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Fang, Ying; Li, Tong; Huynh, Linh; Christhilf, Katerina; Roscoe, Rod D.; McNamara, Danielle S. – Grantee Submission, 2023
Literacy assessment is essential for effective literacy instruction and training. However, traditional paper-based literacy assessments are typically decontextualized and may cause stress and anxiety for test takers. In contrast, serious games and game environments allow for the assessment of literacy in more authentic and engaging ways, which has…
Descriptors: Literacy, Student Evaluation, Educational Games, Literacy Education
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Nicula, Bogdan; Dascalu, Mihai; Arner, Tracy; Balyan, Renu; McNamara, Danielle S. – Grantee Submission, 2023
Text comprehension is an essential skill in today's information-rich world, and self-explanation practice helps students improve their understanding of complex texts. This study was centered on leveraging open-source Large Language Models (LLMs), specifically FLAN-T5, to automatically assess the comprehension strategies employed by readers while…
Descriptors: Reading Comprehension, Language Processing, Models, STEM Education
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McCarthy, Kathryn S.; Soto, Christian Marcelo; Gutierrez de Blume, Antonio P.; Palma, Diego; González, Jordan Ignacio; McNamara, Danielle S. – International Journal of Computer-Assisted Language Learning and Teaching, 2020
iSTART-E is a web-based intelligent tutor developed for Spanish-speaking students to improve their reading comprehension through self-explanation strategy training. This study examined the effects of a blended comprehension strategy intervention on students' reading comprehension skill. Chilean high school students (N = 22) completed nine iSTART-E…
Descriptors: Reading Comprehension, High School Students, Computer Assisted Instruction, Teaching Methods
McCarthy, Kathryn S.; Watanabe, Micah; Dai, Jianmin; McNamara, Danielle S. – Grantee Submission, 2020
Computer-based learning environments (CBLEs) provide unprecedented opportunities for personalized learning at scale. One such system, iSTART (Interactive Strategy Training for Active Reading and Thinking) is an adaptive, game-based tutoring system for reading comprehension. This paper describes how efforts to increase personalized learning have…
Descriptors: Game Based Learning, Reading Comprehension, High School Students, Educational Technology
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McCarthy, Kathryn S.; Watanabe, Micah; Dai, Jianmin; McNamara, Danielle S. – Journal of Research on Technology in Education, 2020
Computer-based learning environments (CBLEs) provide unprecedented opportunities for personalized learning at scale. One such system, iSTART (Interactive Strategy Training for Active Reading and Thinking) is an adaptive, game-based tutoring system for reading comprehension. This paper describes how efforts to increase personalized learning have…
Descriptors: Game Based Learning, Reading Comprehension, High School Students, Educational Technology
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McNamara, Danielle S.; Jacovina, Matthew; Allen, Laura K. – AERA Online Paper Repository, 2016
Within the context of comprehension and education, there has been a heavy emphasis placed on an individual's ability to construct a coherent and elaborated mental representation of text content. Previous research has aimed to establish the theoretical basis behind the comprehension process, as well as the most effective interventions for improving…
Descriptors: Individual Differences, Thinking Skills, Reading Comprehension, Cognitive Processes
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Jackson, G. Tanner; Boonthum-Denecke, Chutima; McNamara, Danielle S. – Grantee Submission, 2015
Intelligent Tutoring Systems (ITSs) are situated in a potential struggle between effective pedagogy and system enjoyment and engagement. iSTART, a reading strategy tutoring system in which students practice generating self-explanations and using reading strategies, employs two devices to engage the user. The first is natural language processing…
Descriptors: Natural Language Processing, Feedback (Response), Intelligent Tutoring Systems, Reading Strategies
Botarleanu, Robert-Mihai; Dascalu, Mihai; Allen, Laura K.; Crossley, Scott Andrew; McNamara, Danielle S. – Grantee Submission, 2021
Text summarization is an effective reading comprehension strategy. However, summary evaluation is complex and must account for various factors including the summary and the reference text. This study examines a corpus of approximately 3,000 summaries based on 87 reference texts, with each summary being manually scored on a 4-point Likert scale.…
Descriptors: Computer Assisted Testing, Scoring, Natural Language Processing, Computer Software
McNamara, Danielle S.; Roscoe, Rod; Allen, Laura; Balyan, Renu; McCarthy, Kathryn S. – Grantee Submission, 2019
Literacy is a critically important and contemporary issue for educators, scientists, and politicians. Efforts to overcome the challenges associated with illiteracy, and the subsequent development of literate societies, are closely related to those of poverty reduction and sustainable human development. In this paper, the authors examine literacy…
Descriptors: Literacy, Reading Comprehension, Language Processing, Discourse Analysis
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Snow, Erica L.; Jacovina, Matthew E.; Jackson, G. Tanner; McNamara, Danielle S. – Grantee Submission, 2016
This chapter provides an overview of the Interactive Strategy Tutor for Active Reading and Thinking-2 (iSTART-2). iSTART-2 is a game-based tutoring system designed to improve students' reading comprehension skills. It does so by providing them with instruction on how to self-explain using comprehension strategies. In this chapter, we first discuss…
Descriptors: Reading Comprehension, Reading Strategies, Reading Instruction, Educational Games
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Kopp, Kristopher J.; Johnson, Amy M.; Crossley, Scott A.; McNamara, Danielle S. – Grantee Submission, 2017
An NLP algorithm was developed to assess question quality to inform feedback on questions generated by students within iSTART (an intelligent tutoring system that teaches reading strategies). A corpus of 4575 questions was coded using a four-level taxonomy. NLP indices were calculated for each question and machine learning was used to predict…
Descriptors: Reading Comprehension, Reading Instruction, Intelligent Tutoring Systems, Reading Strategies
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Jackson, G. Tanner; McNamara, Danielle S. – Journal of Educational Psychology, 2013
One strength of educational games stems from their potential to increase students' motivation and engagement during educational tasks. However, game features may also detract from principle learning goals and interfere with students' ability to master the target material. To assess the potential impact of game-based learning environments, in this…
Descriptors: Intelligent Tutoring Systems, Educational Games, Student Motivation, Learning
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McCarthy, Kathryn S.; Jacovina, Matthew E.; Snow, Erica L.; Guerrero, Tricia A.; McNamara, Danielle S. – Grantee Submission, 2017
iSTART is an intelligent tutoring system designed to provide self-explanation instruction and practice to improve students' comprehension of complex, challenging text. This study examined the effects of extended game-based practice within the system as well as the effects of two metacognitive supports implemented within this practice. High school…
Descriptors: Reading Comprehension, Reading Instruction, Intelligent Tutoring Systems, Reading Strategies
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Jacovina, Matthew E.; Jackson, G. Tanner; Snow, Erica L.; McNamara, Danielle S. – Grantee Submission, 2016
Game-based practice within Intelligent Tutoring Systems (ITSs) can be optimized by examining how properties of practice activities influence learning outcomes and motivation. In the current study, we manipulated when game-based practice was available to students. All students (n = 149) first completed lesson videos in iSTART-2, an ITS focusing on…
Descriptors: Reading Comprehension, Educational Games, Intelligent Tutoring Systems, Reading Instruction
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Best, Rachel M.; Rowe, Michael; Ozuru, Yasuhiro; McNamara, Danielle S. – Topics in Language Disorders, 2005
Many students from elementary school through college encounter difficulty understanding their science textbooks, regardless of whether they have language disorders. This article discusses some of the particular difficulties associated with science text comprehension and possible remedies for facilitating and enhancing comprehension of challenging…
Descriptors: Textbooks, Sciences, Reading Comprehension, Readability