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Li, Kaiyi – Journal of Educational Media, Memory and Society, 2020
This article demonstrates how educational film in interwar China served the dual purpose of mass recreation and political indoctrination. It places educational film in China in the context of Chinese tradition and the predominance of utilitarian scholarship. On the one hand, China has a long history of using mass-recreational tools in order to…
Descriptors: Films, Propaganda, Political Attitudes, Cultural Context
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Olipas, Cris Norman P.; Dela Cruz, Arnold P. – Online Submission, 2022
The research has been conducted to examine the feasibility of offering a Bachelor of Science in Entertainment and Multimedia Computing, one of the Commission on Higher Education (CHED) priority courses according to [1] and in keeping with the University's mission and vision. In Nueva Ecija, questionnaires were delivered to senior high school…
Descriptors: Bachelors Degrees, Multimedia Instruction, Multimedia Materials, Computer Science Education
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Nasir, Taofiq Olaide; Oladeji, Florence Oluwakemi; Akinboye, Adeyinka Juliet – International Journal of Education and Literacy Studies, 2022
The educational system in many contemporary African nations is faced with many challenges amongst which are the quest for effective teaching and learning methodology. This paper therefore examines the methodological value and inherent potentials within the ambits of drama/ cultural performances that embraces 'edu-tainment' concepts to identifying…
Descriptors: African Culture, Teaching Methods, Learning Processes, Drama
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Topp, Kieren; Thai, Michael; Hryciw, Deanne H. – Environmental Education Research, 2019
The blending of entertainment and education is often used as a mechanism for communicating science to the general public. Key to dissemination of scientific information is cognitive engagement of the audience with the content. The authors describe a study investigating the relationship between entertaining videos and cognitive engagement of the…
Descriptors: Climate, Video Technology, Films, Popular Culture
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McGill, Tanya; Klobas, Jane E.; Moghavvemi, Sedigheh – Australasian Journal of Educational Technology, 2023
This paper examines study efficiency and time distortion experienced by student users of YouTube. Using multi-group structural equation modelling on data from 792 Malaysian university students, the study identified links between YouTube use motivation, conscientiousness (a personality trait), time distortion, and perceived study efficiency. It…
Descriptors: Video Technology, Social Media, College Students, Personality Traits
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Chun Lai; Qianshan Chen; Yabing Wang; Xuedan Qi – British Journal of Educational Technology, 2024
Individual interest and self-regulation are two pillars of self-directed learning. Despite empirical evidence on the interaction between the two with respect to academic achievement, few studies have explored how individual interest and self-regulation might interact and relate to self-directed informal learning. This study surveyed 322 university…
Descriptors: College Students, Student Interests, Independent Study, Informal Education
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Burnell, Kaitlyn; Andrade, Fernanda C.; Hoyle, Rick H. – Developmental Psychology, 2023
There is fear that adolescents have limited control over their digital technology use. The current research examines longitudinal (Study 1) and daily (Study 2) associations between U.S. adolescents' self-control and digital technological impairment and use. Using a large sample (N = 2,104; Wave 1: M[subscript age] = 12.36, 52% female, 57%…
Descriptors: Correlation, Adolescents, Self Control, Information Technology
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Wang, Qiong; Zhong, Yunhua; Zhao, Guoqing; Song, Ruijun; Zeng, Chengshi – Education and Information Technologies, 2023
Ongoing smartphone use links to heightened technostress. However, the content types of smartphone use are various, and little is known about which types of content use are significantly associated with technostress. This study aims to examine the impacts of specific types of smartphone use (i.e., learning-related use, entertainment-related use,…
Descriptors: Handheld Devices, Telecommunications, Anxiety, College Students
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Muhammad Awais Bhatti; Sumaia Ahmed Aldubaikhi – Eurasian Journal of Applied Linguistics, 2023
The primary aim of this research study was to examine the impact of informal digital English learning, facilitated by various online sources such as educational content, entertainment content, and socialisation content, on students' motivation to acquire English as a second language and their general attitude towards the process of learning…
Descriptors: Informal Education, Electronic Learning, English (Second Language), Student Motivation
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Hasan Güler; Yunis Sahinkayasi; Hamide Sahinkayasi – African Educational Research Journal, 2023
This study aims to clearly describe how to design and develop a digital game with a concrete example for preschoolers to acquire Self-Care Skills (SCS). The study is in the model of design-based developmental research and includes such participants as subject-matter experts, practitioner teachers, and preschoolers in the development steps. RETRO…
Descriptors: Foreign Countries, Video Games, Preschool Children, Daily Living Skills
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Hubley, Sam; Moldow, Erika; Robbins, Curtis; Harper, Brian; Martin, Carmen; Zhou, Shuo – American Journal of Health Education, 2020
Background: Educational Entertainment (EE) is a promising delivery method for Social and Emotional Learning interventions focused on mental illness stigma reduction. Purpose: The purpose of this study was to evaluate the changes in students' self-reported empathy and mental illness stigma after participating in an EE intervention about coping with…
Descriptors: Social Emotional Learning, Elementary School Students, Mental Disorders, Consciousness Raising
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Asher, Catherine Armstrong; Scherer, Ethan; Kim, James S. – Journal of Research on Educational Effectiveness, 2022
Parental text messaging interventions are growing in popularity to encourage at-home reading, school-attendance, and other educational behaviors. These interventions, which often combine multiple components, frequently demonstrate varying amounts of effectiveness, and researchers often cannot determine how individual components work alone or in…
Descriptors: Handheld Devices, Telecommunications, Program Effectiveness, Summer Programs
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Willoughby, Jessica Fitts; Myrick, Jessica Gall – Health Education Journal, 2019
Objective: While research suggests media use is positively associated with skin-damaging behaviours, especially among US college-aged women, less is known about the role of specific media types in potentially promoting indoor or outdoor tanning. Design: We used an online survey to examine the relationship between demographic variables,…
Descriptors: Females, Social Media, Health Behavior, Demography
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Clinton-Lisell, Virginia – Scientific Studies of Reading, 2023
Purpose: The purpose of this study was to examine if reading purpose (study or entertainment) varied the effect of reading medium on comprehension and accuracy of perceptions of comprehension. A secondary purpose was to examine how mind wandering relates to reading medium and reading purpose. An unanticipated purpose was examining the role of…
Descriptors: Undergraduate Students, Reading, Objectives, Comprehension
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Choi, Grace Y. – Educational Media International, 2018
Although online education is popularized, it is in a developing stage that continues to struggle with communicating and engaging with students. The question remains on how students can be better engaged in online educational materials that are presented in asynchronous media, especially in lecture videos. Thus, using engagement theory, the present…
Descriptors: Story Telling, Lecture Method, Video Technology, Technology Uses in Education
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