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Showing 1 to 15 of 65 results Save | Export
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Albalat, Santiago Traver; Lago Martínez, José Ramón; García, Odet Moliner – European Journal of Special Needs Education, 2023
Research into the effectiveness of cooperative learning for students who encounter barriers to participation and learning, and for those who show resistance to cooperative learning, produces poor results because learning strategies do not always incorporate the essential elements of cooperative learning. For this reason, in this study we intend to…
Descriptors: Inclusion, Cooperative Learning, Longitudinal Studies, Instructional Effectiveness
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José Quiles-Rodríguez; Ramon Palau – Journal of Technology and Science Education, 2024
Colour in the classroom, either in isolation or in conjunction with other environmental factors, is an element that has been widely discussed in the scientific literature, albeit not systematically. On the other hand, its evolution towards coloured light, made possible in recent years by light emitting diode (LED) technology, has hardly found a…
Descriptors: Color, Lighting, Elementary School Students, Cognitive Processes
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Pérez-Segura, José Jaime; Sánchez Ruiz, Raquel; González-Calero, José Antonio; Cózar-Gutiérrez, Ramón – Computer Assisted Language Learning, 2022
The present study firstly assesses how students can develop and improve the skills of listening and reading through personalized feedback. Secondly, it evaluates the motivational effects of the use of Audience Response Systems (ARS) in English lessons in comparison with the lessons where these electronic devices are not used. In three sessions, 68…
Descriptors: Feedback (Response), Individualized Instruction, Listening Skills, Reading Skills
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Rocamora, Irene; Casey, Ashley; González-Víllora, Sixto; Arias-Palencia, Natalia María – Journal of Teaching in Physical Education, 2023
Purpose: To understand how a season of sport education (SE) and a hybrid SE and cooperative learning season impacted on elementary school students' physical activity levels and motivation and to examine possible differences according to gender. Method: A total of 97 fourth- to fifth-grade students in four intact classes participated in a 14-lesson…
Descriptors: Student Motivation, Elementary School Students, Cooperative Learning, Athletics
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Guerrero Romera, Catalina; Prados, Maria Angeles Hernández; Vicent, Patricia Lopez; Fernandez-Henarejos, Ana Carmen Tolino – Asian Journal of Contemporary Education, 2020
The competency-based model implies a process of humanization of education that diversifies content, focusing in this case on the development of the civic and artistic competence of the students. This paper presents the CIVABLES Program designed within the framework of teaching and research collaboration between the University and the Primary…
Descriptors: Competency Based Education, Social Development, Skill Development, Student Development
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Gallardo-Fernández, Isabel María; Monsalve Lorente, Laura; Aguasanta-Regalado, Miriam Elizabeth – Digital Education Review, 2021
Our contribution is based on the most noteworthy results of a research project focusing on teaching strategies at a time when the contents of the primary education curriculum are becoming digital. The expansion of the digital content industry is forcing a paradigm shift. In this paper we analyse the strategies implemented by teachers of the fifth…
Descriptors: Elementary Education, Teaching Methods, Technology Uses in Education, Grade 5
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Evangelio, Carlos; González-Víllora, Sixto; Fernandez-Rio, Javier; Peiró-Velert, Carmen – Sport, Education and Society, 2022
The goal of the present study was to explore Primary Education students' views on their involvement in a three pedagogical models' hybridization (Health-Based Physical Education, Cooperative Learning and Sport Education) based on their common features, links and frameworks (e.g. the influence of the models in the students' basic psychological…
Descriptors: Health Education, Physical Education, Cooperative Learning, Athletics
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Dooly, Melinda; Thrasher, Tricia; Sadler, Randall – RELC Journal: A Journal of Language Teaching and Research, 2023
Recently, immersive virtual reality (VR) environments for language learning have garnered interest from researchers and practitioners alike, based on their realistic imitations of environments where target languages might be used for "authentic-like" interactions (with other learners, bots and avatars). However, the majority of research…
Descriptors: Second Language Learning, Learning Experience, Computer Simulation, Student Attitudes
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Zubiri-Esnaola, Harkaitz; Vidu, A.; Rios-Gonzalez, O.; Morla-Folch, T. – Educational Research, 2020
Background: Interaction, participation and collaboration are thought to be important factors for supporting successful second or foreign language learning. The use of Interactive Groups (IGs) is regarded as helpful in creating the conditions in which interaction, participation and collaboration are increased to create effective dialogic learning.…
Descriptors: Inclusion, Student Participation, Cooperative Learning, Active Learning
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Israel-Fishelson, Rotem; Hershkovitz, Arnon; Eguíluz, Andoni; Garaizar, Pablo; Guenaga, Mariluz – Journal of Educational Computing Research, 2021
Creativity and Computational Thinking (CT) have been both extensively researched in recent years. However, the associations between them are still not fully understood despite their recognition as essential competencies for the digital age. This study looks to bridge this gap by examining the association between CT and two types of creativity,…
Descriptors: Learning Analytics, Correlation, Creativity, Creative Thinking
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Sáez-López, José Manuel; González-Calero, José Antonio; Cózar-Gutierrez, Ramón; Olmo-Muñoz, Javier – Journal of Computer Assisted Learning, 2023
Background: The present study analyses the design of programming literacy in the sixth grade of Primary Education, starting from the use of simple activities with visual block-based programming, through "Scratch," and progressively linking difficulty to the use of the "Unity" engine, and the "C#" language, with simple…
Descriptors: Elementary Education, Programming, Grade 6, Programming Languages
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Jason Ureña; Rafael Ramírez-Uclés; María C. Cañadas; Marta Molina – International Journal of Mathematical Education in Science and Technology, 2024
Recent research has highlighted the role of functional relationships in introducing elementary school students to algebraic thinking. This functional approach is here considered to study essential components of algebraic thinking such as generalization and its representation, as well as the strategies used by students and their connection with…
Descriptors: Generalization, Mathematics Instruction, Elementary School Students, Algebra
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López, Miriam Romero; Fernández, Montserrat López; Martínez, María Carmen Pichardo – Electronic Journal of Research in Educational Psychology, 2019
Introduction: The huge impact of technology in the last few decades, and the ample development of information and communication technologies (ICT) has established them as an essential characteristic of today's society. This vertiginous advance, and the quantity and diversity of changes in knowledge that are being generated, are inducing important…
Descriptors: Neurology, Physiology, Educational Technology, Technology Uses in Education
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Andrea Khalfaoui-Larrañaga; Pilar Alvarez; Prudencia Gutiérrez-Esteban; Ramón Flecha – Journal of Language, Identity, and Education, 2024
This study explores the dialogues about social values, emotions and feelings that emerge during the implementation of dialogic literary gatherings (DLG). DLG is a classroom-based program grounded in the dialogic reading of classic books. Ten DLG sessions with fourth-grade students (n = 126) were implemented in five elementary schools in Spain. The…
Descriptors: Foreign Countries, Grade 4, Elementary School Students, Classics (Literature)
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Zhao, Zhuxuan; Linaza-Iglesias, José L. – Electronic Journal of Research in Educational Psychology, 2015
Introduction: The study was carried out with children of 2nd, 4th and 6th grades of elementary school in order to explore what and how will children learn from a completely new videogame. Method: We organized children from 2nd, 4th and 6th grades of elemental school, giving them chance to play a freshly released videogame by that time. We formed…
Descriptors: Video Games, Educational Technology, Grade 2, Grade 4
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