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Rincker, Meg; Misner, Susan – Computers in the Schools, 2017
School physical education teachers promote fitness by offering children a variety of aerobic activities. Our interdisciplinary team developed a cultural dance active video game (AVG) and tested whether the AVG was equivalent to traditional face-to-face instructor lessons or hybrid instruction at dance mastery, increasing heart rates, and student…
Descriptors: Video Games, Teaching Methods, Educational Technology, Technology Uses in Education
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Schechter, Rachel L.; Macaruso, Paul; Kazakoff, Elizabeth R.; Brooke, Elizabeth – Computers in the Schools, 2015
This study investigated the potential benefits of a blended learning approach on the reading skills of low socioeconomic status students in Grades 1 and 2. Treatment students received English language arts instruction that was both teacher-led and technology-based. Comparisons were made with control students who received the same English language…
Descriptors: Blended Learning, Reading Instruction, Low Income Students, Elementary School Students
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Shannon, Lisa Cassidy; Styers, Mary Koenig; Wilkerson, Stephanie Baird; Peery, Elizabeth – Computers in the Schools, 2015
This study evaluated the efficacy of Accelerated Reader, a computer-based learning program, at improving student reading. Accelerated Reader is a progress-monitoring, assessment, and practice tool that supports classroom instruction and guides independent reading. Researchers used a randomized controlled trial to evaluate the program with 344…
Descriptors: Computer Assisted Instruction, Reading Instruction, Elementary School Students, Instructional Effectiveness