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Rachel L. Schechter; Paul A. Chase; Apoorva Shivaram – Online Submission, 2023
Using a mixed-method approach, researchers examined college instructors' use of a virtual lab simulation library, Labster, students' perceptions of the simulations on their learning and future STEM plans, as well as data from the library to explore patterns of lab use and quiz scores. A detailed look at Contemporary Biology I and Biology II quiz…
Descriptors: Computer Simulation, Science Laboratories, STEM Education, Models
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Davis, Marnie C.; Duryee, Lisa A.; Schilling, Alli H.; Loar, Elizabeth A.; Hammond, Helen G. – Journal of Educators Online, 2020
Assessment of learning within the online classroom is a growing point of discussion, particularly with regard to student exam performance. In 2017, an online Organizational Behavior course offered by a large, Christian university was revised to include a change in the quizzes offered to students to prepare for each of four exams. This study…
Descriptors: Test Preparation, Academic Achievement, Scores, Electronic Learning
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Dinç, Emre; Millet, April L. – International Association for Development of the Information Society, 2022
This study investigated the effect of different assessment types on overall success in an online geoscience course covering energy's impact on the environment. Two groups took either the slower 1-credit or the faster 3-credit version of the course, which utilized the same content. Self-assessment questions developed using H5P, quizzes, summative…
Descriptors: Evaluation Methods, Summative Evaluation, Capstone Experiences, Energy
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Robbins, Thomas R. – Decision Sciences Journal of Innovative Education, 2021
Statistics is a difficult subject for many students, but it is also a requirement for most graduate-level business programs. Mastery of difficult subject matter is achieved through repetition. In this article, we review the process for setting up a multiattempt quiz system in an MBA-level introductory statistics course and investigate the impact…
Descriptors: Tests, Statistics Education, Masters Programs, Business Administration Education
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Agnew, Stephen; Kerr, Jane; Watt, Richard – Australasian Journal of Educational Technology, 2021
This research explored the effect of incentives to complete online quizzes during a course. When a 1% weighting incentive per quiz was removed, student engagement dropped dramatically. There is also evidence that students who continued to complete quizzes did so with less vigour, spending less time on each quiz, starting them later in the week and…
Descriptors: Student Behavior, Academic Achievement, Incentives, Behavior Modification
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Tan, Tanya Y.; Jain, Misha; Obaid, Teeba; Nesbit, John C. – Journal of Computing in Higher Education, 2020
Learning management systems (LMS) offer quiz tools that help students prepare for examinations. The purpose of this study is to investigate quiz tracking variables typically reported by LMS in relation to student achievement, motivation and learning strategies. The data from 143 undergraduate students comprised quiz tracking variables (number of…
Descriptors: Tests, Time on Task, Student Motivation, Learning Strategies
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Campbell, Kelly; Clark, Ebony S.; Barron, Elisha; Bonafede, Kaela A. – Journal of the Scholarship of Teaching and Learning, 2022
The goal of the present study was to examine whether college students' learning would be impacted by an innovative teaching strategy--the presentation of Secure Attachment Messaging (SAM) during lecture. Students (N = 205) were presented with SAM every other week as part of the regular PowerPoint slides. At the end of each class, they completed a…
Descriptors: Attachment Behavior, College Students, Teaching Methods, Learning Strategies
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Feklistova, Lidia; Lepp, Marina; Luik, Piret – Education Sciences, 2021
In every course, there are learners who successfully pass assessments and complete the course. However, there are also those who fail the course for various reasons. One of such reasons may be related to success in assessment. Although performance in assessments has been studied before, there is a lack of knowledge on the degree of variance…
Descriptors: Online Courses, Educational Technology, Programming, Learner Engagement
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Kurtz, Gila; Kopolovich, Orna; Segev, Elad; Sahar-Inbar, Limor; Gal, Lilach; Hammer, Ronen – Electronic Journal of e-Learning, 2022
Although Massive Open Online Courses (MOOCs) are increasing in popularity, they have been subject to criticism due to the high dropout rate. This study examined the impact of an instructor's personalized email intervention on the rate of completion of a nine week course, which included seven weekly quizzes, and the rate of completion of the final…
Descriptors: Online Courses, Electronic Mail, Intervention, Academic Persistence
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Ally, Said – International Journal of Education and Development using Information and Communication Technology, 2022
Moodle software has become the heart of teaching and learning services in education. The software is viewed as a trusted modern platform for transforming learning and teaching modes from conventional face-to-face to fully online classes. However, its use for online examination is very limited despite having a state-of-the-art Quiz Module with…
Descriptors: Integrated Learning Systems, Computer Assisted Testing, Information Security, Evaluation Methods
Aldana, Ihmar L. – Online Submission, 2020
This action research study examined the effects of review games using Kahoot! on students' quiz scores as well as student engagement. The study was conducted in a high school geometry classroom at Tiyan High School (THS) in Barrigada, Guam. This study consisted of a sample size of 42 students in the 10th through the 12th grade. The data collected…
Descriptors: Educational Games, High School Students, Secondary School Mathematics, Geometry
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Jabali, Mohsen; Walker, Carol – International Journal of Technology in Education, 2021
The study was carried out to investigate the impact of a digital review tool had on students' grades, learning motivation, and engagement. An exploratory cross-sectional study was accomplished with two groups of students. The Experimental Group was taught using the digital tool FlipQuiz while the Control Group was taught with the conventional…
Descriptors: Game Based Learning, Educational Technology, English (Second Language), Second Language Learning
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Marsh, Robbie J.; Cumming, Therese M.; Randolph, Justus J.; Michaels, Stephen – Journal of Behavioral Education, 2023
In 2007, Randolph conducted a meta-analysis of response-card articles to determine the effect of response cards on test achievement, quiz achievement, class participation, and off-task behavior. This meta-analysis is an update of that analysis, including new studies conducted in the last 12 years. A total of 15 studies published between 2005 and…
Descriptors: Meta Analysis, Response Rates (Questionnaires), Academic Achievement, Tests
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Xiao, Nan; Thor, Der; Zheng, Meixun – Education Sciences, 2021
Many reports in dental education showed that student learning improved with the flipped classroom method. However, there are few reports that describe how different subsets of students may benefit from the flipped classroom. In this study, we investigated how students' preference for the flipped classroom impacted their learning outcome. We used a…
Descriptors: Preferences, Flipped Classroom, Dental Schools, Dentistry
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Zainuddin, Zamzami; Farida, Ratna; Keumala, Cut Muftia; Kurniawan, Rudi; Iskandar, Hadi – Interactive Technology and Smart Education, 2022
Purpose: This study aims to present research evidence on the relevance of online gamification flip learning as a pedagogical instruction in promoting learning engagement when college students are impacted by the coronavirus pandemic. In this study, a gamified formative assessment was used to examine learner engagement and to evaluate the…
Descriptors: Synchronous Communication, Electronic Learning, Flipped Classroom, Formative Evaluation
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