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Showing 1 to 15 of 206 results Save | Export
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Eroglu, Ilgim; Ekmekçioglu, Deniz – Design and Technology Education, 2024
In design education, students benefit not only from their project courses' content but also from the information resources they contain. When it comes to the repetition of unique problems and solution-oriented approaches in the design professions, the resources used to research solutions for the problems encountered in design education are also…
Descriptors: Foreign Countries, Design, Resources, Cooperation
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Babacan Çörekci, Tugçe – Design and Technology Education, 2023
The concept of play supports the experiential and creative aspects of the design field because it is a familiar and fun phenomenon and involves interaction. The use of game-based learning in design processes will increase participation by supporting the regulation of these processes and the problematic aspects of the design studio course, which is…
Descriptors: Game Based Learning, Architectural Education, Workshops, Teaching Methods
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Fleischmann, Katja – Design and Technology Education, 2023
This research examines the experiences of German design educators during the Covid-19 pandemic and explores how these experiences influenced design education's transition to the online studio two years afterwards. The research is based on surveys of 33 German design educators who represent 18 higher education institutions (University/University of…
Descriptors: Foreign Countries, Design, Studio Art, COVID-19
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Lehtonen, Miikka J. – Design and Technology Education, 2023
Since the beginning of the 21st century, design education has been gaining momentum across disciplines as a means to equip students with skills relevant in the job market as well as to tackle wicked problems. One of the core assumptions behind integrating design education to other disciplines focuses on the need for hands-on and experiential…
Descriptors: Blended Learning, Design, Thinking Skills, Cooperative Learning
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Yavuzcan, H. Güçlü; Gür, Baris – Design and Technology Education, 2023
This study has two purposes: To clarify how industrial design relates to electronics knowledge and to determine whether industrial design education is sufficient for teaching it. As digital product design is frequently focused on the design of virtual interfaces until recently, less attention was paid to the design of physical interactions and…
Descriptors: Electronic Equipment, Design, Industrial Arts, Knowledge Level
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Jones, Philip A. – Design and Technology Education, 2023
This paper is a systematic literature review of works focused on user-centred design practices and their potential application in pedagogical contexts in design and technology (D&T) education. It is a response to the increasingly complex demand of allowing students to develop so-called 21st-century skills within a D&T curriculum, which is…
Descriptors: Design, Technology Education, Users (Information), 21st Century Skills
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Cristina Portugal; Marcio Guimarães; Monica Moura; Jose Carlos Magro Junior – Design and Technology Education, 2023
The collaboration between designers and digital humanists has indeed gained increasing significance in crafting effective projects, with design serving as a centralizing force in the realm of digital humanities by establishing interfaces for individuals to engage with technological resources. Therefore, design's methodological practices,…
Descriptors: Inclusion, Design, Humanities, Deafness
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Heillyn Camacho; Lone Dirckinck-Holmfeld; Geoffrey Tabo – Design and Technology Education, 2023
This article presents a design-based research (DBR) methodology to develop a teacher professional development intervention that is aimed at helping teachers become designers of student-centred e-learning activities. The intervention was tested at Gulu University (GU) and Maseno University (MU), and a set of activities and tools, as well as six…
Descriptors: Student Centered Learning, Faculty Development, Intervention, Design
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Matt McLain; Daniela Schillaci-Rowland; Kay Stables; Alison Hardy – Design and Technology Education, 2023
This article reports on the results of a survey of Design and Technology educators, predominantly based in England that sought evidence of the extent to which the educators engaged with educational research more generally and also specifically within Design and Technology Education. The survey was sponsored by the professional Association of…
Descriptors: Design, Technology Education, Teaching Experience, Educational Research
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Peter Oluwagbenga Odewole; Tolulope Oladimeji Sobowale; Festus Osarumwense Uzzi – Design and Technology Education, 2023
The Fourth Industrial Revolution (4IR) merges the physical, digital, and biological spheres, reshaping societies and individuals worldwide in unprecedented ways. With the fast-moving globalization and rapid rate of technological development of the 4IR, the world is also facing unprecedented social, economic, and environmental challenges. As the…
Descriptors: Design, Teaching Methods, Sustainability, Technological Advancement
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Claire Vickery; Alison Hardy – Design and Technology Education, 2023
This article discusses one part of the data from a larger research project that sought to identify factors that secondary school teachers of design and technology (D&T) in England felt may have contributed to the decline in entries at GCSE level within the subject. This study was designed to ensure the teacher's voice could be heard. Research…
Descriptors: Secondary School Teachers, Technology Education, Design, Foreign Countries
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Citrohn, Björn; Stolpe, Karin; Svensson, Maria; Bernhard, Jonte – Design and Technology Education, 2022
This study aims to investigate affordances of models and modelling in design projects in technology education. To learn more about affordances when working with models and modelling, four Swedish technology teachers were interviewed using a narrative approach. Despite a small number of informants data were rich, containing detailed descriptions of…
Descriptors: Foreign Countries, Technology Education, Design, Models
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Strand, Ingri; Lutnæs, Eva – Design and Technology Education, 2022
Designing built environments demands the ability to make translations between your visions, visual representations of these, and the full-scale environment that is to be built. Pupils working on architectural tasks face these challenges of translation. How can the teacher come to their aid? Research on teaching strategies for the architectural…
Descriptors: Spatial Ability, Physical Environment, Design, Art Education
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Brisco, Ross; Whitfield, Robert Ian; Grierson, Hilary – Design and Technology Education, 2022
Based on observations of global design classes at different institutions, students selected technologies without justification for the suitability of the technology to support their collaborative design activities. To best support students in their collaborative endeavours, a short online course in computer-supported collaborative design was…
Descriptors: Design, Computer Assisted Instruction, Engineering Education, Online Courses
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Kiernan, Louise; Ledwith, Ann; Lynch, Raymond – Design and Technology Education, 2022
While design is associated with novelty and creativity, few studies have explored the cognitive processes employed during team interactions. Design practice is collaborative where designers work in multidisciplinary teams. Along with the cognitive skills involved in designing, designers also need skills to work in teams, share information, and…
Descriptors: Design, Cognitive Processes, Teamwork, Interaction
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