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Yoon, Meehyun; Hill, Janette; Kim, Dongho – Journal of Computing in Higher Education, 2021
The flipped classroom model has gained prominence as advances in technology afford increasing opportunities for ubiquitous access to a variety of online resources. Despite the benefit of the flipped classroom model, flipped classrooms are not equally advantageous to all students due to its self-regulated nature. To address the issues in flipped…
Descriptors: Metacognition, Teaching Methods, Flipped Classroom, Learning Strategies
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Almaiah, Mohammed Amin; Al Mulhem, Ahmed – Education and Information Technologies, 2019
Although mobile learning systems offer several benefits for students, academic staff and universities, from easily access and learning anywhere and anytime, the use and acceptance of this new technology in Jordan still very low. However, acceptance of mobile learning by students is crucial to the success of mobile learning. The factors that affect…
Descriptors: Foreign Countries, Electronic Learning, Intention, Computer Oriented Programs
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Froehlich, Dominik E. – Journal of New Approaches in Educational Research, 2018
We live in a world permeated by digital technologies. Still, however, this digitization is not always reflected in the learning environments of higher education institutions, which raises questions about the adequacy of the instructional outcomes. In this paper, I maintain that the concept of the inverted or flipped classroom may be a fruitful…
Descriptors: Educational Technology, Technology Uses in Education, Technological Literacy, Higher Education
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Jong, Morris Siu-Yung – Educational Technology & Society, 2017
The "flipped classroom" is an educational strategy about inverting the traditional use of in-class time for conducting lower-level learning activities and out-of-class time for conducting higher-level learning activities. "Guided social inquiry learning" (GSIL), which is a scaffolded constructivist pedagogic approach, has been…
Descriptors: Blended Learning, Technology Uses in Education, Educational Technology, Homework
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Gunbatar, Mustafa Serkan – Pakistan Journal of Distance and Online Learning, 2023
This study aimed to evaluate the Online Flipped Classroom (OFC) instruction process in the context of Transactional Distance (TD) and Cognitive Load (CL). The study was conducted using a mixed-methods design. The participants were nine graduate students. One of them participated in the process asynchronously and seven of them participated…
Descriptors: Online Courses, Cognitive Ability, Measures (Individuals), Synchronous Communication
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Johnson, Staci Neas – Journal of College Science Teaching, 2017
The increase in classroom technology has resulted in the use of clickers and other audience response systems (ARS) for simultaneous reporting of choices in the teambased learning (TBL) classroom. A variety of techniques and practices using ARS technology in TBL courses has been noted. Learning gains in the TBL classroom with ARS reporting has not…
Descriptors: Cooperative Learning, Teamwork, Audience Response Systems, Educational Technology
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Awada, Ghada M.; Faour, Kawthar H. – Teaching English with Technology, 2018
The present study investigated the effectiveness of the Glogster and cooperative learning as differentiation models of English as a second/foreign language (ESL/EFL) and Science projects. The study employed a mixed method study design whereby questionnaire and openended interview were incorporated to elicit the required data. Eighteen teachers…
Descriptors: Cooperative Learning, English (Second Language), Second Language Learning, Second Language Instruction
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Nielson, Perpetua Lynne; Bean, Nathan William Bean; Larsen, Ross Allen Andrew – Statistics Education Research Journal, 2018
We examine the impact of a flipped classroom model of learning on student performance and satisfaction in a large undergraduate introductory statistics class. Two professors each taught a lecture-section and a flipped-class section. Using MANCOVA, a linear combination of final exam scores, average quiz scores, and course ratings was compared for…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Chen, S. N.; Luh, D. B. – International Journal of Technology and Design Education, 2018
Freehand sketching is one of the most important and commonly used methods of generating and sharing budding ideas during the conceptual development portion of the preliminary phase of design. To develop one's skills, prolonged practice, acquiring instant feedback and suggestions while practicing are invaluable. The two key and indispensable parts…
Descriptors: Drafting, Freehand Drawing, Concept Formation, Design
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Yang, Junfeng; Yu, Huiju; Gong, Chaohua; Chen, Nian-Shing – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Kurt Lewin proposed the field theory which stated that our behaviour was a result of both our personality and our environment. Based on this theory, it could be deduced that teacher's teaching behavior was a result of both teacher's personality and classroom environment. Considering the challenges of pedagogy transformation and the modest use of…
Descriptors: Student Attitudes, Student Behavior, Hypothesis Testing, Technology Uses in Education
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Langenhagen, Julian – International Educational Data Mining Society, 2022
Although badges are among the most-used game elements in gamified education, studies about their optimal features to motivate learning are scarce. How should a badge be designed to represent an incentive for a specific goal like optimal exam preparation? This study examines usage data of a higher education learning app to determine whether the…
Descriptors: Data Analysis, Goal Orientation, Computer Software, Game Based Learning
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Rahimzadeh, Leila; Gilakjani, Abbas Pourhosein – Knowledge Management & E-Learning, 2022
As an alternative solution to solve different reading comprehension problems in learning English as a foreign language (EFL), it is necessary to implement a blended learning model that combines both online and face-to-face (f2f) teaching modes. This study aimed at investigating the impact of blended learning on Iranian intermediate EFL learners'…
Descriptors: Blended Learning, English (Second Language), Second Language Learning, Teaching Methods
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Frischemeier, Daniel; Biehler, Rolf – Statistics Education Research Journal, 2018
Group comparisons offer students opportunities to reason about many fundamental statistical concepts like center, variation, or distribution. When doing such activities using large, real datasets, technology becomes an essential tool for exploring the data. With its large variety of features and its user-friendly handling, TinkerPlots™--as a…
Descriptors: Graphs, Teaching Methods, Educational Technology, Technology Uses in Education
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Hung, Hsiu-Ting – Interactive Learning Environments, 2017
Flipped classrooms continue to grow in popularity across all levels of education. Following this pedagogical trend, the present study aimed to enhance the face-to-face instruction in flipped classrooms with the use of clickers. A game-like clicker application was implemented through a bring your own device (BYOD) model to gamify classroom dynamics…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Audience Response Systems
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Amry, Aicha – Turkish Online Journal of Educational Technology - TOJET, 2018
Purpose: This research paper explores the effect of using Twitter activities to support a blended learning course (75% in-class and 25% Twitter activities) on the achievement and attitudes of female students compared to 100% in-class learning. Design/methodology/approach: In the 2016 academic year, the researcher compared an experimental group (34…
Descriptors: Foreign Countries, Handheld Devices, Telecommunications, Social Media
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