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Hunter-Doniger, Tracey; Radakovic, Nenad; O'Byrne, William Ian; Adams, Britnee; Gourdie, Emma; Heckman, Christian; Smith, Dillan – Art Education, 2022
The authors decided to create a transdisciplinary science, technology, engineering, art, and mathematics (STEAM) lesson for children focused on Charleston, South Carolina iron-gate artisan Philip Simmons and his work. The lesson taught about the art of Philip Simmons, as well as symbolism, mathematics, the process of 3D printing, and some history…
Descriptors: African American Culture, Art Education, Interdisciplinary Approach, Culturally Relevant Education
Hunter-Doniger, Tracey – Art Education, 2021
What if young students could explore science, technology, engineering, art, and math (STEAM) subjects through autonomous and creative play? What if children were treated like artists and encouraged to formulate and explore their thoughts, theories, and ideas starting at the age of 4? What if educators relinquished their traditional roles as…
Descriptors: STEM Education, Art Education, Early Childhood Education, Play
Hunter-Doniger, Tracey – Art Education, 2021
The recent popularity of science, technology, engineering, art, and math (STEAM) education has begun a new renaissance in education. STEAM education demolishes the silos, and from the wreckage it creates a learning environment that embraces multiple discipline areas within the curriculum and allows content to be fluid rather than rigid, enabling…
Descriptors: Artists, Scientists, Art Education, STEM Education
Hunter-Doniger, Tracey – Art Education, 2020
The children born between the years 1995 and 2005 belong to Generation Z (Gen Z). They are inheriting a world full of technology, "fake news," melting polar ice caps, and a divisive political situation in the United States. The children of Gen Z are the first generation to grow up in a world with mass technology, and they are also the…
Descriptors: Personal Autonomy, Advocacy, Art Education, Teaching Models
Hunter-Doniger, Tracey – Art Education, 2018
This article describes a STEAM lesson focusing on Johnathon Green's landscapes and the science of the ecosystems in the coastal region of the southeastern United States. The learning that took place manifested into something more meaningful than just the intended lesson. The collateral learning included the fact that artists can be African…
Descriptors: Art, Artists, Social Justice, Geographic Regions
Hunter-Doniger, Tracey; Howard, Courtney; Harris, Rénard; Hall, Cynthia – Art Education, 2018
Currently, STEAM (science, technology, engineering, math, and art) education is on the rise. Asmore schools are adopting a STEAM model, professional development is needed. Non-arts teachers need to learn how to infuse the arts into STEM subjects and vice versa. Teachers need to understand that STEAM education must use culturally relevant teaching…
Descriptors: Culturally Relevant Education, STEM Education, Art Education, Interdisciplinary Approach
Hunter-Doniger, Tracey – Art Education, 2018
In order for the model of a STEAM education to be successful, it must be embedded into a school that not only acknowledges the rigor in the arts, but also encourages creativity and innovation. Although claims for a causal link between art and student academic achievement have provided no evidence, further investigation is needed to determine what…
Descriptors: STEM Education, Art Education, Magnet Schools, Program Development
Hunter-Doniger, Tracey – Art Education, 2018
Project-Based Learning (PBL) is a dynamic classroom approach in which students actively use driving questions to explore real-world problems and acquire deeper knowledge through constructive investigations (Stepien & Gallagher, 1993; Thomas, 2000). Although not a new pedagogical approach, PBL has recently gained in popularity and come to the…
Descriptors: Student Projects, Problem Based Learning, Social Problems, Teaching Methods