ERIC Number: EJ897644
Record Type: Journal
Publication Date: 2010
Pages: 13
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0039-3541
EISSN: N/A
Pixellated Play: Practical and Theoretical Issues regarding Videogames in Art Education
Sweeny, Robert W.
Studies in Art Education: A Journal of Issues and Research in Art Education, v51 n3 p262-274 Spr 2010
Videogames represent one of the fastest growing and most influential forms of contemporary visual culture. In this article, the author looks to five aspects of current videogames: perspective, interactivity, interface, narrative, and time and movement. Each of these videogame modalities is analyzed as related to a wide range of popular media, including film and new media. Art educators are provided with specific suggestions for incorporating aspects of videogames in practice, questions that point to the problematic nature of many videogames, as well as general theoretical directions for future research. (Contains 3 figures and 5 endnotes.)
Descriptors: Video Games, Art Education, Art Products, Spatial Ability, Interaction, Visual Aids, Logical Thinking, Story Telling, Play, Time, Motion
National Art Education Association. 1916 Association Drive, Reston, VA 20191. Tel: 703-860-8000; Fax: 703-860-2960; Web site: http://www.NAEA-Reston.org
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: Teachers
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A