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Showing 1 to 15 of 25 results Save | Export
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Pang, Christopher; Lau, Jesslyn; Seah, Chong Poh; Cheong, Linda; Low, Audrey – Education Sciences, 2018
Using a grounded theory research design, this paper examined the collaborative learning experiences of secondary school students in Singapore. The core phenomenon that emerged was the need for social interactions in collaborative learning, both in classroom and online settings. Educators often take for granted that effective collaborative learning…
Descriptors: Foreign Countries, Grounded Theory, Cooperative Learning, Secondary School Students
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Wenli Chen; Si Zhang; Zhongling Pi; Jesmine S. H. Tan; Yun Wen; Chee-Kit Looi; Jennifer Yeo; Qingtang Liu – Technology, Pedagogy and Education, 2024
This study investigates the role of a collaboration script, the Funnel Model, in supporting students' computer-supported collaborative scientific argumentation, and how the students appropriated the collaboration script in scientific argumentation. In this exploratory case study, a class of 33 Secondary grade four students went through four phases…
Descriptors: Cooperative Learning, Scripts, Computer Assisted Instruction, Persuasive Discourse
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Zheng, Binbin; Niiya, Melissa; Warschauer, Mark – Technology, Pedagogy and Education, 2015
While collaborative learning and collaborative writing can be of great value to student learning, the implementation of a technology-supported collaborative learning environment is a challenge. With their built-in features for supporting collaborative writing and social communication, wikis are a promising platform for collaborative learning;…
Descriptors: Cooperative Learning, Collaborative Writing, Web Sites, Web 2.0 Technologies
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Koh, Elizabeth; Jonathan, Christin; Tan, Jennifer Pei-Ling – Education Sciences, 2019
Networked learning provides opportunities for learners to develop their critical thinking, an important 21st century competency, through dialogue with fellow learners to consider other perspectives and negotiate and critique ideas and arguments. However, much extant literature has not examined networked learning environments among younger learners…
Descriptors: Critical Thinking, Secondary School Students, Intervention, Social Networks
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Boticki, I.; Wong, Lung Hsiang; Looi, Chee-Kit – IEEE Transactions on Learning Technologies, 2013
This paper describes the design of a technology platform for supporting content-independent collaborative mobile learning in the classroom. The technical architecture provides mechanisms for assigning different content or materials to students and then guiding them to form groups with other students in which the combination and integration of…
Descriptors: Cooperative Learning, Telecommunications, Handheld Devices, Educational Technology
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Chen, Wenli; Looi, Chee-Kit; Tan, Sini – Computers & Education, 2010
This exploratory study analyzes how students use different communication modes to share information, negotiate meaning and construct knowledge in the process of doing a group learning activity in a Primary Grade 5 blended learning environment in Singapore. Small groups of students interacted face-to-face over a computer-mediated communication…
Descriptors: Computer Mediated Communication, Interaction Process Analysis, Interaction, Foreign Countries
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers
Wong, Lung-Hsiang; Looi, Chee-Kit; Boticki, Ivica – Research and Practice in Technology Enhanced Learning, 2017
Appropriate design of collaborative learning activities for students using mobile devices can be supported by different forms of scaffolding provided by peers, by the teacher or by the technology. Building on prior studies in mCSCL (mobile computer-supported collaborative learning), we developed Chinese-PP, a novel in-class mobile synchronous…
Descriptors: Scaffolding (Teaching Technique), Chinese, Teaching Methods, Educational Technology
Looi, Chee-Kit; Chen, Wenli; Patton, Charles M. – Educational Technology, 2010
The authors discuss the notion of Rapid Collaborative Knowledge Building (RCKB) in classroom settings. RCKB seeks to harness the collective intelligence of groups to learn faster, envision new possibilities, and to reveal latent knowledge in a dynamic live setting. It is characterized by the notion of rapid cycles of knowledge building activities…
Descriptors: Learning Activities, Educational Technology, Teaching Methods, Group Dynamics
Jimenez-Eliaeson, Tomas – Educational Facility Planner, 2011
In an increasingly global world, where events in one corner of the world simultaneously affect other remote areas of the planet, global competition is becoming a continuously evolving phenomenon. Competition is also increasingly becoming an individual endeavor. Individual's own knowledge and skills will be the differentiators in a global economy.…
Descriptors: Foreign Countries, Global Approach, Competition, Educational Trends
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Hao, Chen Fang – Australasian Journal of Educational Technology, 2010
"Paper Scribbles" (PS) consisting of markers, vanguard sheets and 3M "Post-It" notes, is a pedagogical tool to harness collective intelligence of groups for collaborative learning in the classroom. Borrowing the key features of PS and yet avoiding some of their physical limitations, a computer-based tool called "Group…
Descriptors: Cooperative Learning, Comparative Analysis, Grade 5, Learning Processes
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Wen, Yun – IEEE Transactions on Learning Technologies, 2020
This paper presents an augmented reality-based Chinese character composition game (ARC) that employs augmented papers to engage lower primary school students in collaborative Chinese character learning. A design research approach was used to gain a holistic view of designing, enacting, and evaluating the ARC. The participants included four…
Descriptors: Computer Simulation, Chinese, Ideography, Elementary School Students
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Wang, Qiyun; Woo, Huay Lit; Zhao, Jianhua – Interactive Learning Environments, 2009
Critical thinking and knowledge construction have become essential competencies for people in the new information age. In this study, we designed an interactive learning environment involving three forms of interaction: individual reflections, group collaboration and, class discussions. The purpose of this study was to investigate the extent to…
Descriptors: Interaction, Foreign Countries, Critical Thinking, Content Analysis
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Sharef, Nurfadhlina Mohd, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the International Conference on Educational Technologies 2013 (ICEduTech 2013), which has been organised by the International Association for Development of the Information Society and co-organised by the Faculty of Computer Science & Information Technology, Universiti Putra Malaysia, Kuala Lumpur,…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Web Sites
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Wong, Lung-Hsiang – Educational Technology & Society, 2013
As part of a learner's learning ecology, the informal, out-of-school settings offer virtually boundless opportunities to advance one's learning. This paper reports on "Move, Idioms!", a design for Mobile-Assisted Language Learning experience that accentuates learners' habit of mind and skills in making meaning with their daily…
Descriptors: After School Programs, Telecommunications, Handheld Devices, Teaching Methods
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