NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ottenbreit-Leftwich, Anne; Glazewski, Krista; Jeon, Minji; Jantaraweragul, Katie; Hmelo-Silver, Cindy E.; Scribner, Adam; Lee, Seung; Mott, Bradford; Lester, James – International Journal of Artificial Intelligence in Education, 2023
With accelerating advances in artificial intelligence, it is clear that introducing K-12 students to AI is essential for preparation to interact with and potentially develop AI technologies. To succeed as the workers, creators, and innovators of the future, we argue students should encounter core concepts of AI as early as elementary school.…
Descriptors: Elementary School Students, Grade 4, Grade 5, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
Geden, Michael; Emerson, Andrew; Carpenter, Dan; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Journal of Artificial Intelligence in Education, 2021
Game-based learning environments are designed to provide effective and engaging learning experiences for students. Predictive student models use trace data extracted from students' in-game learning behaviors to unobtrusively generate early assessments of student knowledge and skills, equipping game-based learning environments with the capacity to…
Descriptors: Game Based Learning, Middle School Students, Microbiology, Secondary School Science
Peer reviewed Peer reviewed
Direct linkDirect link
Taub, Michelle; Sawyer, Robert; Lester, James; Azevedo, Roger – International Journal of Artificial Intelligence in Education, 2020
The goal of this study was to examine college students' (n = 61) contextualized emotions during in-game actions while playing "Crystal Island," a game-based learning environment where students are tasked with solving the mystery of what illness impacted all island inhabitants. We examined emotions during in-game actions: during book…
Descriptors: Psychological Patterns, Independent Study, Logical Thinking, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Boyer, Kristy Elizabeth; Phillips, Robert; Ingram, Amy; Ha, Eun Young; Wallis, Michael; Vouk, Mladen; Lester, James – International Journal of Artificial Intelligence in Education, 2011
Identifying effective tutorial dialogue strategies is a key issue for intelligent tutoring systems research. Human-human tutoring offers a valuable model for identifying effective tutorial strategies, but extracting them is a challenge because of the richness of human dialogue. This article addresses that challenge through a machine learning…
Descriptors: Markov Processes, Intelligent Tutoring Systems, Tutoring, Program Effectiveness