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White, Steven; White, Su – Journal of Interactive Media in Education, 2016
Massive Open Online Courses (MOOCs) are frequently portrayed as "agents of change" in higher education (HE), impacting on institutional practices, processes and structures throughout HE. However, these courses do not "fit" neatly with the established aims and functions of universities, and accounts of technology-led change in…
Descriptors: Online Courses, Large Group Instruction, Higher Education, Teacher Role
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Wills, Sandra; Pegler, Chris – Journal of Interactive Media in Education, 2016
This paper positions discussion of learning designs in the broad context of reuse and repurpose. It proposes that not enough attention has been given to the "purpose" of reuse and the motivation of those who choose to share or use reusable learning resources. There is a need for both a broad and deep understanding of what occurs when…
Descriptors: Instructional Design, Foreign Countries, Longitudinal Studies, Case Studies
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Holley, Debbie; Sentance, Sue – Journal of Interactive Media in Education, 2015
The affordances of mobile technologies are well documented (Vavoula (2004); Wali (2008); Pachler et al (2010); Cook (2011); Sharples (2013). Linked with the rapid expansion of the "SMART" phones, where users access fast/high quality information, new opportunities are offered to engage students at a time/place of their own choosing. Our…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Telecommunications
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Mathiasen, Helle – Journal of Interactive Media in Education, 2015
Studies on the use of digital voting systems in large group teaching situations have often focused on the "non-anonymity" and control and testing functions that the technology provides. There has also been some interest in how students might use their votes tactically to gain "credits". By focusing on an empirical study of…
Descriptors: Foreign Countries, Voting, Educational Technology, Audience Response Systems
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Mavroudi, Anna; Hadzilacos, Thanasis – Journal of Interactive Media in Education, 2013
This paper presents a case study where twelve graduate students undertook the demanding role of the adaptive e-course developer and worked collaboratively on an authentic and complex design task in the context of open and distance tertiary education. The students had to work in groups in order to conceptualise and design a learning scenario for…
Descriptors: Learning Strategies, Instructional Design, Teamwork, Cooperative Planning