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Jaafar, Inaya, Ed.; Pedersen, James M., Ed. – IGI Global, 2021
The COVID-19 pandemic has shed light on how much humans rely, more than ever before in our history, on technology. While technology in its simplest definition is the use of a tool for a practical purpose, in the last three decades, educators can confidently say it has revolutionized how information is communicated and accessed. Most importantly,…
Descriptors: Technology Uses in Education, Educational Technology, Technology Integration, STEM Education
Blankenship, Rebecca J., Ed. – IGI Global, 2021
Choosing the right technologies to match student learning outcomes in today's technology-integrated classrooms presents educators and instructional designers with multiple curricula and instructional design challenges including selecting appropriate technologies to match desired student learning outcomes. As students continue to have broad access…
Descriptors: Educational Technology, Technology Integration, Instructional Design, Selection
Berdik, Chris – Joan Ganz Cooney Center at Sesame Workshop, 2020
When "Sesame Street" launched in 1969, it was the first show to attempt to teach young children school-readiness skills with catchy songs and playful Muppets. Not only did it revolutionize the children's media landscape, the program sparked a love of learning among generations of children all over the world. For "Revisiting the…
Descriptors: Educational Television, Public Television, Educational Media, Technology Uses in Education
Creighton, Peggy Milam – Linworth, 2012
School librarians need a simple action plan for overcoming the barriers to adopting School Library 2.0. This book provides one, and describes how fully integrating technology would dramatically benefit 21st-century schools. Despite the substantial efforts that have been made to bring schools into the 21st century, research indicates that the…
Descriptors: Elementary Secondary Education, School Libraries, Librarians, Technology Integration
Minocha, Shailey; Roberts, Dave – ALT-J: Research in Learning Technology, 2008
The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting 3D virtual worlds for socialisation and knowledge creation in distance education. Socialisation or "knowing one another" in remote distributed environments can be achieved through synchronous technologies such as instant messaging, audio and…
Descriptors: Web Sites, Educational Environment, Distance Education, Online Courses
Shipe, Ron W.; And Others – 1986
The purpose of this project was to evaluate the effectiveness of an interactive Level 1 videodisc program called "Mastering Fractions." The evaluation was conducted in two parts. Part 1 was a controlled study that compared the Mastering Fractions program to a more traditional fractions curriculum while controlling for any novelty effect of the…
Descriptors: Educational Technology, Elementary School Mathematics, Grade 6, Intermediate Grades