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Showing 1 to 15 of 42 results Save | Export
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Jiawei Huang; Ding Zhou – Education and Information Technologies, 2024
Technological advancements have ushered in a new era of global educational development. Artificial Intelligence (AI) holds the potential to enhance teaching effectiveness and foster educational innovation. By utilizing student posture as a proxy, computer vision technology can accurately gauge levels of student engagement. While previous efforts…
Descriptors: Human Posture, Artificial Intelligence, Educational Technology, Learner Engagement
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Zakaria Khoudi; Mourad Nachaoui; Soufiane Lyaqini – Education and Information Technologies, 2024
Based on the 2016 Progress in International Reading Literacy Research (PIRLS) data, this study determined the contextual characteristics that distinguished Moroccan fourth-grade kids with high- and low-achieving reading abilities. The PIRLS 2016 public dataset included 5446 Moroccan pupils, with 1545 scoring well and 3901 doing poorly on the…
Descriptors: Foreign Countries, Grade 4, Elementary School Students, Reading Ability
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Kai-Lin Yang; Chia-Yang Chen – Education and Information Technologies, 2024
Game-based learning, which includes non-digital and digital games, highlights the benefits of games in terms of players' learning and engagement. Whereas contemporary research focuses more on digital than non-digital game-based learning, more studies shall compare the effects between the two types of game-based learning and their integration. This…
Descriptors: Game Based Learning, Computer Games, Spatial Ability, Grade 5
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Ömer Demir; Bengi Birgili – Education and Information Technologies, 2024
The use of instructional videos is rampant in education; however, their interaction is limited by weak instructional design. Gagne has never insisted on using his renowned 9 Events of Instruction slavishly in situations as a viable paradigm for utilization in video design. Connecting grade level, video length, and interaction, this study seeks to…
Descriptors: Instructional Design, Instructional Program Divisions, Video Technology, Mathematics Instruction
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Caixia Liu; Liyao Wang; Zhongling Pi; Jiumin Yang – Education and Information Technologies, 2024
With the development of information technology, co-viewing of live video streaming (LVS) has become a popular online learning method. However, existing studies have found inconsistent results regarding the effects of co-viewing, which could be due to the impact of learner-learner interactions. The present study tested the effects of co-viewing LVS…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Grade 6
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Gary K. W. Wong – Education and Information Technologies, 2024
As block-based visual programming platform such as Scratch become more accessible and supportive to children's programming learning, the demand on understanding a trajectory of children's computational thinking development through programming from their early ages increases rapidly in recent years. To explore the developmental process of…
Descriptors: Computation, Problem Solving, Skill Development, Programming
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Chimoni, Maria; Pitta-Pantazi, Demetra; Christou, Constantinos – Education and Information Technologies, 2023
This study investigated the role of online applets in early algebra lessons. The effect of two different types of intervention modules on developing students' early algebraic thinking abilities was compared. The first intervention module involved the use of open applets and real-life contexts (open-real). The second intervention module involved…
Descriptors: Technology Uses in Education, Mathematics Instruction, Algebra, Mathematics Skills
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Shaikh, Rafikh Rashid; G., Nagarjuna; Gupta, Ayush – Education and Information Technologies, 2023
Networked computers can potentially support classrooms to be more interactive. It can help students share representations amongst themselves and work together on a shared virtual activity space. In research on the role of shared screens or shared virtual workspace in learning settings, there has been less attention paid to contexts where learners…
Descriptors: Technology Uses in Education, Computer Assisted Instruction, Computer Games, Mathematics Education
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Li, Qi; Jiang, Qiang; Liang, Jyh-Chong; Xiong, Weiyan; Liang, Yu; Zhao, Wei – Education and Information Technologies, 2023
Different instructional strategies have been drawn to assist elementary school students in improving computational thinking (CT) skills and student engagement (SE) in unplugged programming activities. This paper aimed to explore how the interactive strategies of unplugged programming affect CT skills and SE. The study was conducted based on a…
Descriptors: Elementary School Students, Programming, Computation, Thinking Skills
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Seraji, Farhad; Ansari, Saied; Chosarih, Muhammad Reza Yousefzadeh – Education and Information Technologies, 2023
Increasing children's access to media has attached greater significance to media literacy education, the content and methods of which have changed with media development. This study aimed to investigate the effects of the Community of Inquiry (CoI) method on media literacy competencies in elementary students. To this end, 95 female sixth-grade…
Descriptors: Media Literacy, Communities of Practice, Elementary School Students, Literacy Education
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Demi?rbas, Irem; Sahi?n, Ayfer – Education and Information Technologies, 2023
This study aims to determine the effect of digital stories on the creative writing skills of primary school 4th-grade students. For this purpose, a quasi-experimental research model with a pretest-posttest control group was utilized. The data were collected in the second semester of the 2018-2019 academic year in Sanliurfa, Turkey. Prior to…
Descriptors: Elementary School Students, Creative Writing, Writing Skills, Grade 4
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Shih, Shu-Chuan; Chang, Chih-Chia; Kuo, Bor-Chen; Huang, Yu-Han – Education and Information Technologies, 2023
A one-on-one dialogue-based mathematics intelligent tutoring system (ITS) for learning multiplication and division of fractions was developed and evaluated in this study. This system could identify students' error types and misconceptions in real-time by using a block-based matching method. The adaptive dialogue-based instruction was supported by…
Descriptors: Mathematics Instruction, Intelligent Tutoring Systems, Multiplication, Division
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Zhong, Baichang; Xia, Liying; Su, Siyu – Education and Information Technologies, 2022
One of the aspects of programming that novices often struggle with is the understanding of abstract concepts, such as variables, loops, expressions, and especially Boolean operations. This paper aims to explore the effects of programming tools with different degrees of embodiment on learning Boolean operations in elementary school. To this end, 67…
Descriptors: Programming Languages, Programming, Novices, Elementary Education
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Liu, Tze Chang – Education and Information Technologies, 2022
This is a case study on precision education (PE) in a school using the Taiwan adaptive learning platform (TALP), established by the Ministry of Education of Taiwan. TALP can be viewed as a form of PE because it can identify students' learning deficits, offer various learning materials, and provide feedback. There are limited studies on PE. The…
Descriptors: Foreign Countries, Individualized Instruction, Grade 5, Elementary School Teachers
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Nogueira, Viviane Brito; Teixeira, Diego Gomes; de Lima, Ivan Alisson Cavalcante Nunes; Moreira, Marcus Vinícius Chaves; de Oliveira, Bárbara Sthéphane Caixeta; Pedrosa, Iago Matheus Bezerra; de Queiroz, Jose Wilton; Jeronimo, Selma Maria Bezerra – Education and Information Technologies, 2022
About half of the world's population remains without access to internet in an era of digital transformation. In this study, we aimed to investigate the impact of implementing the use of logic and mathematics through digital literacy on a population of elementary school students in a town in Northeast Brazil. In a non-randomized experimental…
Descriptors: Foreign Countries, Rural Areas, Internet, Educational Technology
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