NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Showing 76 to 90 of 2,382 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Hinterberger, Elizabeth; Ackerly, Erin; Chen, Yingjie; Li, Yuguang C. – Journal of Chemical Education, 2021
This study presents a low-cost Arduino-based gas chromatography system that is suitable for teaching analytical chemistry in an undergraduate laboratory. The gas chromatography system is built with commonly available materials with a total cost less than $100. A Python code is also provided as a user interface that will record data and display the…
Descriptors: Chemistry, College Science, Science Instruction, Science Laboratories
Peer reviewed Peer reviewed
Direct linkDirect link
Fergusson, Anna; Wild, Chris J. – Teaching Statistics: An International Journal for Teachers, 2021
The explosion in availability and variety of data requires learning experiences that reveal more of the data world faster and develop practical skills with digital technologies. Key high-level goals of the International Data Science in Schools Project (IDSSP) include having students continually immersed in the cycle of learning from data, and data…
Descriptors: Data, Data Analysis, Skill Development, Discovery Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Chiung-Sui; Chung, Chih-Hung; Chang, Julio Areck – Educational Technology Research and Development, 2020
Gaming is a part of today's society, especially for younger generations. Therefore, game-based approaches are unsurprisingly used for learning achievement. In this study, a game-based learning courseware was implemented using a problem-based strategy. For this purpose, a game known as 'Programmer Adventure Land' was designed and developed. A group…
Descriptors: Problem Based Learning, Game Based Learning, Computer Science Education, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Abbasnasab Sardareh, Sedigheh; Brown, Gavin T. L.; Denny, Paul – Teaching Statistics: An International Journal for Teachers, 2021
Research students in social science disciplines frequently struggle to master statistical analysis. A contributing factor may be the statistical software that is used, as the design of such software may not address the needs of non-statisticians or non-computer programming students. Hence, decisions about which statistical software tools are most…
Descriptors: Comparative Analysis, Computer Software, Statistics, Introductory Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Nedungadi, Prema; Devenport, Kathryn; Sutcliffe, Rita; Raman, Raghu – Interactive Learning Environments, 2023
The adult learning ecology has expanded to include digital access, requiring enhancement of theories in the specific context of low-literate learners who may not have previously benefited from educational technology. The Digital Learning Ecology (DLE) framework identifies the three dimensions of context, design, and motivation, considering…
Descriptors: Adult Learning, Adult Literacy, Cognitive Processes, Multimedia Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Heuke genannt Jurgensmeier, Nina; Schmidt, René; Stumpe, Britta – International Journal of Technology in Education, 2023
Virtual Reality (VR) has gained more importance in the educational sector. A possibility of using VR in education can be Virtual Field Trips (VFTs). This work analyses the possibilities of creating VFTs with different software/tools, output devices, and 360° cameras in the educational sector. The preparatory work, with the recording of own 360°…
Descriptors: Field Trips, Computer Simulation, Computer Software, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Chih-Ming; Li, Ming-Chaun; Huang, Ya-Ling – Interactive Learning Environments, 2023
By applying two-mode social networks and Chinese word segmentation technologies, a novel visualization tool, the instant semantic analysis and feedback system (ISAFS), is designed in this study to present the semantic networks of co-words and non-co-words used in learners' discussion processes and assist learners in grasping the discussion…
Descriptors: Foreign Countries, High School Students, Semantics, Feedback (Response)
Peer reviewed Peer reviewed
Direct linkDirect link
Jussara Reis-Andersson – Education and Information Technologies, 2024
Digital technologies have increased worldwide in the last years. In addition, the pandemic has strengthened digital technologies' roles in education, requiring twenty-first-century skills, such as digital competence, and indicating a new normal. Digitalisation in education creates opportunities that could lead to positive effects if digital…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Secondary Education, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Kathrina Walther; Silvia Fränkel; Thomas Hennemann; Dennis C. Hövel – European Journal of Open, Distance and E-Learning, 2022
The virtual school board (VSB) offers teachers a browser-based platform to support a multilevel, evidence-based educational plan. The present study examines teachers' use of the VSB. Based on technology acceptance model (TAM), 17 teachers from nine schools were interviewed about their use of the VSB. The evaluation was based on qualitative content…
Descriptors: Barriers, Teacher Attitudes, Technology Uses in Education, Program Implementation
Peer reviewed Peer reviewed
Direct linkDirect link
Yadav, Savita; Chakraborty, Pinaki – Childhood Education, 2021
Children like to play with smartphones and other touchscreen-based devices, and suitably developed apps can help in entertaining, nurturing, and educating children. For the last three years, the authors have been studying how children interact with smartphones and other touchscreen-based devices. They assert that knowing the capabilities of…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
Peer reviewed Peer reviewed
Direct linkDirect link
Jaroslaw Sadowski; Jacek Stefanski – IEEE Transactions on Education, 2024
Contribution: Two toolsets for the remote teaching of radio communication laboratory classes: 1) online simulators for individual work of students and 2) a remote access system to laboratory workstations for group work. Initial assumptions and method of implementation of both tools are presented. Background: The COVID-19 pandemic has forced a…
Descriptors: Blended Learning, Laboratories, Radio, Telecommunications
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Maaliw, Renato R., III – Online Submission, 2020
Most virtual learning environment fails to recognize that students have different needs when it comes to learning. With the evolving characteristics and tendencies of students, these learning environments must provide adaptation and personalization features for adaptive learning materials, course content and navigational designs to support…
Descriptors: Virtual Classrooms, Electronic Learning, Integrated Learning Systems, Individualized Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Hofierka, Jaroslav; Gallay, Michal; Šupinský, Jozef; Gallayová, Gabriela – Education and Information Technologies, 2022
Geography education requires a combination of knowledge, skills, and geospatial relational thinking. To improve the learning efficiency and durability of knowledge, a new inquiry-based instruction system using tangible user interfaces has been developed. The tangible landscape modeling system (TLMS) comprises four components including a malleable…
Descriptors: Geography Instruction, Disadvantaged, Secondary School Students, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Miller, Daniel P.; Phillips, Adam; Ludowieg, Herbert; Swihart, Sarah; Autschbach, Jochen; Zurek, Eva – Journal of Chemical Education, 2019
A computational laboratory experiment investigating molecular models for hexagonal boron-carbon-nitrogen sheets (h-BCN) was developed and employed in an upper-level undergraduate chemistry course. Students used the Avogadro user interface for molecular editing and the WebMO interface for the quantum computational workflow. Density functional…
Descriptors: Computer Uses in Education, Laboratory Experiments, Science Experiments, College Science
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  159