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Tay, Lee Yong; Lee, Shu-Shing; Ramachandran, Kalaivani – Asia-Pacific Education Researcher, 2021
The COVID-19 pandemic has forced school closure thus shifting teaching and learning towards full home-based learning (HBL). Technology plays a key role but the considerations to design online learning environments that meaningfully engage students are complex. This exploratory, qualitative study attempted to elicit eight mathematics teachers'…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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Lye, Sze Yee; Abas, Suriati; Tay, Lee Yong; Saban, Fadilah – Educational Media International, 2012
This paper analysed how three teacher-researchers of Singapore's elementary school used online space extensively in Grade 2-Grade 4 classrooms. Such online space, made possible by free and readily available web 2.0 and open source applications, was meant to complement the physical learning space as such space can allow learning activities, which…
Descriptors: Teaching Methods, Foreign Countries, Learning Activities, Web 2.0 Technologies
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Tay, Lee Yong; Nair, Shanthi Suraj; Lim, Cher Ping – Understanding Teaching-Learning Practice, 2018
This chapter presents a case study of how a group of eight teachers from an elementary school uses digital and online spaces for students' acquisition of literacy and numeracy knowledge and skills (i.e. the teaching and learning of English language and mathematics). The participating teachers teach either one or both of the subjects mentioned…
Descriptors: Foreign Countries, Elementary Education, Educational Technology, Technology Uses in Education
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Tay, Lee Yong; Lim, Cher Ping – Educational Media International, 2010
This paper examines how a game-like 3D Multi-User Virtual Environment (MUVE), Quest Atlantis (QA), is used in an after-school programme to engage a group of 14 academically at-risk primary students in their learning. It adopts an activity theoretical perspective to identify the disturbances and contradictions during the implementation of the…
Descriptors: Virtual Classrooms, Social Environment, Information Technology, At Risk Students
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Tay, Lee Yong; Lim, Cher Ping; Lim, Siew Khiaw – Journal of Educational Computing Research, 2015
Many factors affect the use of information and communication technology (ICT) for teaching and learning in schools: policy and school leadership, physical and technological infrastructure, teachers' practices and beliefs, curriculum and assessment, and professional development. The subject area, that has not been given as much attention in…
Descriptors: Technology Uses in Education, Elementary Schools, Educational Technology, Technology Integration
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Tay, Lee Yong; Lim, Cher Ping; Nair, Shanthi Suraj; Lim, Siew Khiaw – Educational Media International, 2014
This exploratory case study research describes the integration of Information Communication Technology (ICT) into the teaching and learning of English, mathematics and science in an elementary school in Singapore. The school in this case study research is one of the first primary-level future schools that was set up under the…
Descriptors: Case Studies, Educational Technology, Technology Integration, English (Second Language)
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Tay, Lee Yong; Lim, Cher Ping; Lye, Sze Yee; Ng, Kay Joo; Lim, Siew Khiaw – Learning, Media and Technology, 2011
This paper analyses how an elementary-level future school in Singapore implements and uses various open-source online platforms, which are easily available online and could be implemented with minimal software cost, for the purpose of teaching and learning. Online platforms have the potential to facilitate students' engagement for independent and…
Descriptors: Electronic Learning, Constructivism (Learning), Management Systems, Online Courses
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Lim, Cher Ping; Tay, Lee Yong; Hedberg, John – Journal of Educational Computing Research, 2011
Two grade 5 classes (11-12-year-olds) were introduced through an inquiry-based pedagogy to scientific ideas and concepts within a 3D game-like multi-user virtual environment (MUVE). This article explores how a particular set of strategies and conditions might encourage and sustain the use of the MUVE, Quest Atlantis (QA), as a problem-based…
Descriptors: Foreign Countries, Problem Based Learning, Educational Innovation, Grade 5