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Showing all 13 results Save | Export
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Pan, Zilong; Liu, Min – Journal of Educational Technology Systems, 2022
This mixed-method study introduced an adaptive scaffolding system to support middle school science problem-based learning (PBL) activities. 298 6th-graders were grouped into three conditions, which are the adaptive scaffolding group, the non-adaptive scaffolding group, and a control group that did not receive any scaffoldings. Results showed that…
Descriptors: Grade 6, Problem Based Learning, Scaffolding (Teaching Technique), Middle School Students
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Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
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Liu, Min; Li, Chenglu; Pan, Zilong – International Journal of Designs for Learning, 2022
In this design case, we describe our experience of designing and creating a teacher's dashboard as an accompanying tool to support sixth-grade teachers who implement a technology-supported problem-based learning program on sixth-grade space science in their classrooms. We describe in detail the background of this design case, our motivation to…
Descriptors: Middle School Teachers, Grade 6, Educational Technology, Problem Based Learning
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Liu, Min; Cai, Ying; Han, Songhee; Shao, Peixia – Journal of Learning Analytics, 2022
Research on learning analytics (LA) has focused mostly at the university level. LA research in the K-12 setting is needed. This study aimed to understand 4,115 middle school students' learning paths based on their behavioural patterns and the relationship with performance levels when they used a digital learning game as their science curriculum.…
Descriptors: Learning Analytics, Navigation, Game Based Learning, Middle School Students
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Liu, Min; Navarrete, Cesar; Maradiegue, Erin; Wivagg, Jennifer – Journal of Interactive Learning Research, 2014
Educators have become increasingly interested in the learning benefits that mobile technology can provide to students in and out of classrooms. While there is considerable enthusiasm for using mobile devices to support learning with their multimedia capabilities, portability, connectivity, and flexibility, there is a paucity of research evidence…
Descriptors: Electronic Learning, English (Second Language), Case Studies, Handheld Devices
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Liu, Min; Horton, Lucas; Lee, Jaejin; Kang, Jina; Rosenblum, Jason; O'Hair, Matthew; Lu, Chu-Wei – Interdisciplinary Journal of Problem-based Learning, 2014
This paper describes the design and development process used to create Alien Rescue, a multimedia-enhanced learning environment that supports problem-based learning (PBL) in middle school science. The goal of the project is to further our understandings of technology, pedagogy, and instructional theories as they relate to the application of PBL…
Descriptors: Middle School Students, Science Instruction, Problem Based Learning, Multimedia Instruction
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Kang, Jina; Liu, Min – Technology, Knowledge and Learning, 2022
An open-ended serious game can engage students' scientific problem-solving processes. However, understanding how students learn higher-order thinking skills through solving a problem in an open-ended game system is a challenge. The complex game systems may make learning more difficult for students with different characteristics such as an at-risk…
Descriptors: Student Behavior, Behavior Patterns, Navigation, Educational Games
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Liu, Min; Horton, Lucas; Toprac, Paul; Yuen, Timothy T. – Educational Media and Technology Yearbook, 2012
This chapter examines the various cognitive tools embedded in a multimedia-enriched PBL environment for middle school science known as "Alien Rescue" and shares the research findings of the use of these cognitive tools in assisting young learners' problem solving. The goal of this chapter is to illustrate strategies for designing…
Descriptors: Middle School Students, Science Instruction, Problem Based Learning, Teaching Methods
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Liu, Min; Shi, Yi; Pan, Zilong; Li, ChengLu; Pan, Xin; Lopez, Frances – Journal of Research on Technology in Education, 2021
Literature has documented the benefits of problem-based learning (PBL), but also shown significant barriers to using PBL in K-12 education. Yet, the research describing why and how K-12 teachers implement PBL is insufficient. In this qualitative study, using semi-structured interviews, we investigate why 25 middle school teachers chose to…
Descriptors: Middle School Teachers, Science Teachers, Space Sciences, Teacher Motivation
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Liu, Min; Liu, Sa; Pan, Zilong; Zou, Wenting; Li, Chenglu – Interdisciplinary Journal of Problem-based Learning, 2019
Most of the previous problem-based learning (PBL) studies have been conducted with gifted or regular education students and have shown successes. However, little research on PBL exists for disadvantaged middle school students, especially students who are considered to be at risk of failing academically. In this study, we examined the use of a…
Descriptors: Problem Based Learning, At Risk Students, Multimedia Instruction, Middle School Students
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Kang, Jina; An, Dongwook; Yan, Lili; Liu, Min – International Educational Data Mining Society, 2019
Collaborative problem-solving (CPS) as a key competency required in the 21st century. There has been an increasing need to understand CPS since it involves not only cognitive but also social processes, and thus its process is difficult to examine. Recent research has highlighted that computer-based learning environments provide an opportunity for…
Descriptors: Cooperative Learning, Problem Solving, Science Education, Educational Games
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Liu, Min; Wivagg, Jennifer; Geurtz, Renata; Lee, Shih-Ting; Chang, Hyeseung Maria – Interdisciplinary Journal of Problem-based Learning, 2012
This study examined how a group of ten middle school teachers implemented a technology enriched problem-based learning (PBL) environment. The goal was to understand their motivation, document their implementation techniques, and identify factors that teachers considered important in using technology-based PBL tools in their teaching. The analysis…
Descriptors: Middle School Teachers, Science Instruction, Secondary School Science, Curriculum
Liu, Min; Olmanson, Justin; Horton, Lucas; Toprac, Paul – Online Submission, 2011
This study examines middle school students' learning and motivation as they engaged in a multimedia enriched problem-based learning (PBL) environment for middle school science. Using a mixed-method design with both quantitative and qualitative data, we investigated the effect of a multimedia environment on sixth graders' science learning, their…
Descriptors: Student Motivation, Learning, Multimedia Instruction, Problem Based Learning