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Chou, Pao-Nan; Chang, Chi-Cheng; Hsieh, Shih-Wan – Technology, Pedagogy and Education, 2020
The purpose of the current study was to investigate students' overall learning process during the implementation of educational escape-the-room games (EERGs) in classrooms. This study adopted a two-stage case-study methodology, namely single-case and multi-case designs. In the first stage, a well-designed EERG for a Chinese language class was…
Descriptors: Teaching Methods, Educational Games, Educational Technology, Technology Uses in Education
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Koreeda, Kiyoji, Ed.; Tsuge, Masayoshi, Ed.; Ikuta, Shigeru, Ed.; Dalton, Elizabeth Minchin, Ed.; Ewe, Linda Plantin, Ed. – IGI Global, 2023
Inclusive education remains a significant challenge in today's educational landscape, as K-12 classrooms and higher education institutions struggle to meet the diverse needs of all students. To address this pressing issue, "Developing Inclusive Environments in Education: Global Practices and Curricula," led by Kiyoji Koreeda, offers…
Descriptors: Inclusion, Elementary Secondary Education, Higher Education, Access to Education
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Nesrin Isikoglu; Müzeyyen Güzen – Early Child Development and Care, 2024
This study aims to investigate the impact of digital storytelling activities on children's language skills, specifically focusing on expressive, receptive, and narrative abilities, as well as their utilization of technological elements in their stories. The study involved 18 children who were enrolled in a public kindergarten classroom, and it…
Descriptors: Story Telling, Educational Technology, Kindergarten, Young Children
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Almumen, Huda A. – SAGE Open, 2020
The purpose of this qualitative study was to investigate the role of Universal Design for Learning (UDL) in inclusive settings in which students with and without disabilities learn and gain knowledge. Five teachers from Kuwait participated in the study. Twenty-five consecutive observations were conducted to derive the primary data for this study.…
Descriptors: Access to Education, Students with Disabilities, Student Needs, Foreign Countries
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Dovigo, Fabio – International Journal of Education and Development using Information and Communication Technology, 2021
Schools have been increasingly paying attention to the rapid diffusion of new technologies as a means to improve the pupils' learning experience. Research suggests that use of tablets in school are a particularly versatile technology, since they allow students to learn to manage the amount of information that they face nowadays. The iPad is one of…
Descriptors: Educational Technology, Technology Uses in Education, Teacher Attitudes, Handheld Devices
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Crisan, Gabriela Ileana; Albulescu, Ion – Romanian Review of Geographical Education, 2018
In the present study, we conducted analyses of artwork that represents elements from the natural and man-made environment and established their compliance with the real world. We also present a comparative approach of young schoolchildren's artwork, having the landscape and other environment elements as a main theme. The research took place…
Descriptors: Foreign Countries, Homework, Art Expression, Painting (Visual Arts)
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Hongngam, Kanvipa; Injumpa, Donnaya; Chanapai, Kallaya – International Education Studies, 2022
This study was conducted with the following objectives: 1) to develop digital technology that supports learning in children with disabilities; 2) to test the effectiveness of digital technology used in children's learning. The sample selected to study the current context of and needs of digital technology consisted of a group of 46 teachers and…
Descriptors: Students with Disabilities, Educational Technology, Technology Uses in Education, Program Effectiveness
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Banks, Rebecca; Porchia, Starian; McCallum, Jasmine; Schiner, Nick – Childhood Education, 2023
In the wake of all that educators are navigating these days, they've proven to be not only resilient, but also innovative. They continue intentionally finding new and exciting ways to create powerful learning opportunities for all students. Reinvent the Classroom, an initiative by Digital Promise, HP, Microsoft, and Intel, supports, celebrates,…
Descriptors: Educational Innovation, Educational Technology, Technology Uses in Education, Writing (Composition)
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Lo, Yi Wen; Ku, Chih-Hsiung – International Baltic Symposium on Science and Technology Education, 2021
The spread of COVID-19 has caused a high demand for online learning or self-learning at home. We focus on evaluating which media is most suitable for self-learning for the third graders. For effective assessment of children's learning, the study adopted AEIOU: Awareness; Enjoyment; Interest; Opinion formation; and Understanding as the evaluation…
Descriptors: Science Education, Grade 3, Elementary School Students, Educational Technology
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Kostaris, Christoforos; Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail N.; Pelliccione, Lina – Educational Technology & Society, 2017
The emerging Flipped Classroom approach has been widely used to enhance teaching practices in many subject domains and educational levels, reporting promising results for enhancing student learning experiences. However, despite this encouraging body of research, the subject domain of Information and Communication Technologies (ICT) teaching at…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Homework
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Lee, Okin; Shin, Mikyung – Exceptionality, 2023
Learning mathematics in an inclusive classroom is challenging for many students with disabilities. The adapted digital mathematics textbooks for Grades 3 to 6 in South Korea were designed to support these students' access to the general mathematics curriculum. This study evaluates these textbooks according to the Universal Design for Learning…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Books, Textbooks
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Overeng, Liv Kristin Bjorlykke; Gamlem, Siv M. – Cambridge Journal of Education, 2022
The quality of teacher-pupil interactions is important for pupils' learning and engagement, and teachers play an important role in facilitating learning. Tablets are often used in primary education. This study evaluated the quality of teacher-pupil interactions during first-grade lessons, with and without tablets, during a typical school day…
Descriptors: Teacher Student Relationship, Grade 1, Elementary School Students, Elementary School Teachers
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Chen, Min-Bin; Wang, Siou-Ge; Chen, You-Ning; Chen, Xiao-Fang; Lin, Yi-Zhen – Education Sciences, 2020
Learning is mainly based on the students' mental activities. If they can learn spontaneously, it will help increase their interest and the effectiveness of the learning. Learning through playing will make it easier for students to learn spontaneously. The balance between gameplay and education in educational games is a key issue in designing such…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Computer Oriented Programs
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Timmons, Kristy; Cooper, Amanda; Bozek, Emma; Braund, Heather – Early Childhood Education Journal, 2021
Due to the COVID-19 pandemic, schools across North America closed to in person learning in March 2020. Since then, it has becoming increasingly clear that physical distancing will need to be prolonged in the 2020/2021 school year and possibly resumed in the future. In response, education ministries shifted teaching and learning online. Research is…
Descriptors: Primary Education, Kindergarten, Grade 1, Grade 2
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Kieron Sheehy; Budiyanto; Sri Widayati; Khofidotur Rofiah – Journal of Early Childhood Research, 2024
Indonesia is committed to creating an inclusive education system. Kindergartens have a key role to play in this endeavour. However, there are specific challenges that need to be addressed if this potential is to be fulfilled. It has been suggested that the use of keyword signs within Sign Supported Big Books (SSBB) as part of everyday story time…
Descriptors: Foreign Countries, Inclusion, Kindergarten, Story Telling
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