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Wommer, Fernanda Gabriela Bitencourt; Sepel, Lenira Maria Nunes; Loreto, Elgion Lucio Silva – Research in Science & Technological Education, 2023
Background: Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, in learning activities. We designed a game, based on the famous augmented reality game "Pokémon GO," called Insects GO in which players should capture images of real insects with their mobile phones.…
Descriptors: Gamification, Entomology, Middle School Students, Student Attitudes
Ching-Huei Chen; Wen-Pi Chan; Kun Huang; Chin-Wen Liao – Research in Science & Technological Education, 2023
Background: Museums have been paying an increasing attention to the design of experiences conducive to informal learning. While spontaneous inquiries in museums often pique visitors' intrinsic motivation to learn, certain structures or scaffolds are needed to facilitate sense making in museum learning. Two promising approaches are identified:…
Descriptors: Informal Education, Metacognition, Scaffolding (Teaching Technique), Computer Simulation
Chang, Tzyh-Lee; Hsin, Huai-Tzu – Research in Science & Technological Education, 2021
Background: Being able to think independently is a must for students to construct new knowledge in their minds. Self-explaining is a constructive learning strategy that encourages students to think for themselves and to make inferences that go beyond the given information. The Self-explain--Discuss--Re-explain (SDR) strategy adapted from…
Descriptors: Learning Strategies, Instructional Effectiveness, Science Instruction, Science Achievement
Turan, Zeynep; Atila, Gülsah – Research in Science & Technological Education, 2021
Background: It is a challenging task to teach students who get diagnosed with a specific learning difficulty. Given that they can easily get distracted, they need more support than students without any disability. Accordingly, the use of any instructional technology that could attract their attention might have a positive impact on their learning…
Descriptors: Learning Disabilities, Students with Disabilities, Science Instruction, Educational Technology
Toma, R. B.; Greca, I. M.; Orozco Gómez, M. L. – Research in Science & Technological Education, 2019
Background: There is a growing interest in investigating attitudes towards science and views of Nature of Science among elementary grade students in terms of gender, cultural backgrounds, and grade level variables. Purpose: The purpose of this study is to examine the attitudes toward science and views of Nature of Science among Spanish students,…
Descriptors: Scientific Principles, Student Attitudes, Elementary School Students, Gender Differences
Schroeder, Meadow; McKeough, Anne; Graham, Susan A.; Norris, Stephen P. – Research in Science & Technological Education, 2019
Background: Uncertainty is a crucial element of scientific knowledge growth. Students should have some understanding of how science knowledge is developed and why scientific conclusions are considered more or less certain than others. A component of the nature of science, it is considered an important aspect of science education and allows…
Descriptors: Student Attitudes, Scientific Principles, Grade 5, Grade 9
Hadjiachilleos, Stella; Valanides, Nicos; Angeli, Charoula – Research in Science & Technological Education, 2013
Background: Cognitive conflict has been identified as an important factor for bringing about students' conceptual change. Researchers draw attention to the need to study not only cognitive factors related to cognitive conflict but affective factors as well. Purpose: The purpose of this study was to investigate the contribution of cognitive…
Descriptors: Psychological Patterns, Concept Formation, Scientific Concepts, Semi Structured Interviews