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Noh, Jiyae; Lee, Jeongmin – Educational Technology Research and Development, 2020
Around the world, programming education is actively promoted by such factors as economic and technical requirements. The use of a robot in programming education could help students understand computer-science concepts more easily. In this study we designed a course in programming a robot for elementary school students and investigated its…
Descriptors: Thinking Skills, Elementary School Students, Robotics, Programming
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Zhong, Baichang; Xia, Liying; Su, Siyu – Education and Information Technologies, 2022
One of the aspects of programming that novices often struggle with is the understanding of abstract concepts, such as variables, loops, expressions, and especially Boolean operations. This paper aims to explore the effects of programming tools with different degrees of embodiment on learning Boolean operations in elementary school. To this end, 67…
Descriptors: Programming Languages, Programming, Novices, Elementary Education
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Paulson, Anna; Kulinna, Pamela Hodges; van der Mars, Hans – Physical Educator, 2022
This study sought to address the large gap in the literature regarding parents' roles and views about physical education programs. Guided by Epstein's model of parental involvement, this study investigated the effect of increased parental involvement in a child's physical education program on parents' perceptions of that program. Participants…
Descriptors: Parent Participation, Parent Role, Parent Attitudes, Physical Education
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Wong, Gary Ka-Wai; Cheung, Ho-Yin – Interactive Learning Environments, 2020
The role of programming in computing education for children has grown rapidly in recent years with the proliferation of specially designed programming tools, which is grounded on Seymour Papert's theoretical work in Constructionism. Studies show that some children can develop computational thinking skills and practices with programming activities…
Descriptors: Elementary School Students, Student Attitudes, 21st Century Skills, Computation
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Koetz, Rebecca; Williams, Rod N. – Journal of Extension, 2021
Extension can play a key role in providing food waste education nation-wide. This study is the first to evaluate the effects of environmentally focused lesson plans on elementary student knowledge and perceptions regarding food waste. Herein we provide suggestions on concepts to teach students for the greatest impact on food waste reduction. We…
Descriptors: Extension Education, Elementary School Students, Food, Sustainable Development
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Emine Kandin; Emine Sendurur – Interactive Learning Environments, 2023
The aim of this study is to investigate the effects of the integration of goal-based scenario (GBS) approach into a block-based coding instruction. Scratch platform was used to find out the effects of GBSs on programming skills of students, who did not have any programming experience. GBSs were used during practice and the development in students'…
Descriptors: Objectives, Grade 5, Programming, Programs
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Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
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Su, Yu-Sheng; Shao, Mingming; Zhao, Li – Journal of Educational Computing Research, 2022
Scratch, a kind of visual programming software, has been widely used in instruction for primary school children. Scratch constructs a digital world for children to design, develop, and create coursework in which their creative thinking is fostered. Different instructional methods have been designed and implemented to stimulate children's creative…
Descriptors: Cognitive Mapping, Creative Thinking, Creativity Tests, Computer Software
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Brusseau, Timothy A.; Burns, Ryan D.; Hannon, James C. – Physical Educator, 2016
SHAPE America has highlighted the importance of developing physically literate children as part of quality physical education programming. Unfortunately, most children know little about physical activity and health-related fitness. The purpose of this study was to examine the physical activity and fitness content knowledge of at-risk inner-city…
Descriptors: Body Composition, Physical Activities, Knowledge Level, At Risk Students
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Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
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DeSorbo, Alexandra L.; Noble, James M.; Shaffer, Michele; Gerin, William; Williams, Olajide A. – Health Education & Behavior, 2013
Background: The audience response system (ARS) allows students to respond and interact anonymously with teachers via small handheld wireless keypads. Despite increasing popularity in classroom settings, the application of these devices to health education programming has not been studied. We assessed feasibility, engagement, and learning among…
Descriptors: Audience Response Systems, Elementary Schools, Educational Technology, Handheld Devices
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Nold, James; De Jong, David; Moran, James; Robinson, Derrick; Aderhold, Frederick – SAGE Open, 2021
State-funded prekindergarten educational programming for all children is a rarity in the United States. Five states offer no financial support to fund prekindergarten educational programming, and the majority offer partial funding. Only three states provide universally funded prekindergarten educational programming. The purpose of this study is to…
Descriptors: Preschool Education, Access to Education, Educational Finance, Program Effectiveness
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Allen, Ray; McAtee, Christina – Strategies: A Journal for Physical and Sport Educators, 2009
A newsletter can be an effective component of a comprehensive plan for sharing information. A newsletter, in contrast to progress reports, surveys, open houses, or conferences, is a regular opportunity that allows for consistent sharing of information about the program. In this article, the authors discuss how to plan and produce newsletters and…
Descriptors: Physical Education, Newsletters, Citizenship Education, Parent Teacher Cooperation
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Wang, Jiahui – International Journal of Computer Science Education in Schools, 2021
With the advancement in technology and the emphasis on computer science education, there has been a strong push for more widespread programming instruction at K-12 and higher education levels. Existing research has mostly focused on students at the secondary and post-secondary levels. Not much research has involved students at the elementary…
Descriptors: Elementary School Students, Programming, Student Attitudes, Grade 4
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Dunn, Michael W. – Learning Disabilities: A Multidisciplinary Journal, 2010
A debate exists in the research community about replacing the traditional IQ/achievement discrepancy method for learning disability identification with a "response-to-intervention model". This new assessment paradigm uses a student's level of improvement with small-group or individual programming to determine a possible need for…
Descriptors: Intervention, Learning Disabilities, Reading Failure, Disability Identification
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