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Mambrey, Sophia; Timm, Justin; Landskron, Jana Julia; Schmiemann, Philipp – Journal of Research in Science Teaching, 2020
Present and future social and ecological challenges are complex both to understand and to attempt to solve. To comprehend the complex systems underlying these issues, students need systems thinking skills. However, in science education, a uniform delineation of systems thinking across contexts has yet to be established. While there seems to be…
Descriptors: Science Education, Grade 5, Grade 6, Systems Approach
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Curwen, Margaret Sauceda; Ardell, Amy; MacGillivray, Laurie – Literacy Research: Theory, Method, and Practice, 2019
This qualitative case study examines how fifth graders and their teachers participated in critical literacy instruction grounded in systems thinking on the topic of slavery. Systems thinking seeks to discover relationships and patterns in diverse underlying systems; critical literacy examines everyday texts, focuses on social justice and change,…
Descriptors: Activism, Student Attitudes, Elementary School Students, Systems Approach
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Nordby, Anders; Øygardslia, Kristine; Sverdrup, Ulrik; Sverdrup, Harald – Electronic Journal of e-Learning, 2016
In 2013 Hedmark University College conducted a research project where students from a game development project/study program developed and tested a Pervasive Game for learning as part of a class in System Thinking. The overall game goal was to teach Sustainability through System Thinking, and to give the students a real world experience with their…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Sustainability
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Rinehart, Ronald W.; Olsen, Benjamin D.; Freese, Lisa; Kuhn, Mason – Science and Children, 2021
Space exploration is intrinsically interesting to young learners. Children gaze at the stars and marvel at what it might be like to live "out there!" With the July 2020 launch of the Mars 2020 Perseverance Rover mission, and its landing in 2021, there is no better time to capitalize on engineering and science in the news. This mission is…
Descriptors: Science Instruction, Space Sciences, Space Exploration, Engineering
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Shah, Mamta; Foster, Aroutis – Educational Technology & Society, 2014
Systematic incorporation of digital games in schools is largely unexplored. This case study explored the ecological conditions necessary for implementing a game-based learning course by examining the interaction between three domains (the innovator, the innovation, and the context). From January-April 2012, one in-service teacher learned and…
Descriptors: Computer Games, Educational Games, Middle School Students, Case Studies
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Evagorou, Maria; Korfiatis, Kostas; Nicolaou, Christiana; Constantinou, Costas – International Journal of Science Education, 2009
The purpose of this study was to investigate the impact of a simulation-based learning environment on elementary school students' (11-12 years old) development of system thinking skills. The learning environment included interactive simulations using the Stagecast Creator software to simulate the ecosystem of a marsh. Simulations are an important…
Descriptors: Feedback (Response), Elementary School Students, Student Attitudes, Ecology
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Bopardikar, Anushree; Borowiec, Katrina; Castle, Courtney; Doubler, Susan; Win, Dewi; Crissman, Sally – Journal of Technology and Teacher Education, 2019
This explanatory sequential mixed methods study investigated how a professional learning system involving an interplay of teachers' own classroom video, analysis tools and coaching helped teachers notice students' thinking. The system comprised teachers scrutinizing video evidence of their students' ideas, using software tools to analyze the…
Descriptors: Teacher Student Relationship, Classroom Techniques, Video Technology, Elementary School Teachers
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Henley, Matthew – Journal of Dance Education, 2014
There are many reasons to teach dance as part of the broader curriculum. This article focuses on using dance as a way to foster critical thinking. In this conceptual article, I draw from the National Standards goals that were in line with my own framework of dance as uniquely engaging the three different sensory systems of exteroception,…
Descriptors: Dance Education, Teaching Methods, Sensory Experience, Perceptual Development
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Williams, Dilafruz – Journal of Education for Sustainable Development, 2008
The crisis of sustainability can be linked to the traditional forms of schooling driven by mechanistic and technocratic worldviews. Progressing to a more sustainable world requires a fundamental shift in the framework of formal education--its structure, content and process--to include principles of systems thinking and holistic learning. A case…
Descriptors: Environmental Education, Sustainable Development, Gardening, Conservation (Environment)
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Hu, Hsin-Wen; Chiou, Guey-Fa – Turkish Online Journal of Educational Technology - TOJET, 2012
This study explored the types, frequencies and quality of student questioning based on three kinds of question-stems (detailed-stem, simple-stem, and no-stem). A questioning-supported thinking and learning system (QSTLS) was developed to scaffold stem-based student questioning. One hundred fifth-grade students participated in this study. Students…
Descriptors: Foreign Countries, Active Learning, Learning Strategies, Questioning Techniques
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Reza Rachmadtullah; Bramianto Setiawan; Andarmadi Jati Abdhi Wasesa; Jatu Wahyu Wicaksono; Rasmitadila – Journal of Education and e-Learning Research, 2023
The existence of digital technology is currently seen as a system that helps teachers satisfy the needs of their students. The utilization of technology facilitates teachers' ability to address students' low critical thinking abilities. Therefore, this research studied the utilization of Metaverse technology applications based on Science,…
Descriptors: Computer Simulation, STEM Education, Critical Thinking, Skill Development
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Haleva, Livnat; Hershkovitz, Arnon; Tabach, Michal – Journal of Educational Computing Research, 2021
Understanding students' behavior while solving tasks at various levels is essential for the support educators may provide to students. The current study reports on a large-scale exploration of students' activity in an online learning environment for mathematics, while comparing between lower-order thinking (LOT) and higher-order thinking (HOT)…
Descriptors: Educational Technology, Technology Uses in Education, Thinking Skills, Mathematics Instruction
Treadway, Caitlyn L. – ProQuest LLC, 2022
The United States is in the top ten out of 108 countries for the highest juvenile offender percentage (Harrendorf, Heiskanen, & Malby, 2010). Interaction with the juvenile court system has significant iatrogenic effects (Steinberg, Chung, & Little, 2004; Gatti, Tremblay, & Vitaro, 2009; McCord, 1992; Gatti, Tremblay, & Vitaro,…
Descriptors: Delinquency, Crime Prevention, Program Effectiveness, At Risk Students
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Hwang, Gwo-Jen; Chang, Shao-Chen; Song, Yanjie; Hsieh, Min-Chuan – Journal of Computer Assisted Learning, 2021
Scholars have suggested that flipped learning can be enhanced by designing effective in-class learning activities to improve students' higher order thinking skills. Problem posing has been recognized as such a learning strategy that has great potential for improving students' higher order thinking skills. However, it has been reported as a…
Descriptors: Flipped Classroom, Educational Environment, Electronic Learning, Concept Mapping
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Daiga, Michael; Driskell, Shannon – Mathematics Teacher: Learning and Teaching PK-12, 2021
This article shares two activities geared toward students in middle school that engage students in analyzing measures of center, specifically the arithmetic mean, and using transnumerative thinking with the ultimate goal of improving students' statistical literacy. Both activities support the Common Core standard, 6.SP.B.5 "Summarize and…
Descriptors: Arithmetic, Visualization, Mathematics Instruction, Teaching Methods
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