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Arnab, Sylvester; Walaszczyk, Ludmila; Lewis, Mark; Kernaghan-Andrews, Sarah; Loizou, Michael; Masters, Alex; Calderwood, Jackie; Clarke, Samantha – Electronic Journal of e-Learning, 2021
The need for self-directed learning for professional development drives an increase in the delivery of easy to use 'just-in-time' resources that respond to the often-dynamic workplace and work culture. This is especially important in the era of globalisation, when the number of employees, who are culturally diverse, increases each year. Most…
Descriptors: Instructional Design, Educational Games, Game Based Learning, Professional Development
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Kang, Nam-Hwa; Yoon, Hyunju – Asia-Pacific Science Education, 2022
In light of the achievement gap that widened during the pandemic, this study aimed to develop a diagnostic assessment for teachers to identify students at risk of underachievement. Based on the national curriculum and assessment criteria as a framework, attributes composing achievement criteria were identified and micro-level learning progressions…
Descriptors: Secondary School Students, Elementary School Students, Physical Sciences, Science Education
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Maushagen, Jan; De Troyer, Olga – International Association for Development of the Information Society, 2021
We propose a novel model for learning environments to target the characteristics of digital natives and to improve informal learning practices, i.e. the exploration, discovery and self-monitoring of learning content and the reflection on learning activities. The Mobile Playful Learning Environment (MPLE) model is defined as consisting of seven…
Descriptors: Educational Environment, Handheld Devices, Play, Models
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Sun, Geng; Lin, Jiayin; Shen, Jun; Cui, Tingru; Xu, Dongming; Kayastha, Mahesh – British Journal of Educational Technology, 2020
Improving both the quantity and quality of existing data are placed at the center of research for adaptive micro open learning. To cover this research gap, our work targets on the current scarcity of both data and rules that represent open learning activities. An evolutionary rule generator is constructed, which consists of an outer loop and an…
Descriptors: Learning Activities, Data Analysis, Open Education, Computer Software
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Halbach, Till; Solheim, Ivar – International Association for Development of the Information Society, 2018
This work investigates in how far gamification and micro-learning, implemented by the novel technologies H5P and xAPI, are suitable to increase the motivation and learning performance of pupils with cognitive and behavioral challenges. The context for the field trials is the Norwegian SOL framework (short for Systematic Observation of Reading) in…
Descriptors: Foreign Countries, Middle School Students, Grade 6, Grade 7
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Shen, Huajie; Liu, Teng; Zhang, Yueqin – International Journal of Distance Education Technologies, 2020
This study aims to create learning path navigation for target learners by discovering the correlation among micro-learning units. In this study, the learning path is defined as a sequence of learning units used to realize a learning goal, and a period used for realizing the learning goal is regarded as a learning cycle. Furthermore, the learning…
Descriptors: Correlation, Distance Education, Efficiency, Bayesian Statistics
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Wullschleger, Andrea; Lindmeier, Anke; Heinze, Aiso; Meier-Wyder, Anuschka; Leuchter, Miriam; Vogt, Franziska; Opitz, Elisabeth Moser – European Early Childhood Education Research Journal, 2023
Adaptive learning support is a key element of high quality preschool education and includes the planning of learning situations and teacher-child interactions. The provision of effective adaptive learning support in kindergarten is challenging. This longitudinal experimental study examined the impact of two professional development programs on 132…
Descriptors: Faculty Development, Preschool Teachers, Teacher Student Relationship, Interaction
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Ho, Yan Yin; Yeo, Eun-Young; Wijaya, Dhaniah Suhana Binte Mohammad – Journal of Continuing Higher Education, 2023
The increasing number of adult learners in higher education is a trend that has been observed in recent years. An impetus for this trend is the need for upskilling and re-skilling in order to stay relevant and employable in today's world of globalised knowledge. However, finding uninterrupted blocks of time to study in adult learners' busy…
Descriptors: Adult Students, Educational Technology, Undergraduate Students, Learning Activities
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Triacca, Serena; Petti, Livia; Rivoltella, Pier Cesare – Research on Education and Media, 2019
In order to satisfy the several training requests regarding the method of Episodes of Situated Learning by teachers of all levels, in the academic year 2018/2019, CREMIT (Catholic University) has developed an e-learning course. This paper aims to describe the training structure, designed according to the ADDIE instructional system model, focusing…
Descriptors: Electronic Learning, Instructional Design, Online Courses, Situated Learning
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Tlili, Ahmed; Huang, Ronghuai; Shehata, Boulus; Liu, Dejian; Zhao, Jialu; Metwally, Ahmed Hosny Saleh; Wang, Huanhuan; Denden, Mouna; Bozkurt, Aras; Lee, Lik-Hang; Beyoglu, Dogus; Altinay, Fahriye; Sharma, Ramesh C.; Altinay, Zehra; Li, Zhisheng; Liu, Jiahao; Ahmad, Faizan; Hu, Ying; Salha, Soheil; Abed, Mourad; Burgos, Daniel – Smart Learning Environments, 2022
The Metaverse has been the centre of attraction for educationists for quite some time. This field got renewed interest with the announcement of social media giant Facebook as it rebranding and positioning it as Meta. While several studies conducted literature reviews to summarize the findings related to the Metaverse in general, no study to the…
Descriptors: Computer Simulation, Technology Uses in Education, Artificial Intelligence, Educational Benefits
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Leach, Matthew; Hadi, Syed Munib – Journal of Computing in Higher Education, 2017
Much is made of the diversity for MOOCs learners--with their varied motivations and interests; yet MOOCs are often run and judged on the assumption that learners would progress through the course in its entirety, to completion. This paper presents an analysis of three recently delivered MOOCs that were designed to support a broader set of learner…
Descriptors: Online Courses, Microteaching, Higher Education, Large Group Instruction
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Heath, Sarah; Shine, Beau – Journal of Teaching and Learning with Technology, 2021
The 2019 coronavirus disease (COVID-19) pandemic has caused a host of personal and professional complications for faculty across academia, as well as the students they teach. While the severity of these complications vary at the individual level and look different for everyone, one area COVID-19 has presented enormous challenges in academia is…
Descriptors: Teaching Methods, Time Management, Distance Education, Web Based Instruction
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Long, Nguyen Tien; Yen, Nguyen Thi Hoang; Van Hanh, Nguyen – International Journal of Education and Practice, 2020
The STEM education emphasizes on Science, Technology, Engineering and Mathematics with a major focus on engineering design process that engineers require in solving challenges or problems. Kolb's model provides micro-learning activities such as experiencing, sharing and processing, generalizing and applying. Therefore, both Kolb's model and…
Descriptors: Experiential Learning, Problem Based Learning, Problem Solving, Engineering
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Pierce, Dennis – Community College Journal, 2020
Fueled by exponential advances in technology, the world will change more in the next few decades than in all of human history, futurist Thomas Frey says. Community college leaders will have to think beyond traditional structures such as semester-length courses and two-year degree programs, designing micro-learning experiences that better match…
Descriptors: Community Colleges, College Role, Educational Needs, Educational Change
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Jahnke, Isa; Lee, Yen-Mei; Pham, Minh; He, Hao; Austin, Linda – Technology, Knowledge and Learning, 2020
Mobile microlearning targets a new audience of learners: employees and workers outside of offices, using smartphones for flexible, anywhere, anytime training. The term 'mobile' emphasizes that the content is made for small screens of smartphones. According to literature and industry reports, micro-lessons are generally between 30 s and 5 min.…
Descriptors: Handheld Devices, Online Courses, Design, Usability
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