NotesFAQContact Us
Collection
Advanced
Search Tips
Assessments and Surveys
What Works Clearinghouse Rating
Showing 31 to 45 of 191 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat – Interactive Learning Environments, 2014
Because computers generally make children passive listeners, new technological devices need to support children's storytelling activities. This article introduces the StoryTech, a smart toy that includes a virtual space comprised of computer-based graphics and characters as well as a real space that involves stuffed animals, background cards…
Descriptors: Toys, Story Telling, Design, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Scott, Lee – Perspectives in Education, 2014
In this article, I show how I enhanced my understanding of my practice as an artist, researcher and teacher using a self-study approach in my recently completed Master of Technology (M.Tech.) dissertation in Graphic Design. As part of my M.Tech. research, I conceptualised and developed a creative teaching tool that I named "PicTopics."…
Descriptors: Self Evaluation (Individuals), Pictorial Stimuli, Prompting, Creative Teaching
Peer reviewed Peer reviewed
Direct linkDirect link
Javaid, Maria; Ashrafi, Seema; Zefran, Mil; Steinberg, Arnold D. – IEEE Transactions on Learning Technologies, 2016
This paper describes the development and evaluation of an interactive educational program, "Tooth" "P"lacement and "I"dentification "C"oach ("ToothPIC"). The program uses a game-based learning paradigm and 3D visualization techniques to allow first year dentistry and hygiene students to get…
Descriptors: Anatomy, Dentistry, Educational Games, Graduate Students
Sabbah, Faris M. – ProQuest LLC, 2011
The purpose of this study was to identify and design standards and procedures for creating easily interpreted accountability reports cards, consistent with the requirements spelled out in the No Child Left Behind Act of 2001 (NCLB). The use of public report cards was first raised during the debate that took place immediately prior to the passage…
Descriptors: Elementary Secondary Education, Federal Legislation, Standards, Design
Tronconi, A.; And Others – 1988
The paper describes new software and special input devices to allow physically impaired children to utilize the graphic capabilities of personal computers. Special input devices for computer graphics access--the voice recognition card, the single switch, or the mouse emulator--can be used either singly or in combination by the disabled to control…
Descriptors: Accessibility (for Disabled), Computer Graphics, Computer Software, Elementary Secondary Education
Peer reviewed Peer reviewed
Direct linkDirect link
Belova, Nadja; Eilks, Ingo; Feierabend, Timo – International Journal of Science and Mathematics Education, 2015
Role-plays are a common pedagogical tool in the Social Sciences. As an imitation of societal practices, role-plays are thought to support the development of argumentation and decision-making skills among learners. However, argumentation and decision making are also goals in science education in general and in socioscientific issues-oriented…
Descriptors: Role Playing, Teaching Methods, Climate, Environmental Education
Kim, Ann – Library Journal, 2009
It's no secret that children and YAs are clued in to graphic novels (GNs) and that comics-loving adults are positively giddy that this format is getting the recognition it deserves. Still, there is a whole swath of library card-carrying grown-up readers out there with no idea where to start. Splashy movies such as "300" and "Spider-Man" and their…
Descriptors: Cartoons, Novels, Adults, Picture Books
Fast, Ellen Forte – 2002
This guide was developed to serve as a resource for the staffs of state education agencies and local education agencies who are responsible for producing state, district, or school report cards of the type required under many state or district accountability systems as well as under the No Child Left Behind Act (NCLB). The guide is not intended to…
Descriptors: Accountability, Educational Assessment, Educational Indicators, Elementary Secondary Education
Lewis, Elizabeth M. – Amer Doc, 1969
Descriptors: Art, Automation, Catalogs, Indexes
Peer reviewed Peer reviewed
Direct linkDirect link
Eskritt, Michelle; Olson, David – Journal of Cognition and Development, 2012
The purpose of the present study was to explore children's understanding of external symbols by examining the relationship between children's production and comprehension of graphic notations and verbal messages. Fifty-six children between the ages of 5 and 7 years were asked to produce both notations and a spoken message relaying to their…
Descriptors: Figurative Language, Puppetry, Graphs, Identification
Messing, J.; McLachlan, R. – 1994
The use of computer technology in history instruction permits students to explore the data, and formulate and test their own hypotheses within the confines of the data, rather than being passive receptors of someone else's interpretations. The Gallipoli project brought together materials from a national war archive to develop a multimedia teaching…
Descriptors: Computer Assisted Instruction, Computer Graphics, Electronic Text, Elementary Secondary Education
Jung, Lee Ann; Guskey, Thomas R. – Corwin, 2011
How can you ensure that you are grading your exceptional students fairly? Teachers receive very little guidance for grading students with disabilities, English learners, and those receiving services through a response-to-intervention (RTI) process. This practitioner-friendly book provides teachers and administrators with an effective framework for…
Descriptors: Report Cards, Grading, At Risk Students, Disabilities
ARNOLD, JOSEPH P. – 1965
THE PRIMARY PURPOSE OF THIS STUDY WAS TO HAVE MANAGEMENT PERSONNEL AND TECHNICIANS IDENTIFY CORES OF SUBJECT MATTER RELATED TO TECHNICIAN JOB PERFORMANCE AND TO DIFFERENTIATE BETWEEN THEIR JUDGMENTS. FIFTY-TWO TECHNICIANS AND 116 MANAGEMENT PERSONNEL IN 52 ILLINOIS FIRMS EMPLOYING 200 OR MORE PERSONS PARTICIPATED. A 99-CARD CURRICULUM DECK,…
Descriptors: Administrators, Core Curriculum, Curriculum Research, Educational Needs
City Univ. of New York, NY. Bernard Baruch Coll. – 1991
The purpose of the project described in this three-part report was to test the value of hypermedia for library instruction. The project included the development of a hypermedia program built around a marketing topic; implementation and testing of the program with one group of students assigned to use the new program; evaluation of the project by…
Descriptors: Authoring Aids (Programing), College Libraries, College Students, Computer Software Development
Peer reviewed Peer reviewed
Direct linkDirect link
Eilam, Billie; Poyas, Yael – Learning and Instruction, 2008
The present study extended multimedia learning principles beyond the lab to an ecologically valid setting (homework). Eighteen information cards were used to perform three homework tasks. The control group students learned from single representation (SR) cards that presented all information as printed text. The multiple representation (MR) group…
Descriptors: Control Groups, Homework, Printed Materials, Learning Motivation
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13