NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Type
Journal Articles31
Tests/Questionnaires31
Reports - Research30
Reports - Descriptive1
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 31 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Francisco D. Guillén-Gámez; Ernesto Colomo-Magaña; Andrea Cívico-Ariza; Teresa Linde-Valenzuela – Technology, Knowledge and Learning, 2024
Since the COVID-19 pandemic, the use of digital resources and virtual platforms is even more essential to continue the educational process, either in person or online, affecting all the members involved in the teaching-learning process of the students. Therefore, this study is aimed: (1) to know and compare the digital competence of the agents…
Descriptors: Digital Literacy, Elementary Secondary Education, Preschool Education, Video Games
Peer reviewed Peer reviewed
Direct linkDirect link
Marice Kelly Jackson – Technology, Knowledge and Learning, 2024
Faculty members play a valuable role in the reputation of higher education institutions and adult learners' academic success. It is imperative for faculty members to be adept at using the institution's learning management system to maintain their instructional materials and teach using a technological system. The purpose of this study was to…
Descriptors: Informal Education, Learning Experience, Learning Management Systems, College Faculty
Peer reviewed Peer reviewed
Direct linkDirect link
Barboutidis, George; Stiakakis, Emmanouil – Technology, Knowledge and Learning, 2023
Digital competence is a quite complex and evolving concept, difficult to be defined by using a single definition. The European Digital Competence Framework (DigComp) provides a consistent framework to guide cross-country measurements of digital competence. Even though there are many studies on measuring the digital competence level, there is a…
Descriptors: Digital Literacy, Vocational Education, Institutes (Training Programs), Age
Peer reviewed Peer reviewed
Direct linkDirect link
Almumen, Huda – Technology, Knowledge and Learning, 2023
The purpose of this study was to explore the impact of the use of multimodality during college level instruction. Using quantitative and qualitative methods, data were analyzed to determine the effectiveness of incorporating multimodality in teaching pre-service teachers. Results indicated the use of multimodality increased participants' knowledge…
Descriptors: College Instruction, Preservice Teacher Education, Preservice Teachers, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
García-Vandewalle García, José Manuel; García-Carmona, Marina; Trujillo Torres, Juan Manuel; Moya Fernández, Pablo – Technology, Knowledge and Learning, 2023
The Spanish autonomous city of Melilla, located in northwest Africa, has one of the highest academic failure and abandonment rates in Europe. An effective way to improve this situation would be to improve students' digital competence. In order to do so, teachers must have competent digital skills themselves and also be able to teach them. To…
Descriptors: Digital Literacy, Competence, Preservice Teachers, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Mettis, Kadri; Väljataga, Terje; Uus, Õnne – Technology, Knowledge and Learning, 2023
Using mobile technologies in education has a lot of potential to take learners outside of their regular classrooms and mediate learning scenarios that are related to real-life situations. Mobile outdoor learning could help students to establish connections between learned concepts and their everyday life. To find out if mobile outdoor learning…
Descriptors: Handheld Devices, Electronic Learning, Outdoor Education, Concept Formation
Peer reviewed Peer reviewed
Direct linkDirect link
Franco-Mariscal, Antonio-Joaquín; Cebrián-Robles, Daniel; Rodríguez-Losada, Noela – Technology, Knowledge and Learning, 2023
Social constructivism is a learning approach in which students actively construct their own knowledge by way of experiences and interactions with others. As such, it is important to highlight both individual and group-based reflection practices in pre-service teacher training as a key aspect for improving teaching practice. This paper presents the…
Descriptors: Gamification, Preservice Teachers, Secondary School Teachers, Science Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Mwalongo, Alcuin Ivor; Mkonongwa, Luka Mathayo – Technology, Knowledge and Learning, 2023
The use of information and communication technologies (ICTs) in higher education institutions has become a necessity rather than an option. As higher education institutions enrol students for conventional and distance education programs, lecturers are not only compelled to equip themselves with technological knowledge and skills, but are also…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, College Faculty
Peer reviewed Peer reviewed
Direct linkDirect link
Weintrop, David; Subramaniam, Mega; Morehouse, Shandra; Koren, Nitzan – Technology, Knowledge and Learning, 2023
Computational thinking is an essential 21st-century skill that all youth should develop in order to navigate and succeed in an increasingly computational world. For all youth to have hands-on opportunities to develop essential computational thinking skills, libraries and informal learning environments play a critical role. This is especially true…
Descriptors: Computation, Thinking Skills, Librarian Attitudes, Library Services
Peer reviewed Peer reviewed
Direct linkDirect link
Xu, Xinhao; Ke, Fengfeng – Technology, Knowledge and Learning, 2023
In this paper, the researchers report an experimental study on conceptual knowledge learning and application through embodied interactions, expecting that bodily movements would facilitate learning in a positive manner. The intervention was enabled by Unity3D and Kinect V2, and taught novice adult learners the concepts of and conversions between…
Descriptors: Number Systems, Learning Processes, Human Body, Interaction
Peer reviewed Peer reviewed
Direct linkDirect link
Karkouti, Ibrahim M. – Technology, Knowledge and Learning, 2023
This qualitative, exploratory case study elicited faculty members' perceptions of the factors that facilitate technology integration into their instruction. The sample for the study constituted 14 full-time male professors at a public midsized postsecondary institution in Qatar. Davis's technology acceptance model is the theoretical framework that…
Descriptors: Educational Technology, Technology Integration, Foreign Countries, Higher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Area-Moreira, Manuel; Rodríguez-Rodríguez, Jesús; Peirats-Chacón, José; Santana-Bonilla, Pablo – Technology, Knowledge and Learning, 2023
The purpose of this article is to present the design and main findings of a three-year study analyzing the transition from printed to digital educational materials for primary education in Spain. Special attention has been given to the metamorphosis of didactic materials in the context of the digital society. The research focused on two issues:…
Descriptors: Foreign Countries, Instructional Materials, Elementary Education, Elementary School Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Kiliç, Servet; Çakiroglu, Ünal – Technology, Knowledge and Learning, 2023
Since teaching robotics in schools is still new for teachers, studies on how to integrate computational thinking concepts in robotics courses are still rare. In this direction, teacher training sessions for teaching robotics should be visited. Accordingly, in this exploratory case study, a professional development program for teachers was…
Descriptors: Program Development, Program Implementation, Program Evaluation, Faculty Development
Peer reviewed Peer reviewed
Direct linkDirect link
Fokides, Emmanuel; Alatzas, Konstantinos – Technology, Knowledge and Learning, 2023
Primary school students have trouble understanding concepts related to fractions. On the other hand, technology constantly provides interesting tools that stimulate students' interest and foster learning. Among these, tangible user interfaces allow users to interact with digital applications through the manipulation of everyday objects. Given that…
Descriptors: Fractions, Mathematics Instruction, Outcomes of Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Kirçali, Aycan Çelik; Özdener, Nesrin – Technology, Knowledge and Learning, 2023
This study examines the effects of plugged and unplugged programming tools used in algorithm teaching at the K-12 level on student computational thinking skills and to determine whether gender is a factor in this process. The study group was designed with a control group pre-test--post-test; quasi-experimental model, that consisted of 109 students…
Descriptors: Comparative Analysis, Teaching Methods, Learning Activities, Algorithms
Previous Page | Next Page »
Pages: 1  |  2  |  3