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Mahmoud, Mai; Dafoulas, Georgios; Abd ElAziz, Rasha; Saleeb, Noha – International Journal of Information and Learning Technology, 2021
Purpose: The objective of this paper is to present a comprehensive review of the literature on learning analytics (LA) stakeholders' expectations to reveal the status of ongoing research in this area and to highlight gaps in research. Design/methodology/approach: Conducting a literature review is a well-known method to establish knowledge and…
Descriptors: Learning Analytics, Stakeholders, Expectation, Higher Education
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Alsawaier, Raed S. – International Journal of Information and Learning Technology, 2018
Purpose: Gamification is the application of game features, mainly video game elements, into non-game context for the purpose of promoting motivation and engagement in learning. The application of gamification in a pedagogical context provides some remedy for many students who find themselves alienated by traditional methods of instruction. The use…
Descriptors: Educational Games, Teaching Methods, Learning Motivation, Learner Engagement