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Schoormann, Thorsten; Möller, Frederik; Di Maria, Marco; Große, Nick – Journal of Information Systems Education, 2023
Particularly young researchers face challenges in organizing large design science research (DSR) projects and often struggle to capture, communicate, and reflect on important components to produce purposeful outcomes. Making informed decisions at the project start, such as selecting suitable kernel theories and development procedures, is of great…
Descriptors: Scientific Research, Research Methodology, Research Design, Visual Aids
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Adam V. Maltese; Kelli M. Paul; Bárbara Yarza; Lauren Penney – Educational Technology Research and Development, 2024
In this manuscript, we describe a coding club we created and implemented during the COVID-19 pandemic. We were purposeful in creating the club to: (a) focus on design and problem solving as the basis for learning computer coding and (b) include elements to improve the engagement of girls. We ran multiple iterations of a Girls Design with Code Club…
Descriptors: Clubs, Females, Design, Problem Solving
Richey, J. Elizabeth; McEldoon, Katherine; Tan, Elaine – Pearson, 2023
Pearson's Learning Foundations describe the optimal conditions for learning and reflect the learner experience Pearson hopes their products will create. Pearson does this by incorporating the Learning Design Principles. Each of the Learning Design Principles goes into detail about a key principle, supporting product design and marketing by…
Descriptors: Theory Practice Relationship, Research and Development, Individualized Instruction, Intelligent Tutoring Systems
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Brisco, Ross; Whitfield, Robert Ian; Grierson, Hilary – Design and Technology Education, 2022
Based on observations of global design classes at different institutions, students selected technologies without justification for the suitability of the technology to support their collaborative design activities. To best support students in their collaborative endeavours, a short online course in computer-supported collaborative design was…
Descriptors: Design, Computer Assisted Instruction, Engineering Education, Online Courses
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Wilawan Phothong; Jiraporn Chaimongkol; Luecha Ladachart – Journal of Technology Education, 2023
This study examines the influence of design-based learning on 25 eighth-grade students' design-thinking mindsets, that is, on the mental outlook that they adopt habitually when they engage in design thinking. It also compares changes in design-thinking mindsets across individuals of different genders and different levels of experience in design.…
Descriptors: Design, Concept Formation, Learning Processes, Thinking Skills
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William Herbert Yeaton – International Journal of Research & Method in Education, 2024
Though previously unacknowledged, a SMART (Sequential Multiple Assignment Randomized Trial) design uses both regression discontinuity (RD) and randomized controlled trial (RCT) designs. This combination structure creates a conceptual symbiosis between the two designs that enables both RCT- and previously unrecognized, RD-based inferential claims.…
Descriptors: Research Design, Randomized Controlled Trials, Regression (Statistics), Inferences
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Rennick, Christopher; Litster, Greg; Hulls, C. C. W.; Hurst, Ada – IEEE Transactions on Education, 2023
Contribution: This article defines "curricular hackathons" and describes the features, challenges, and opportunities of adopting the hackathon format into engineering curricula. It is based on experience implementing a series of curricular hackathons which provide students with formative design experiences as they address ill-structured…
Descriptors: Curriculum Development, Engineering Education, Curriculum Implementation, Design
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Ebbini, Genell W. – Journal of Experiential Education, 2022
Background: Biophilia is becoming an important theme in contemporary design practice. Research in this area has demonstrated measurable improvements in human health and wellbeing when built environments are able to connect people to nature. However, there is much debate about how design students can best learn to fluidly implement biophilic…
Descriptors: Experiential Learning, Physical Environment, Student Projects, Active Learning
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Nilsson, Pernilla; Lund, Jesper – Interactive Technology and Smart Education, 2023
Purpose: This study aims to investigate how primary teachers, when taking part in digital didactic design (D[superscript 3]) workshops at the Digital Laboratory Centre at the university, develop their insights about how digital tools can be designed and further used in their teaching of science. The research question addresses how D[superscript 3]…
Descriptors: Instructional Design, Teaching Methods, Learning Processes, Technological Literacy
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Soyupak, Ozan – Design and Technology Education, 2021
Design Sprint is an intensive and innovation-focused framework based on Design Thinking principles. This study discusses the potential usage of the design sprint framework in industrial design education, and focuses on its strengths and weaknesses as an educational tool. Within this context, the study reports on a design sprint workshop involving…
Descriptors: Design, Industrial Arts, Technology Education, Workshops
Lisa Dover Kingsley; Jennifer Perry Cheatham – Phi Delta Kappan, 2024
Not enough attention is paid to the instructional design decisions that define students' experiences. Lisa Dover Kingsley and Jennifer Perry Cheatham contend that while quality teaching is crucial, the structural decisions supporting meaningful engagement often go unexamined. Using innovations in North Kansas City, Missouri, as a throughline, they…
Descriptors: Instructional Design, Equal Education, Inclusion, Instructional Effectiveness
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Obeid, Samah; Demirkan, Halime – Interactive Learning Environments, 2023
With the recent advancements in digital technologies, the design studios are transformed to virtual environments that offer both to design students and instructors a broader perspective in understanding the design process. As an integral part of design process, the supporting virtual tools enhance creativity in basic design studios. This study…
Descriptors: Creativity, Design, Teaching Methods, Computer Simulation
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Selhorst-Koekkoek, Mirjam; Rusman, Ellen – International Journal of Mobile and Blended Learning, 2023
The development of multidisciplinary education requires people to communicate, learn, and design beyond the boundaries of their own domains. In this research, an education design framework is developed to facilitate and support university teachers in multidisciplinary educational design. In addition, it serves as an aid to potentially transform…
Descriptors: Intellectual Disciplines, Interdisciplinary Approach, Problem Solving, Instructional Design
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Kuba, Renata; Jeong, Allan – Journal of Visual Literacy, 2023
New technologies have made the world highly visual, making visual literacy an important and relevant 21st-century skill. Educators and students are often required to produce visual communication products such as infographics, but they often lack the confidence and proficiency in visual design skills to create higher-quality infographics. We…
Descriptors: Design, Visual Arts, Visual Aids, Data Analysis
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Levey, Sandra – Journal of Education, 2023
This review presents the Universal Design Learning (UDL) approach to education. Classrooms have become increasingly diverse, with second language learners, students with disabilities, and students with differences in their perception and understanding information. Some students learn best through listening, while others learn best when presented…
Descriptors: Access to Education, Teaching Methods, Cognitive Style, Inclusion
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