Yea-Ru – Journal of Computing in Higher Education, 2021
This exploratory research presents the implementation and evaluation of the effects of integrating corpus consultation with business English writing instruction. The subjects consisted of English as a foreign language (EFL) learners enrolled in two undergraduate business English writing classes. Two groups of EFL students were randomly assigned,…
Descriptors: Computational Linguistics, Business English, Second Language Learning, Second Language Instruction
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Moon, Jewoong; Ryu, Jeeheon – Journal of Computing in Higher Education, 2021
Students experience challenges when understanding visual information in multimedia learning. Specifically, immersive multimedia environments, such as virtual reality increase the likelihood that students undergo distractions in which information seeking during system-paced instruction occurred. Although previous studies have reviewed various cue…
Descriptors: Cues, Comprehension, Eye Movements, Cognitive Processes
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Blau, Ina; Goldberg, Shira; Friedman, Adi; Eshet-Alkalai, Yoram – Journal of Computing in Higher Education, 2021
This study aimed to address the gap in the literature through a comprehensive comparison of different types of violations of academic integrity (VAI), cheating, plagiarism, fabrication and facilitation (Pavela in J College Univ Law 24(1):1-22, 1997), conducted in analog versus digital settings, as well as students' and faculty members' perceptions…
Descriptors: Integrity, Cheating, College Faculty, Teacher Attitudes
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Pozón-López, Irma; Higueras-Castillo, Elena; Muñoz-Leiva, Francisco; Liébana-Cabanillas, Francisco J. – Journal of Computing in Higher Education, 2021
The aim of the present work is to contribute to the study of use intention for technologies related to the increasingly popular massive open online courses (MOOCs). Informed by a scientific literature review, the work proposes a behavioral model to explain use intention via various constructs. The results of the analysis verify the effect of user…
Descriptors: Large Group Instruction, Online Courses, Intention, Educational Technology
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An, Yunjo; Zhu, Meina; Bonk, Curtis J.; Lin, Lin – Journal of Computing in Higher Education, 2021
This study explored instructors' perceptions, interest, self-efficacy, perceived barriers, and support needs regarding gamification in MOOCs. Both quantitative and qualitative data were collected from an online survey and follow-up interviews. Most participants showed interest in gamification and indicated that they would consider utilizing gaming…
Descriptors: Teacher Attitudes, Educational Practices, Teaching Methods, Self Efficacy
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