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Talon, Benedicte; Sagar, Mouldi; Kolski, Christophe – ACM Transactions on Computing Education, 2012
Training professionals to design and produce interactive systems requires the use of well thought-out training scenarios. Indeed, it is essential to consider pedagogical forms whose objective is providing learners with field experience. It is also necessary to motivate learners to learn about subjects that sometimes seem distant from their…
Descriptors: Foreign Countries, Computer Science Education, Computer System Design, Interaction
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Sun, Tiantian; Bowles, Ryan P.; Gerde, Hope K.; Douglas, Sarah N. – Young Exceptional Children, 2022
This article describes ways for early educators to support communication of young children with complex communication needs (CCN) in classrooms through a simple three-step process. First, identify the child's preferred activities and items. Second, identify vocabulary and prepare the augmentative and alternative communication (AAC) system. Third,…
Descriptors: Preschool Children, Augmentative and Alternative Communication, Communication Skills, Preschool Education
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Antonis, Konstantinos; Lampsas, Petros; Katsenos, Ioannis; Papadakis, Spyros; Stamouli, Stella-Maria – Education and Information Technologies, 2023
During the pandemic period, most of the universities shifted their curricula into fully distance learning models. Due to these Emergency Remote Education circumstances, we adopted the application of Flipped Classroom model combined with Team-based Learning pedagogical strategy in four Computer Engineering courses. Our approach was reinforced by…
Descriptors: Flipped Classroom, Cooperative Learning, COVID-19, Pandemics
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Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michail – Journal of Computer Assisted Learning, 2022
Background: Problem-solving is a multidimensional and dynamic process that requires and interlinks cognitive, metacognitive, and affective dimensions of learning. However, current approaches practiced in computing education research (CER) are not sufficient to capture information beyond the basic programming process data (i.e., IDE-log data).…
Descriptors: Cognitive Processes, Psychological Patterns, Problem Solving, Programming
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Alex Chilvers; Lu Liu – Music Education Research, 2024
A model for incorporating diverse musical content into the core conservatory aural skills curriculum is presented. We position the contemporary conservatory as a solid institution providing Western musicians with a sense of stability and heritage in an age of anxiety (Bauman's 'liquid modernity'). Despite these benefits, we argue that the…
Descriptors: Auditory Perception, Music Education, Music Techniques, Core Curriculum
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Esteban-Sánchez, Natalia; Pizarro, Celeste; Velázquez-Iturbide, J. Ángel – IEEE Transactions on Education, 2014
An evaluation of the educational effectiveness of a didactic method for the active learning of greedy algorithms is presented. The didactic method sets students structured-inquiry challenges to be addressed with a specific experimental method, supported by the interactive system GreedEx. This didactic method has been refined over several years of…
Descriptors: Active Learning, Experimental Groups, Control Groups, Mathematics Instruction
Bell, Bradford; Federman, Jessica E. – Center for Advanced Human Resource Studies, Cornell University (NJ1), 2013
E-learning has grown at a considerable rate, and current projections show no slowdown in the near future. The National Center for Education Statistics estimates that between 2000 and 2008 the share of undergraduates enrolled in at least one online course grew from 8 percent to 20 percent. This study refers to e-learning as all forms of…
Descriptors: Enrollment, Electronic Learning, Online Courses, Undergraduate Students
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Razak, Rafiza Abdul; Yusop, Farrah Dina; Idris, Aizal Yusrina; Al-Sinaiyah, Yanbu; Halili, Siti Hajar – International Journal of Web-Based Learning and Teaching Technologies, 2016
The paper introduces Teacher Interactive Electronic Continuous Professional Development (TIE-CPD), an online interactive training system. The framework and methodology of TIE-CPD are designed with functionalities comparable with existing e-training systems. The system design and development literature offers several methodology and framework…
Descriptors: Professional Continuing Education, Performance Based Assessment, Program Proposals, Online Courses
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Chang, Ching; Lin, Hao-Chiang Koong – Asia-Pacific Education Researcher, 2019
Flipped learning practices face increasing pressure on the effectiveness of the implementation, as it has significantly transformed pedagogical practices. Although this pedagogical approach has become increasingly popular over the last 10 years, certain challenges to implementation have inevitably arisen. In this study, a learning activity based…
Descriptors: Blended Learning, Anxiety, Teaching Methods, Learning Activities
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Tan, Ping; Wu, Han; Li, Peng; Xu, He – Education Sciences, 2018
Currently, Internet of Things (IoT) technologies are used in many areas, such as intelligent transportation, smart city, hospital, games, education. Earlier interactive response system uses infrared or radio frequency (RF) wireless communication technologies to transmit the students' answer to teachers' management system, where there exists high…
Descriptors: Radio, Telecommunications, Information Technology, Internet
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Chin, Kai-Yi; Lee, Ko-Fong; Chen, Yen-Lin – Interactive Learning Environments, 2018
This paper proposes a novel interactive ubiquitous learning system (IULS) for authentically teaching a cultural heritage course and imparting relevant concepts to students. Experimental results demonstrated that learning performance was significantly improved after students used the IULS. This study also demonstrated that students using the IULS…
Descriptors: Heritage Education, Cultural Background, Electronic Learning, Educational Technology
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Solcova, Lucia – Turkish Online Journal of Educational Technology - TOJET, 2016
Implementation of ICT in the educational process has allowed us especially in the last decade to fully develop cognitive and psychomotor skills of students. A typical example is the use of multimedia, through which the learner gradually formed and developed their skills in the area of sensory perception. The paper is focused on one of the modern…
Descriptors: Textbooks, Layout (Publications), High Schools, Electronic Publishing
Auspos, Patricia – Annie E. Casey Foundation, 2017
An integrated data system (IDS) that links information from separate administrative data systems offers policymakers, program administrators and researchers a powerful tool to analyze interactive effects across systems and make more informed decisions to improve outcomes for vulnerable families. This case study discusses how two states (Washington…
Descriptors: Data Use, Child Welfare, Foster Care, Family Programs
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Zoe C. M. Davidson; Shuping Dang; Xenofon Vasilakos – IEEE Transactions on Learning Technologies, 2024
Raspberry Pi Pico, based on chip RP2040, is an easy-to-use development microcontroller board that can provide flexible input/output functions and meets the teaching needs of basic electronics to first-year university undergraduates. This article presents our blended laboratory design using Raspberry Pi Pico for the course unit Digital Circuits and…
Descriptors: College Freshmen, Electronics, Technology Education, Scientific Concepts
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Wang, Yi-Hsuan – Educational Technology & Society, 2017
The purpose of the present study was to examine the effects of integrating a cloud-based cross-device interactive response system (CCIRS) on enhancing students' classical Chinese learning. The system is a cloud-based IRS system which provides instructors and learners with an environment in which to achieve immediate interactive learning and…
Descriptors: Internet, Information Storage, Audience Response Systems, Technology Uses in Education
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