NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Woods, Stephen A.; Patterson, Fiona C.; Koczwara, Anna; Sofat, Juilitta A. – Journal of Workplace Learning, 2016
Purpose: The aim of this paper is to examine the impact of personality traits of the Big Five model on training outcomes to help explain variation in training effectiveness. Design/Methodology/ Approach: Associations of the Big Five with self-reported learning following training were tested in a pre- and post-design in a field sample of junior…
Descriptors: Personality Traits, Models, Learning Processes, Training
Peer reviewed Peer reviewed
Direct linkDirect link
Konert, Johannes; Gutjahr, Michael; Göbel, Stefan; Steinmetz, Ralf – International Journal of Game-Based Learning, 2014
For adaptation and personalization of game play sophisticated player models and learner models are used in game-based learning environments. Thus, the game flow can be optimized to increase efficiency and effectiveness of gaming and learning in parallel. In the field of gaming still the Bartle model is commonly used due to its simplicity and good…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Games
Peer reviewed Peer reviewed
Direct linkDirect link
Iverach, Lisa; O'Brian, Susan; Jones, Mark; Block, Susan; Lincoln, Michelle; Harrison, Elisabeth; Hewat, Sally; Menzies, Ross G.; Packman, Ann; Onslow, Mark – Journal of Communication Disorders, 2010
Previous research has not explored the Five Factor Model of personality among adults who stutter. Therefore, the present study investigated the five personality domains of Neuroticism, Extraversion, Openness, Agreeableness and Conscientiousness, as measured by the NEO Five Factor Inventory (NEO-FFI), in a sample of 93 adults seeking speech…
Descriptors: Personality Traits, Stuttering, Foreign Countries, Adults