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Sailer, Michael; Sailer, Maximilian – British Journal of Educational Technology, 2021
For higher education, the question of how in-class activities can be supported in large lectures is of great relevance. This paper suggests a gamified flipped classroom approach to address this challenge. In an experimental study, N = 205 educational science students performed either gamified in-class activities using a gamified quiz with points…
Descriptors: Higher Education, Game Based Learning, Educational Games, Class Activities
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Caskurlu, Secil; Richardson, Jennifer C.; Alamri, Hamdan A.; Chartier, Katherine; Farmer, Tadd; Janakiraman, Shamila; Strait, Marquetta; Yang, Mohan – British Journal of Educational Technology, 2021
This multiple case study investigates instructional designers' perceptions of online course quality, their use of cognitive load strategies when designing online courses, and whether utilization of these strategies contribute to online course quality. The participants of this study were instructional designers (n = 5) who worked in various campus…
Descriptors: Instructional Design, Educational Quality, Cognitive Processes, Difficulty Level
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Pishtari, Gerti; Rodríguez-Triana, María J.; Sarmiento-Márquez, Edna M.; Pérez-Sanagustín, Mar; Ruiz-Calleja, Adolfo; Santos, Patricia; P. Prieto, Luis; Serrano-Iglesias, Sergio; Väljataga, Terje – British Journal of Educational Technology, 2020
Mobile and Ubiquitous Learning (m/u-learning) are finding an increasing adoption in education. They are often distinguished by hybrid learning environments that encompass elements of formal and informal learning, in activities that happen in distributed settings (indoors and outdoors), across physical and virtual spaces. Despite their purported…
Descriptors: Telecommunications, Handheld Devices, Teaching Methods, Learning Processes
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Goodyear, Peter – British Journal of Educational Technology, 2020
This paper draws on a series of studies of design teams working on the creation and evaluation of novel complex learning spaces: spaces in which students' activity is situated and supported by rich mixtures of material and digital tools and resources. In most of the cases observed, students also played a substantial role in co-configuring the…
Descriptors: Instructional Design, Teamwork, Learning Activities, Teaching Methods
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Bennett, Sue; Lockyer, Lori; Agostinho, Shirley – British Journal of Educational Technology, 2018
Improving teacher design promises to be a scalable, sustainable approach to building capacity amongst a workforce faced with complex and evolving drivers of change in higher education worldwide. While design has long been recognised as a routine part of teaching, there has been renewed interest in supporting and understanding the design work that…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Instructional Design
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Lameras, Petros; Arnab, Sylvester; Dunwell, Ian; Stewart, Craig; Clarke, Samantha; Petridis, Panagiotis – British Journal of Educational Technology, 2017
This paper consolidates evidence and material from a range of specialist and disciplinary fields to provide an evidence-based review and synthesis on the design and use of serious games in higher education. Search terms identified 165 papers reporting conceptual and empirical evidence on how learning attributes and game mechanics may be planned,…
Descriptors: Educational Games, Instructional Design, Higher Education, Learning Processes
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Ozverir, Ildeniz; Herrington, Jan; Osam, Ulker Vanci – British Journal of Educational Technology, 2016
Knowledge obtained in higher education through de-contextualised tasks and activities often remains "inert" and learners cannot readily transfer understanding to novel contexts. Nowhere is this more evident than in learning a foreign language. Typical language interaction exercises in class do not mirror real-life language use and such…
Descriptors: Instructional Design, English (Second Language), Second Language Instruction, Higher Education
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González-Marcos, Ana; Alba-Elías, Fernando; Ordieres-Meré, Joaquín – British Journal of Educational Technology, 2016
The goal of this paper is to present a competence assessment method in project management that is based on participants' performance and value creation. It seeks to close an existing gap in competence assessment in higher education. The proposed method relies on information and communication technology (ICT) tools and combines Project Management…
Descriptors: Program Administration, Evaluation Methods, Competence, Higher Education
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de Freitas, Sara; Gibson, David; Du Plessis, Coert; Halloran, Pat; Williams, Ed; Ambrose, Matt; Dunwell, Ian; Arnab, Sylvester – British Journal of Educational Technology, 2015
With digitisation and the rise of e-learning have come a range of computational tools and approaches that have allowed educators to better support the learners' experience in schools, colleges and universities. The move away from traditional paper-based course materials, registration, admissions and support services to the mobile, always-on and…
Descriptors: Higher Education, Student Records, Data Analysis, Information Utilization
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Yusop, Farrah Dina; Correia, Ana-Paula – British Journal of Educational Technology, 2012
This paper argues that an emphasis on training-for-the-job approaches has distracted designers from thinking about the meaning of their profession and the grand purpose of practising instructional design. Drawing from literature in the fields of sociology and educational technology, this paper synthesises discourses on civic professionalism in…
Descriptors: Higher Education, Instructional Design, Educational Technology, Educational Sociology
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Van Rooij, Shahron Williams – British Journal of Educational Technology, 2010
In the digital age, instructional designers must possess both a sound instructional design knowledge base and solid project management skills that will enable them to complete courseware projects on time, on budget and in conformance with client expectations. Project management skills include the ability to apply repeatable processes, along with…
Descriptors: Higher Education, Instructional Design, Subcultures, Leadership
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Russell, Carol; Shepherd, John – British Journal of Educational Technology, 2010
As online environments and tools have evolved over the last 15-20 years, their use for role-based learning has expanded. This analysis draws on work for an Australian project that has been sharing and developing knowledge about the use of online role-plays in higher education. We describe the learning needs that online role-play can meet, and give…
Descriptors: Foreign Countries, Learning Activities, Program Descriptions, Electronic Learning
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Loddington, Steve; Pond, Keith; Wilkinson, Nicola; Willmot, Peter – British Journal of Educational Technology, 2009
Peer moderation of group work in higher education is rapidly advancing through the use of technological developments and is increasingly being informed by pedagogical research. The highly successful WebPA online assessment system has gone through a number of development phases over its 15-year history and has now evolved into a relatively mature…
Descriptors: Teaching Methods, Internet, Case Studies, Group Activities
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Heinze, Aleksej; Heinze, Beverley – British Journal of Educational Technology, 2009
The supervision of undergraduate student dissertations is an area in need of research. Although some studies have already addressed this, these are primarily based on academic staff responses. This study contributes to knowledge by gathering the responses of students and focusing on formative electronic assessment. Data was collected using a…
Descriptors: Undergraduate Students, Student Attitudes, Formative Evaluation, Focus Groups
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Draper, Stephen W. – British Journal of Educational Technology, 2009
One technology for education whose adoption is currently expanding rapidly in UK higher education is that of electronic voting systems (EVS). As with all educational technology, whether learning benefits are achieved depends not on the technology but on whether an improved teaching method is introduced with it. EVS inherently relies on the…
Descriptors: Educational Technology, Teaching Methods, Higher Education, Foreign Countries
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