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Crompton, Helen; Burgin, Stephen R.; De Paor, Declan G.; Gregory, Kristen – International Journal of Mobile and Blended Learning, 2018
Asking scientific questions is the first practice of science and engineering listed in the Next Generation Science Standards. However, getting students to ask unsolicited questions in a large class can be difficult. In this qualitative study, undergraduate students sent SMS text messages to the instructor who received them on his mobile phone and…
Descriptors: Undergraduate Students, Questioning Techniques, Handheld Devices, Science Education
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Khoo, Yin Yin; Malim, Tanjung; Fitzgerald, Robert – International Journal of Mobile and Blended Learning, 2017
This study examines the impact of using cartoons shared through mobile devices to promote awareness and to aid in the development of financial literacy among Economics students in Malaysia. The study also investigates the use of these "mobile cartoons" to develop students' communication skills. The study involved a quasi-experimental…
Descriptors: Foreign Countries, Cartoons, Telecommunications, Handheld Devices
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Al Mosawi, Athraa; Wali, Esra Ahmed – International Journal of Mobile and Blended Learning, 2015
Mobile devices have integrated themselves in society where they are used naturally and invisibly by individuals. Despite the fact that these devices are available to teachers and learners, the traditional style of classes is still the dominant style. This research explores the utilization of mobile applications in traditional classroom settings,…
Descriptors: Telecommunications, Handheld Devices, Learner Engagement, Elementary School Students
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Roy, Anupama; Sharples, Mike – International Journal of Mobile and Blended Learning, 2015
This paper describes an investigatory project to pilot an SMS based game to enhance the training of peer educators of MSM (Males having Sex with Males) groups in India. The objective of this research was to increase the efficacy of the MSM peer educators by bridging the gap between the training needs and their real life experiences. An SMS based…
Descriptors: Foreign Countries, Pilot Projects, Peer Teaching, Educational Games