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Currin-Percival, Mary; Gulahmad, Sonnia – Journal of Political Science Education, 2021
This paper addresses some of the implications of courses with an experiential learning component for students with disabilities. We describe the adaptation of an original survey project, fielded using computer-assisted telephone-interviewing (CATI) software, in two political science classes. The software was not compatible with technology…
Descriptors: Experiential Learning, Active Learning, Political Science, Research Methodology
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Divasón, Jose; Martinez-de-Pison, Francisco Javier; Romero, Ana; Saenz-de-Cabezon, Eduardo – IEEE Transactions on Learning Technologies, 2023
The evaluation of student projects is a difficult task, especially when they involve both a technical and a creative component. We propose an artificial intelligence (AI)-based methodology to help in the evaluation of complex projects in engineering and computer science courses. This methodology is intended to evaluate the assessment process…
Descriptors: Student Projects, Student Evaluation, Artificial Intelligence, Models
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Fleischer, Hakan – Educational Research Review, 2012
The aim of this article is to review cross-disciplinary accumulated empirical research on one-to-one computer projects in school settings as published in peer-reviewed journals between 2005 and 2010, particularly the results of teacher- and pupil-oriented studies. Six hundred and five research articles were screened at the abstract and title…
Descriptors: Class Activities, Learning Activities, Teaching Methods, Literature Reviews
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Rønning, Frode – Teaching Mathematics and Its Applications, 2017
This paper is based on an on-going project for modernizing the basic education in mathematics for engineers at the Norwegian University of Science and Technology. One of the components in the project is using a computer-aided assessment system (Maple T.A.) for handling students' weekly hand-ins. Successful completion of a certain number of problem…
Descriptors: Foreign Countries, Computer Assisted Testing, Mathematics Tests, Mathematics Education
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Si, Mei – International Journal of Artificial Intelligence in Education, 2015
Second language acquisition after the students have learned their first language is a unique process. One major difference between learning a foreign language and one's mother tongue is that second language learning is often facilitated with digital media, and in particular, through interacting with computers. This project is aimed at leveraging…
Descriptors: Chinese, Second Language Learning, Computer Games, Virtual Classrooms
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Sinclair, Nathalie; Patterson, Margaret – Mathematical Thinking and Learning: An International Journal, 2018
The goal of this paper is to explore dynamic geometry environments (DGE) as a type of computer programming language. Using projects created by secondary students in one particular DGE, we analyse the extent to which the various aspects of computational thinking--including both ways of doing things and particular concepts--were evident in their…
Descriptors: Mathematics Instruction, Programming, Computation, Thinking Skills
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Grieshaber, Susan – British Journal of Sociology of Education, 2010
This paper investigates what happened in one Australian primary school as part of the establishment, use and development of a computer laboratory over a period of two years. As part of a school renewal project, the computer laboratory was introduced as an "innovative" way to improve the skills of teachers and children in information and…
Descriptors: Curriculum Development, Computer Centers, Educational Change, Foreign Countries
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Nganji,, Julius; Kwemain, Roland; Taku, Calisus – International Journal of Education and Development using Information and Communication Technology, 2010
Although with the overwhelming impact of new technologies globally, numerous factors still account for the setbacks in bridging the digital divide in developing nations. Cameroon has for several years been trailing in the employment of Information and Communication Technologies (ICTs) to facilitate learning and teaching in schools. Nevertheless, a…
Descriptors: Foreign Countries, Access to Computers, Disadvantaged, Information Technology
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Langer-Osuna, Jennifer – Mathematics Education Research Journal, 2015
This paper draws on the constructs of hybridity, figured worlds, and cultural capital to examine how a group of African-American students in a technology-driven, project-based algebra classroom utilized the computer as a resource to coordinate personal and mathematical positional identities during group work. Analyses of several vignettes of small…
Descriptors: African American Students, Algebra, Active Learning, Student Projects
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Keengwe, Jared; Malapile, Sandy – Education and Information Technologies, 2014
This article is a literature review concerning the factors that play an important role in the development of educational technology plans in the educational system of developing countries (DCs). Largely, the technology plans are influenced by factors that emanates from within the country (internal) and those outside of their borders (external).…
Descriptors: Technology Planning, Literature Reviews, Performance Factors, Developing Nations
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Inceoglu, Mustafa M. – IEEE Transactions on Education, 2010
Outreach, as defined by Wikipedia, is an effort by an organization or group to connect its ideas or practices to the efforts of other organizations, groups, specific audiences, or the general public. This paper describes a computer engineering outreach project of the Department of Computer Engineering at Ege University, Izmir, Turkey, to a local…
Descriptors: Foreign Countries, Elementary School Students, Outreach Programs, Engineering Education
Owen, Hazel – Educational Technology, 2010
This article describes a 40-week Computer, Research Skills, and Projects (CRSP) blended learning course designed and implemented at Dubai Men's College. The learning employed a design using socio-constructivist principles in the blended approach to cater to the learning preferences of students. (Contains 2 figures and 1 footnote.)
Descriptors: Constructivism (Learning), Blended Learning, Cultural Pluralism, Higher Education
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Joy, Mike – Innovations in Education and Teaching International, 2005
Group projects in computer science are normally delivered with reference to good software engineering practice. The discipline of software engineering is rapidly evolving, and the application of the latest 'agile techniques' to group projects causes a potential conflict with constraints imposed by regulating bodies on the computer science…
Descriptors: Computer Software, Computer Science Education, Cooperative Learning, Foreign Countries
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Iserte, Sergio; Tomas, Vicente R.; Perez, Miguel; Castillo, Maribel; Boronat, Pablo; Garcia, Luis A. – IEEE Transactions on Education, 2023
Team project-based learning (TPBL) combines two learning techniques: 1) project-based learning (PBL) and 2) teamwork. This combination leverages the learning outcomes of both methods and places students in a real work situation where they must develop and solve a real project while working as a team. TPBL has been used in two advanced database…
Descriptors: Cooperative Learning, Student Projects, Active Learning, Teamwork
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Doyle, John Kevin; Meeker, Ralph D. – College Teaching Methods & Styles Journal, 2008
The authors assign semester- or quarter-long team-based projects in several Computer Science and Finance courses. This paper reports on our experience in designing, managing, and evaluating such projects. In particular, we discuss the effects of team size and of various peer evaluation schemes on team performance and student learning. We report…
Descriptors: College Instruction, Computer Science, Information Systems, Money Management
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