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Juan Du; Dorothy Dewitt – Journal of Pedagogical Research, 2024
Concepts related to molecular structure are often challenging for students to visualize and comprehend. Augmented reality has emerged as a promising solution to this problem, providing students with opportunities to manipulate and visualize chemical molecular structures to improve their understanding. Furthermore, collaborative learning…
Descriptors: Educational Technology, Computer Simulation, Chemistry, Junior High School Students
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Nugent, Gwen; Barker, Bradley; Lester, Houston; Grandgenett, Neal; Valentine, Dagen – Journal of Science Education and Technology, 2019
Electronic textiles, especially those that can be worn (wearable textiles) are gaining traction within the P12 education community. The technology provides hands-on learning that is both exciting and personally relevant, especially for females, who have historically responded positively to aesthetics and textile design. A number of studies have…
Descriptors: STEM Education, Student Attitudes, Educational Technology, Experiential Learning
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Jimenez-Gomez, Corina; Haggerty, Katherine; Topçuoglu, Basak – Journal of Applied Behavior Analysis, 2021
Activity schedules consist of a series of visual discriminative stimuli, arranged in booklets or binders, which function as prompts for appropriate behavior. Although activity schedules are useful, their typical presentation in binders can be cumbersome and stigmatizing, placing additional barriers for independence and inclusion. The purpose of…
Descriptors: Measurement Equipment, Scheduling, Daily Living Skills, Prompting
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Lin, Kuo-Chin; Wei, Chun-Wang; Lai, Chiu-Lin; Cheng, I-Ling; Chen, Nian-Shing – Educational Technology Research and Development, 2021
The aim of this study was to develop a badminton teaching system using the wearable technology for improving badminton teaching and learning. This system can provide the similarity scores automatically by comparing a student's movement and strength while playing badminton with a well-trained expert model. A quasi-experiment was conducted for eight…
Descriptors: Physical Education, Racquet Sports, Measurement Equipment, Instructional Effectiveness
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Mayerhofer, Patrick; Carter, James; Donelan, J. Maxwell – Advances in Physiology Education, 2022
To help educators deliver their physiology laboratory courses remotely, we developed an inexpensive, customizable hardware kit along with freely available teaching resources. We based the course design on four principles that should allow students to conduct insightful experiments on different physiological systems. First, the experimental setup…
Descriptors: Laboratory Experiments, Science Instruction, Physiology, Cost Effectiveness
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Lin, Hota Chia-Sheng; Yu, Shih-Jou; Sun, Jerry Chih-Yuan; Jong, Morris Siu Yung – Interactive Learning Environments, 2021
This study aimed to investigate differences in students' situational interest (exploration intention, instant enjoyment, novelty, attention demand, challenge, and total interest) and cognitive load (intrinsic, extraneous, and germane) of VR-guide and map-guide groups in a university library. The VR-guide group used wearable spherical video-based…
Descriptors: College Students, Library Instruction, Student Interests, Cognitive Processes
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Ráthonyi, Gergely; Ráthonyi-Odor, Kinga; Bendíková, Elena; Bába, Éva Bácsné – European Journal of Contemporary Education, 2019
In spite of the fact that physical activity is inevitable in sustaining health, there are more people in the world who do not take it into account than who do. A growing number of young adults have been using wearable activity trackers, particularly step counts, to keep an eye on their health in the past few years. In an online survey university…
Descriptors: College Students, Measurement Equipment, Physical Activity Level, Exercise
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Tham, Jason Chew Kit – Journal of Technical Writing and Communication, 2017
As technology continues to become more ubiquitous and touches almost every aspect of the composing process, students and teachers are faced with new means to make writing a multimodal experience. This article embraces the emerging sector of wearable technology, presenting wearable writing strategies that would reimagine composition pedagogy.…
Descriptors: Enrichment Activities, Peer Evaluation, Feedback (Response), Video Technology
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McMahon, Amanda K.; Cox, Anne E.; Miller, Darcy E. – Journal of Special Education Technology, 2021
Young adults with intellectual and developmental disabilities (IDDs) are at an increased risk of developing mental health disorders. Mindfulness may be one strategy that can help support the mental health needs of this particular population; however, those with (IDDs) may need additional support in cultivating the practice. The purpose of this…
Descriptors: Students with Disabilities, Developmental Disabilities, Young Adults, Assistive Technology
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Mainieri, Tracy L. – Schole: A Journal of Leisure Studies and Recreation Education, 2017
Students in a 100-level recreation leadership class facilitated two leadership experiences that were video recorded using both a stationary camera and a wearable personal camera. The students used these videos to inform their reflections on their own facilitation practice. A multimethod approach was employed to identify the utility of wearable…
Descriptors: Recreation, Leadership Training, Video Technology, Photography
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Huang, Yao; Klein, James D. – TechTrends: Linking Research and Practice to Improve Learning, 2023
Mobile performance support systems (MPSS) involve the use of handheld and wearable devices to assist workers to complete job tasks that are not tied to a fixed location. This paper acknowledges MPSS as an emerging human performance technology (HPT) intervention and distinguishes the differences between mobile learning and MPSS. MPSS focuses on…
Descriptors: Telecommunications, Handheld Devices, Electronic Equipment, Information Technology
Stradze, Aleksandr E.; Pushkina, Valentina N.; Fedorova, Elena Yu.; Gernet, Irina N.; Sizov, Andrei E.; Emelianov, Aleksandr V. – Journal of Educational Psychology - Propositos y Representaciones, 2020
They presented the results of qualitative and quantitative indicator study concerning the motor activity of schoolchildren of both sexes, obtained by using individual wearable devices-fitness trackers. It was found that 8.2% of students, regardless of gender and age, are characterized by low values of this indicator; 3.4% demonstrate high values…
Descriptors: Physical Activity Level, Measurement Equipment, Gender Differences, Age Differences
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Lin, Kuo-Chin; Hung, Hui-Chun; Chen, Nian-Shing – Smart Learning Environments, 2023
Traditional physical education mainly relies on the instructor's verbal explanations and physical demonstrations. However, learners might be confused about whether their movements and positions are correct. Moreover, a typical badminton class has approximately 50 students, creating a huge teaching load for an instructor. To reduce the instructor's…
Descriptors: Assistive Technology, Racquet Sports, Feedback (Response), Physical Education
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Nittayathammakul, Vitsanu; Chatwattana, Pinanta; Piriyasurawong, Pallop – International Education Studies, 2022
The crowd context-based learning process via IoT wearable technology [IoTW-driven Crowd context-based learning (CCBL)] is a new learning paradigm that integrates Technological Cybergogical Content Knowledge (TCACK) based on connectivism, cognitive tools and information processing theories to promote digital health literacy. In this study, the…
Descriptors: Internet, Assistive Technology, Technology Integration, Digital Literacy
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McFadden, Carrie – Quest, 2021
Increased exercise correlates with positive health outcomes in college women. Many women do not get the recommended physical activity during college. The purpose of this study was to analyze whether regular use of wearable exercise technology (i.e., smartphones, dedicated devices) during exercise was associated with increased exercise behaviors.…
Descriptors: Females, Technology, Exercise, Health Behavior
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