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Rashmi Khazanchi; Daniele Di Mitri; Hendrik Drachsler – Journal of Computers in Mathematics and Science Teaching, 2023
This quasi-experimental research study examines whether the use of Assessment and Learning in Knowledge Spaces (ALEKS), an ITS, shows a statistically significant improvement in students' mathematics achievement than traditional teacher-led instructions. This non-randomized research study measured the efficacy of ALEKS on ''underachieving students'…
Descriptors: Intelligent Tutoring Systems, Mathematics Achievement, Low Achievement, Grade 8
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Wang, Jianlan; Zhang, Yuanlin; Jones, Arthur; Eckel, Rory; Hawkins, Joshua; Musslewhite, Darrel – Journal of Computers in Mathematics and Science Teaching, 2022
Despite the importance of computer science education and computational thinking, there have been limited examples of computer science education at K-12 classrooms that authentically represents the work of computer scientists, especially programming. One reason is the lack of a measurable definition of computational thinking and a programming…
Descriptors: Teaching Methods, Computer Science Education, Programming, Thinking Skills
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Margulieux, Lauren; Yadav, Aman – Journal of Computers in Mathematics and Science Teaching, 2021
We explored how preservice teachers in a middle school science methods course learned and applied computational thinking (CT) concepts and activities during a month-long intervention. In the intervention, preservice teachers learned about CT concepts through an hour-long lecture in their methods class, practiced a computing-integration activity…
Descriptors: Preservice Teachers, Science Instruction, Methods Courses, Intervention
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Bouck, Emily; Flanagan, Sara; Bouck, Mary – Journal of Computers in Mathematics and Science Teaching, 2015
Manipulatives are considered a best practice for educating students with disabilities, but little research exists which examines virtual manipulatives as tool for supporting students in mathematics. This project investigated the use of a virtual manipulative through the National Library of Virtual Manipulatives--polynominoes (i.e., tiles)--as a…
Descriptors: Mathematics Instruction, Manipulative Materials, Mathematical Concepts, Teaching Methods
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Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities