ERIC Number: ED263898
Record Type: Non-Journal
Publication Date: 1985
Reference Count: N/A
Simulation Game: Senate Committee Hearing on Software Copyright Laws.
Designed to simulate a Senate committee hearing on software copyright laws, this role-playing game exposes students to a wide variety of viewpoints about software copying, including piracy. The game is structured to bring out as many points of view as possible; the goal of the simulation is exposure to these various points, not the final committee vote. Each of the lobbying groups has been given a list of arguments supporting its position on the proposed legislation. It will be the task of opposing groups to point out any fallacious information these groups present. The game is intended to be played over three days: activities on Day 1 introduce the game and the topic of software copying. Roles are then described and assigned, and the players are given time to prepare for their roles. Day 2 is devoted to testimony by the lobbyist groups and questions by the senators. Day 3 begins with rebuttal testimony by the lobbying groups and the senators' questioning. After a recess, the voting is conducted and reporters read their news stories to the group. The simulation concludes with a review of the game conducted by the instructor. (JB)
Descriptors: Computer Software, Copyrights, Educational Games, Federal Regulation, Legal Responsibility, Role Playing, Secondary Education, Simulation
International Council for Computers in Education, University of Oregon, 1787 Agate Street, Eugene, OR 97403-1923.
Publication Type: Guides - Classroom - Learner; Guides - Classroom - Teacher
Education Level: N/A
Audience: Teachers; Students; Practitioners
Authoring Institution: N/A