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Kalioldanovna, Yespolova Gulden; Roza, Nabuova; ?rzanbayeva, Bakhytzhamal; Roza, Laulanbekova; Azimkhan, Ybyraiym; Omarov, Nurlybek – World Journal on Educational Technology: Current Issues, 2022
In the research, it is aimed to provide primary school teachers with education about the use of information technology topics. The research was applied in the spring semester of 2021-2022. The study, which was conducted with the participation of 246 primary school teachers, was conducted in a screening model. In the study, 5-week distance…
Descriptors: Elementary School Teachers, Faculty Development, Technological Literacy, Pedagogical Content Knowledge
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Shagataeva, Zaure Ernazarovna; Sarbassov, Yernazar Kaspaevich; Seminar, Erkegul; Sydykbekova, Marianna Amangeldyevna; Kydyrbaeva, Ardak Tolegenovna – World Journal on Educational Technology: Current Issues, 2021
Like in many Global South countries, the vocational education and training system in Kazakhstan has some weaknesses, including low-competent educators poorly applying digital technologies in their instructional repertoire, which highlights the need for motivating teachers towards incorporating technologies representing students' everyday life in…
Descriptors: Vocational Education, Vocational Education Teachers, Teacher Effectiveness, Technological Literacy
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Atabek, Oguzhan – World Journal on Educational Technology: Current Issues, 2020
The purpose of this study was to develop a Turkish version of the Creative Self-Efficacy Scale (CSES) and to explore its psychometric properties. Participants were 489 preservice teachers enrolled in a public university in Turkey (n = 489). Two-hundred-thirty-five of 489 preservice teachers (48.06%) participated in the first study for the…
Descriptors: Self Efficacy, Turkish, Translation, Scores
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Yavuz, Fatih; Ozdemir, Emrah; Celik, Ozgur – World Journal on Educational Technology: Current Issues, 2020
Writing is one of the most difficult and neglected skills for EFL learners. Gamification, the use of game elements to increase user experience and interest in non-game content, can be used to deal with writing anxiety which is considered as a hindering affective factor in successful language learning. Within this scope, this study aims to…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, English (Second Language)