ERIC Number: EJ1272856
Record Type: Journal
Publication Date: 2020
Pages: 9
Abstractor: As Provided
ISBN: N/A
ISSN: EISSN-1309-0348
EISSN: N/A
The Effect of Online Gamification on EFL Learners' Writing Anxiety Levels: A Process-Based Approach
World Journal on Educational Technology: Current Issues, v12 n2 p62-70 2020
Writing is one of the most difficult and neglected skills for EFL learners. Gamification, the use of game elements to increase user experience and interest in non-game content, can be used to deal with writing anxiety which is considered as a hindering affective factor in successful language learning. Within this scope, this study aims to investigate the effect of the online gamification tool 'Edmodo' on EFL learners' writing anxiety levels. The experimental design, one of the quantitative methods, was preferred. Data were collected through a background questionnaire and the Second Language Writing Anxiety Scale, involving 22 items scored on a five-point Likert response scale. Data were analysed with the Statistical Package for Social Sciences software. The results showed that the students who completed the activities and who were graded through Edmodo had significantly lower anxiety levels than the students using the traditional pen and paper.
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, English (Second Language), Comparative Analysis, Anxiety, Writing (Composition), Computer Software, Measures (Individuals), Student Attitudes, Likert Scales, Tourism, College Students, Vocational English (Second Language), Process Approach (Writing), Writing Instruction, Teaching Methods, Foreign Countries
SciencePark Research, Organization & Counsesling. P.O. Box 22912, Nicosa 1525, Cyprus. Web site: http://www.wj-et.eu/
Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Turkey
Grant or Contract Numbers: N/A