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Wijaya, Ariyadi; Retnawati, Heri; Setyaningrum, Wahyu; Aoyama, Kazuhiro; Sugiman – Journal on Mathematics Education, 2019
Teachers' diagnostic practice on students-difficulties is one of the important steps in designing and managing classroom lessons. The purpose of this study was to explore teachers' perception and practices regarding diagnosing students' learning difficulties. The participants of the study were 28 Indonesian mathematics teachers of Junior High…
Descriptors: Foreign Countries, Learning Problems, Mathematics Teachers, Junior High Schools
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Wijaya, Ariyadi; van den Heuvel-Panhuizen, Marja; Doorman, Michiel – Educational Studies in Mathematics, 2015
Based on the findings of an error analysis revealing that Indonesian ninth- and tenth-graders had difficulties in solving context-based tasks, we investigated the opportunity-to-learn offered by Indonesian textbooks for solving context-based mathematics tasks and the relation of this opportunity-to-learn to students' difficulties in solving these…
Descriptors: Foreign Countries, Mathematics Instruction, Grade 9, Grade 10
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Sapti, Mujiyem; Purwanto; Irawan, Edy Bambang; As'ari, Abdur Rahman; Sa'dijahm, Cholis; Susiswo; Wijaya, Ariyadi – Journal on Mathematics Education, 2019
Mathematical thinking is an important aspect of mathematics education and, therefore, also needs to be understood by prospective teachers. Prospective teachers should have the ability to analyze and interpret students' mathematical thinking. Comparing model is one of the interpretation models from Wilson, Lee, and Hollebrands. This article will…
Descriptors: Comparative Analysis, Models, Preservice Teachers, Mathematical Logic
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Wijaya, Ariyadi; Elmaini; Doorman, Michiel – Journal on Mathematics Education, 2021
This research is aimed to describe a learning trajectory for probability through game-based learning. The research employed design research consisting of three stages: preparing for the experiment, design experiment, and retrospective analysis. A hypothetical learning trajectory (HLT) using Sudoku and Snake-and-ladder games was developed by…
Descriptors: Probability, Game Based Learning, Games, Learning Activities