NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 193 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Meijuan Li; Hongyun Liu; Mengfei Cai; Jianlin Yuan – Education and Information Technologies, 2024
In the human-to-human Collaborative Problem Solving (CPS) test, students' problem-solving process reflects the interdependency among partners. The high interdependency in CPS makes it very sensitive to group composition. For example, the group outcome might be driven by a highly competent group member, so it does not reflect all the individual…
Descriptors: Problem Solving, Computer Assisted Testing, Cooperative Learning, Task Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Hoa-Huy Nguyen; Kien Do Trung; Loc Nguyen Duc; Long Dang Hoang; Phong Tran Ba; Viet Anh Nguyen – Education and Information Technologies, 2024
This article presents the results of an experiment in personalizing course content and learning activity model tailored for online courses based on students' learning styles. The main research objectives are to design and pilot a model to determine students' learning styles to create personalized online courses. The study also addressed an…
Descriptors: Models, Online Courses, Cognitive Style, Classification
Peer reviewed Peer reviewed
Direct linkDirect link
Laila El-Hamamsy; Emilie-Charlotte Monnier; Sunny Avry; Morgane Chevalier; Barbara Bruno; Jessica Dehler Zufferey; Francesco Mondada – Education and Information Technologies, 2024
Sustaining changes in teachers' practices is a challenge that determines the success of curricular reforms, from which Digital Education (DE) is not exempt. As the literature on sustainability is considered "scarce" and "scattered", long-term studies modelling the factors impacting teachers' sustained uptake of DE pedagogical…
Descriptors: Faculty Development, Sustainability, Curriculum Development, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Xiaojing Duan; Bo Pei; G. Alex Ambrose; Arnon Hershkovitz; Ying Cheng; Chaoli Wang – Education and Information Technologies, 2024
Providing educators with understandable, actionable, and trustworthy insights drawn from large-scope heterogeneous learning data is of paramount importance in achieving the full potential of artificial intelligence (AI) in educational settings. Explainable AI (XAI)--contrary to the traditional "black-box" approach--helps fulfilling this…
Descriptors: Academic Achievement, Artificial Intelligence, Prediction, Models
Peer reviewed Peer reviewed
Direct linkDirect link
Irene Benedetto; Moreno La Quatra; Luca Cagliero; Lorenzo Canale; Laura Farinetti – Education and Information Technologies, 2024
Modern educational technology systems allow learners to access large amounts of learning materials such as educational videos, learning notes, and teaching books. Automated summarization techniques simplify the access and exploration of complex data collections by producing synthetic versions of the original content. This paper addresses the…
Descriptors: Learning Analytics, Documentation, Blended Learning, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Xiaolei Hu; Shuqi Zhang; Xiaomian Wu – Education and Information Technologies, 2024
The starting reasoning and promoting switch from intuitive system 1 to deliberate system 2 for provoking creative thinking is lacking feasible model, especially during the global pandemic. We established a visible, trainable and learnable (VTL) model with digital technique to promote this dual switch for creative thinking. This study was…
Descriptors: Creative Thinking, Abstract Reasoning, Innovation, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Hatice Yildiz Durak – Education and Information Technologies, 2024
Examining middle school students' computational identity development, personal, situational variables and programming experiences through the lens of identity may offer an opportunity to explore the dynamic relationship between individual, academic and social influences in computer science and CI. The aim of this study is to examine the variables…
Descriptors: Middle School Students, Computation, Thinking Skills, Self Concept
Peer reviewed Peer reviewed
Direct linkDirect link
Ujjwal Biswas; Samit Bhattacharya – Education and Information Technologies, 2024
The application of machine learning (ML) has grown and is now used to enhance learning outcomes. In blended classroom settings, ML, emerging smartphones and wearable technologies are commonly used to improve teaching and learning. The combination of these advanced technologies and ML plays a crucial role in enhancing real-time feedback quality.…
Descriptors: Artificial Intelligence, Blended Learning, Flipped Classroom, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Xin Gong; Shufan Yu; Jie Xu; Ailing Qiao; Han Han – Education and Information Technologies, 2024
Tangible programming combines the advantages of object manipulation with programmable hardware, which plays an essential role in improving programming skills. As a tool for ensuring the quality of projects and improving learning outcomes, the PDCA cycle strategy is conducive to cultivating reflective thinking. However, there is still a lack of…
Descriptors: Programming, Computer Science Education, Outcomes of Education, Reflection
Peer reviewed Peer reviewed
Direct linkDirect link
Hayat Sahlaoui; El Arbi Abdellaoui Alaoui; Said Agoujil; Anand Nayyar – Education and Information Technologies, 2024
Predicting student performance using educational data is a significant area of machine learning research. However, class imbalance in datasets and the challenge of developing interpretable models can hinder accuracy. This study compares different variations of the Synthetic Minority Oversampling Technique (SMOTE) combined with classification…
Descriptors: Sampling, Classification, Algorithms, Prediction
Peer reviewed Peer reviewed
Direct linkDirect link
Guozhu Ding; Xiangyi Shi; Shan Li – Education and Information Technologies, 2024
In this study, we developed a classification system of programming errors based on the historical data of 680,540 programming records collected on the Online Judge platform. The classification system described six types of programming errors (i.e., syntax, logical, type, writing, misunderstanding, and runtime errors) and their connections with…
Descriptors: Programming, Computer Science Education, Classification, Graphs
Peer reviewed Peer reviewed
Direct linkDirect link
Hamza Polat; Elif Taslibeyaz – Education and Information Technologies, 2024
During the COVID-19 pandemic, there was an increase in the use of online courses, which required improvements in their effectiveness. To address this, the online flipped model was suggested as a solution, and this study aimed to assess the efficacy of using interactive instructional videos within an online flipped course design. The study employed…
Descriptors: Video Technology, Interaction, Flipped Classroom, COVID-19
Peer reviewed Peer reviewed
Direct linkDirect link
Maedeh Kazemitabar; Susanne P. Lajoie; Tenzin Doleck – Education and Information Technologies, 2024
For effective teamwork, especially in demanding learning situations like a hackathon, coordination is crucial as it contributes to mutual trust and shared mental models of team members. However, teams experience challenges that mar team coordination. Research has shown that interpersonal skills such as socially-shared emotion regulation (SSER) can…
Descriptors: Emotional Response, Self Control, Teamwork, Coordination
Peer reviewed Peer reviewed
Direct linkDirect link
Deepti Prit Kaur; Archana Mantri – Education and Information Technologies, 2024
Student perception is an essential component in education; especially in engineering courses, which involve complex spatial processes, manipulation and interpretation of graphs, diagrams, and concepts. Incorporation of special training instructions improve spatial skills of learners, assisting them to acquire enhanced conceptual knowledge. Through…
Descriptors: Computer Simulation, Interaction, Visual Aids, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Ömer Demir; Bengi Birgili – Education and Information Technologies, 2024
The use of instructional videos is rampant in education; however, their interaction is limited by weak instructional design. Gagne has never insisted on using his renowned 9 Events of Instruction slavishly in situations as a viable paradigm for utilization in video design. Connecting grade level, video length, and interaction, this study seeks to…
Descriptors: Instructional Design, Instructional Program Divisions, Video Technology, Mathematics Instruction
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13