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Showing 1 to 15 of 41 results Save | Export
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Lo-An Liu; Gwo-Jen Hwang – British Journal of Educational Technology, 2024
Learning with digital games has gained considerable popularity. While digital game-based learning has the potential to improve learners' language learning achievement, engagement and motivation, there still exists a gap when it comes to providing effective feedback to learners within these games. Conventional digital games generally provide…
Descriptors: Metalinguistics, Error Correction, English (Second Language), Second Language Learning
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Tristan Cui; Jeff Wang – British Journal of Educational Technology, 2024
This study investigates the impact of Perusall, a social annotation tool, on an online postgraduate course conducted over two semesters at an Australian university. We examine the connection between students' pre-class engagement and learning outcomes, utilizing both secondary data from Perusall platform and primary data through a survey. The…
Descriptors: Active Learning, Learner Engagement, Foreign Countries, Educational Technology
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Plak, Simone; van Klaveren, Chris; Cornelisz, Ilja – British Journal of Educational Technology, 2023
Participation in educational activities is an important prerequisite for academic success, yet often proves to be particularly challenging in digital settings. Therefore, this study set out to increase participation in an online proctored formative statistics exam by digital nudging. We exploited targeted nudges based on the Fogg Behaviour Model,…
Descriptors: Learner Engagement, Technology Uses in Education, Cues, Student Motivation
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Liu, Zheyu; Yu, Ping; Liu, Jiale; Pi, Zhongling; Cui, Weijin – British Journal of Educational Technology, 2023
Virtual reality, as an excellent supportive instructional technology, has gained increasing attention from educators and professionals, where desktop-based virtual reality (DVR) is broadly adopted due to its affordability and accessibility. However, when evaluating students' learning experiences such as flow experiences in DVR environments, most…
Descriptors: Self Control, STEM Education, Computer Simulation, Undergraduate Students
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Kumi-Yeboah, Alex; Amponsah, Samuel – British Journal of Educational Technology, 2023
The rapid growth of diverse learners in online learning has made it imperative for online instructors to incorporate multicultural resource curricula and instructional activities. This research aimed to explore online instructors' perceptions of culturally responsive pedagogy in online education; examine how instructors integrate culturally…
Descriptors: Inclusion, Culturally Relevant Education, Teaching Methods, Student Diversity
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Davidesco, Ido; Glaser, Noah; Stevenson, Ian H.; Dagan, Or – British Journal of Educational Technology, 2023
Video lectures are commonly used in online and flipped courses, but students often find it challenging to stay engaged and retain lecture content. The current study examined to what extent the power of electroencephalography (EEG) brain activity in the theta (4-7 Hz), alpha (8-12 Hz) and beta (13-20 Hz) bands can dynamically capture fluctuations…
Descriptors: Identification, Learner Engagement, Retention (Psychology), Video Technology
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Lester, Danielle; Skulmoski, Gregory J.; Fisher, Darren P.; Mehrotra, Vishal; Lim, Iris; Lang, Alexander; Keogh, Justin W. L. – British Journal of Educational Technology, 2023
While gamification and game-based learning have both been demonstrated to have a host of educational benefits for university students, many university educators do not routinely use these approaches in their teaching. Therefore, this systematic review, conducted using the PRISMA guidelines, sought to identify the primary drivers and barriers to…
Descriptors: College Faculty, Gamification, Game Based Learning, Teacher Attitudes
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Salas-Pilco, Sdenka Zobeida; Yang, Yuqin; Zhang, Zhe – British Journal of Educational Technology, 2022
The COVID-19 pandemic has forced higher education institutions to implement online learning activities based on virtual platforms, allowing little time to prepare and train faculty members to familiarize students with digital technologies. While previous studies have looked at how students engaged with digital technologies in their learning…
Descriptors: COVID-19, Pandemics, Higher Education, School Closing
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Malanga, Andrea Cristina Micchelucci; Bernardes, Roberto Carlos; Borini, Felipe Mendes; Pereira, Rafael Morais; Rossetto, Dennys Eduardo – British Journal of Educational Technology, 2022
The use of e-learning services is growing in different contexts, especially in the COVID-19 pandemic. This study aims to examine students' acceptance of and intention to use Learning Management Systems (LMSs) for university education in Brazil using the extended technology acceptance model, unified theory of acceptance and use of technology…
Descriptors: Foreign Countries, Electronic Learning, Integrated Learning Systems, College Students
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Lee, Jihyun; Park, Taejung; Davis, Robert Otto – British Journal of Educational Technology, 2022
The current popularity of flipped learning may be attributed to its reported successes in bringing about enhanced learner engagement and positive learning outcomes. This study aims to improve our understanding of flipped learning (FL) outcomes by examining factors of learner engagement, academic capability, and epistemological beliefs. Data were…
Descriptors: Flipped Classroom, Learner Engagement, Academic Ability, Epistemology
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Hwang, Gwo-Jen; Yang, Chin-Lan; Chou, Kuei-Ru; Chang, Ching-Yi – British Journal of Educational Technology, 2022
Educators have indicated the need to foster students' ability to solve problems by acquiring up-to-date knowledge as well as promoting their competences for making decisions from diverse perspectives based on the acquired knowledge. Traditional courses mainly use lecture-based instruction without providing sufficient opportunities for students to…
Descriptors: Teaching Methods, Problem Solving, Decision Making, Critical Thinking
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Lu, Guoqing; Xie, Kui; Liu, Qingtang – British Journal of Educational Technology, 2022
Situational engagement plays a critical role in promoting students' academic performance. In a smart classroom environment, this study collected longitudinal real-time data for 105 college students at a university in central China to investigate the relationship among situational engagement, personal characteristics and learning environment…
Descriptors: Learner Engagement, Virtual Classrooms, Educational Environment, Student Motivation
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Fabian, Khristin; Smith, Sally; Taylor-Smith, Ella; Meharg, Debbie – British Journal of Educational Technology, 2022
The COVID-19 pandemic disrupted education across the world as campuses closed to restrict the spread of the virus. UK universities swiftly migrated to online delivery. The experiences of students and staff during this transition can inform our return to campus and our ability to deal with future disruption. This study draws on Moore's theory of…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Pandemics
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Sung, Billy; Mergelsberg, Enrique; Teah, Min; D'Silva, Brandon; Phau, Ian – British Journal of Educational Technology, 2021
Virtual reality (VR) technology has been shown to be a promising teaching method in STEM subjects. Extending these findings, the current study is the first to develop and examine the feasibility of using a VR simulation in marketing (i.e., a non-STEM subject). Specifically, the levels of immersion and three learning outcomes (learning attitude,…
Descriptors: Computer Simulation, Technology Uses in Education, Teaching Methods, Marketing
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Lee, Ju Seong; Lee, Kilryoung – British Journal of Educational Technology, 2021
This interdisciplinary research examines how Informal Digital Learning of English (IDLE) and the L2 Motivational Self System (consisting of "the ideal L2 self" and "the ought-to L2 self") are linked with Foreign Language Enjoyment (FLE). Together, these are flourishing research areas in computer-assisted language learning,…
Descriptors: Informal Education, Electronic Learning, Second Language Learning, English (Second Language)
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