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Showing 46 to 60 of 119 results Save | Export
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Kreis, Steve – Physics Teacher, 2008
This paper tries to demonstrate that it is not reasonable to judge the quality of pictures that a camera can produce just by the number of pixels that the sensor has. It does so by trying to relate the number of pixels in a picture to the resolution that the eye can see at various distances away from prints of different size.
Descriptors: Photography, Science Instruction, Pictorial Stimuli, Visual Perception
Mardis, Marcia; Everhart, Nancy; Smith, Daniella; Newsum, Janice; Baker, Sheila – Online Submission, 2010
Digital textbooks will soon be part of every classroom in the United States. This trend accompanies an imperative for schools to facilitate 21st century learning in which educators prepare students to learn and live productively in a global society where accurate and current information is a meaningful part of everyday learning. As technology and…
Descriptors: Textbooks, Electronic Publishing, Instructional Materials, Adoption (Ideas)
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Bogartz, Richard S.; Staub, Adrian – Cognition, 2012
In three experimental tasks Stephen and Mirman (2010) measured gaze steps, the distance in pixels between gaze positions on successive samples from an eyetracker. They argued that the distribution of gaze steps is best fit by the lognormal distribution, and based on this analysis they concluded that interactive cognitive processes underlie eye…
Descriptors: Eye Movements, Cognitive Processes, Experiments, Task Analysis
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Sands, Ian – SchoolArts: The Art Education Magazine for Teachers, 2011
In this article, the author describes a sticky-note mural project that originated from his desire to incorporate contemporary materials into his assignments as well as to inspire collaboration between students. The process takes much more than sticking sticky notes to the wall. It takes critical thinking skills and teamwork to design and complete…
Descriptors: Studio Art, Art Activities, Art Materials, Critical Thinking
Johnson, Mark M. – Arts & Activities, 2012
The Smithsonian American Art Museum has created and will tour an exhibition on a most unusual but extremely popular art form--"The Art of Video Games." As one of the largest and first of its type, this exhibition will document and explore a 40-year evolution of video games as an artistic medium, with a focus on striking visual effects and the…
Descriptors: Art Education, Video Games, Exhibits, Museums
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Skovsgaard, Henrik; Mateo, Julio C.; Hansen, John Paulin – Behaviour & Information Technology, 2011
Gaze interaction affords hands-free control of computers. Pointing to and selecting small targets using gaze alone is difficult because of the limited accuracy of gaze pointing. This is the first experimental comparison of gaze-based interface tools for small-target (e.g. less than 12 x 12 pixels) point-and-select tasks. We conducted two…
Descriptors: Physical Disabilities, Interaction, Psychomotor Skills, Eye Movements
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van 't Hooft, Mark – Social Education, 2013
One of the challenges that social studies educators face daily is how to make student learning relevant. Digital technologies can play an important role by connecting what happens in the classroom to the world beyond. One way to do this is by turning students into producers of information and having them create content rather than simply consume.…
Descriptors: Social Studies, Educational Technology, Local History, Student Research
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Lowenthal, Patrick R.; Dunlap, Joanna C. – Internet and Higher Education, 2010
The Community of Inquiry (CoI) framework is a comprehensive guide to the research "and" practice of online learning. One of the most challenging aspects of establishing a CoI in online courses is finding the best way to attend to each element of the CoI framework in a primarily text-based environment. In our online courses, we have examined the…
Descriptors: Story Telling, Guidelines, Communities of Practice, Inquiry
Marin Quintero, Maider J. – ProQuest LLC, 2013
The structure tensor for vector valued images is most often defined as the average of the scalar structure tensors in each band. The problem with this definition is the assumption that all bands provide the same amount of edge information giving them the same weights. As a result non-edge pixels can be reinforced and edges can be weakened…
Descriptors: Visual Aids, Methods, Comparative Analysis, Matrices
Burke, Anne, Ed.; Marsh, Jackie, Ed. – Peter Lang Publishing Group, 2013
As children's digital lives become more relevant to schools and educators, the question of play and learning is being revisited in new and interesting ways. "Children's Virtual Play Worlds: Culture, Learning, and Participation" provides a more reasoned account of children's play engagements in virtual worlds through a number of scholarly…
Descriptors: Children, Play, Teaching Methods, Simulated Environment
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Cassidy, Wanda; Jackson, Margaret; Brown, Karen N. – School Psychology International, 2009
Educators and the public alike are often perplexed with the enormous and evolving cyber mise en scene. Youth of the digital generation are interacting in ways our fore-mothers and fathers never imagined--using electronic communications that until 30 years ago never existed. This article reports on a study of cyber-bullying conducted with students…
Descriptors: Student Attitudes, Bullying, Foreign Countries, Computer Mediated Communication
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Hughes, S. W. – Physics Education, 2009
What colour is a shadow? Black, grey, or some other colour? This article describes how to use a digital camera to test the hypothesis that a shadow under a clear blue sky has a blue tint. A white sheet of A4 paper was photographed in full sunlight and in shadow under a clear blue sky. The images were analysed using a shareware program called…
Descriptors: Photography, Light, Hypothesis Testing, Science Instruction
Dasgupta, Aritra – ProQuest LLC, 2012
The information visualization pipeline serves as a lossy communication channel for presentation of data on a screen-space of limited resolution. The lossy communication is not just a machine-only phenomenon due to information loss caused by translation of data, but also a reflection of the degree to which the human user can comprehend visual…
Descriptors: Visual Perception, Visual Stimuli, Perception, Visualization
Smith, Rachel S., Ed. – New Media Consortium, 2008
The conference proceedings include the following papers: (1) Digital Storytelling: An Alternative Instructional Approach (Ruben R. Puentedura); (2) Digital Storytelling: Old Ways, New Tools (Laurie Burruss); (3) The Adding Machine: Remote Digital Storytelling and Performance (George Brown and James Ferolo); (4) Building and Supporting a…
Descriptors: Conferences (Gatherings), Creativity, Educational Innovation, Story Telling
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Orey, Michael, Ed.; Jones, Stephanie A., Ed.; Branch, Robert Maribe, Ed. – Educational Media and Technology Yearbook, 2013
As digital devices play a more critical role in daily life than ever, more opportunities arise for innovative learning technologies--a trend on full display in the "Educational Media and Technology Yearbook for 2012." This latest edition, volume 37, from the Association for Education, Communication, and Technology (AECT) notes the most…
Descriptors: Educational Technology, Technology Uses in Education, Design, Instructional Design
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