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Showing 1 to 15 of 98 results Save | Export
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Yi, Ye Ji; Bhattacharjee, Suchismita – Design and Technology Education, 2023
This study aimed to investigate the effectiveness of 360-degree panorama-based Virtual Reality (360VR) as a tool to simulate real-world site visit experiences in interior design education. In the first stage of evaluation, the online survey was implemented to ask students about their learning experience of using 360VR. The second stage of 360 VR…
Descriptors: Computer Simulation, Interior Design, Learning Experience, Teaching Methods
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Babacan Çörekci, Tugçe – Design and Technology Education, 2023
The concept of play supports the experiential and creative aspects of the design field because it is a familiar and fun phenomenon and involves interaction. The use of game-based learning in design processes will increase participation by supporting the regulation of these processes and the problematic aspects of the design studio course, which is…
Descriptors: Game Based Learning, Architectural Education, Workshops, Teaching Methods
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Lehtonen, Miikka J. – Design and Technology Education, 2023
Since the beginning of the 21st century, design education has been gaining momentum across disciplines as a means to equip students with skills relevant in the job market as well as to tackle wicked problems. One of the core assumptions behind integrating design education to other disciplines focuses on the need for hands-on and experiential…
Descriptors: Blended Learning, Design, Thinking Skills, Cooperative Learning
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Heillyn Camacho; Lone Dirckinck-Holmfeld; Geoffrey Tabo – Design and Technology Education, 2023
This article presents a design-based research (DBR) methodology to develop a teacher professional development intervention that is aimed at helping teachers become designers of student-centred e-learning activities. The intervention was tested at Gulu University (GU) and Maseno University (MU), and a set of activities and tools, as well as six…
Descriptors: Student Centered Learning, Faculty Development, Intervention, Design
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Sarah Davies – Design and Technology Education, 2023
The design and technology curriculum in England has gone through various policy changes since its introduction in the Education Reform Act of 1988. The 2014 policy revised the content to make it slimmer and outlining the essential core knowledge for Key Stage 1 to 3. Schools need to consider wider aspects of design and technology not included in…
Descriptors: Specialists, Teaching Methods, Educational Change, Evaluation Methods
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Nenad Pavel – Design and Technology Education, 2023
Learning in makerspaces is free from curriculum and evaluation and is believed to yield practical, self-driven and solution-oriented learners. This study explores how makerspace pedagogy can be emulated in formal higher education settings to support this kind of learning. Action research was used to cultivate and review this pedagogical approach…
Descriptors: Machine Tools, Design Crafts, Visual Arts, Computer Peripherals
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Peter Oluwagbenga Odewole; Tolulope Oladimeji Sobowale; Festus Osarumwense Uzzi – Design and Technology Education, 2023
The Fourth Industrial Revolution (4IR) merges the physical, digital, and biological spheres, reshaping societies and individuals worldwide in unprecedented ways. With the fast-moving globalization and rapid rate of technological development of the 4IR, the world is also facing unprecedented social, economic, and environmental challenges. As the…
Descriptors: Design, Teaching Methods, Sustainability, Technological Advancement
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Citrohn, Björn; Stolpe, Karin; Svensson, Maria; Bernhard, Jonte – Design and Technology Education, 2022
This study aims to investigate affordances of models and modelling in design projects in technology education. To learn more about affordances when working with models and modelling, four Swedish technology teachers were interviewed using a narrative approach. Despite a small number of informants data were rich, containing detailed descriptions of…
Descriptors: Foreign Countries, Technology Education, Design, Models
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Strand, Ingri; Lutnæs, Eva – Design and Technology Education, 2022
Designing built environments demands the ability to make translations between your visions, visual representations of these, and the full-scale environment that is to be built. Pupils working on architectural tasks face these challenges of translation. How can the teacher come to their aid? Research on teaching strategies for the architectural…
Descriptors: Spatial Ability, Physical Environment, Design, Art Education
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Grimal, Lou; Baudry, Jules; Charraud, Pelgrim; Céret, Rémi; Troussier, Nadège – Design and Technology Education, 2022
Humanity's entrance into the Anthropocene forces us to question the role of technology because of its impacts on the environment. The stake is the viability of the Earth system for humans. Engineers producing a large part of these impacting techniques are not trained in sustainable issues (environmental, social and economic ones - in a systemic…
Descriptors: Engineering Education, Educational Change, Sustainability, Climate
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Mejia-Puig, Luis Alfonso; Arango, Hugo Dario; Chandrasekera, Tilanka – Design and Technology Education, 2022
The purpose of this study was to explore design student's perceptions over traditional and digital mediums within the design process. In this research, a convenient sample of design students was selected from two universities between Latin America and North America to respond a questionnaire which inquired for the design steps and the type of…
Descriptors: Design, Teaching Methods, Student Attitudes, Undergraduate Students
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Gibbs, William J. – Design and Technology Education, 2022
The ambiguous identity of the digital media field, the ubiquity of media, and rapid and persistent technological change and innovation pose inimitable challenges for academic programs in digital media. Digitization of media is an underlying impetus for today's rapid innovation that compels related academic programs in higher education to…
Descriptors: Design, Thinking Skills, Epistemology, Information Technology
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Dierickxa, Eva; Luyckx, Kato; Ardies, Jan – Design and Technology Education, 2022
In times of shortages in STEM professions, the untapped potential of girls with a STEM talent is a waste on a personal, social and economic level. Childhood is believed to be a very important formative stage in which children develop an early interest in specific occupations and teachers can have an important influence by developing lessons in…
Descriptors: STEM Education, Gender Differences, Check Lists, Curriculum Evaluation
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Engström, Susanne – Design and Technology Education, 2022
In this study, Swedish STEM-teacher students' experiences of STEM-actors are explored. 85 teacher students have visited each, of a total of 21 different STEM-actors (science centres, museums, maker spaces, code clubs etc.) who all offer school classes STEM-activities but also in-service teacher education. The teacher students were given the task…
Descriptors: Student Teachers, Student Attitudes, STEM Education, Teacher Education
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Öztürk, Ahsen – Design and Technology Education, 2021
This paper explores the ways in which the design thinking (DT) approach can be utilized in addressing the challenges of STEM education in K-12 education. The study is based on an extensive literature review about STEM education and the DT approach, and exploratory research conducted to understand the challenges and needs of STEM education in…
Descriptors: STEM Education, Elementary Secondary Education, Design, Thinking Skills
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