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Calvo-Ferrer, José Ramón – Interactive Learning Environments, 2020
Although the "digital natives" theory is still used to justify the implementation of technologies such as video games in the language classroom, whether digital nativeness (i.e. the extent to which an individual embodies the characteristics attributed to digital natives) may be used as a predictor of digital game-based learning outcomes…
Descriptors: Computer Games, Video Games, Second Language Instruction, Second Language Learning
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Lown, Elizabeth L.; Radley, Keith C.; Dart, Evan H.; Dufrene, Brad A.; Tingstrom, Daniel H.; Hayes, Lynda; Tannehill, Jennifer – Psychology in the Schools, 2021
A number of researchers have found behavior-specific praise (BSP) to be an effective strategy for increasing student academic engagement. Performance feedback is often used to promote teacher BSP; however, variations in how performance feedback is provided have been proposed and it is unknown whether one strategy may be more effective than others.…
Descriptors: Feedback (Response), Positive Reinforcement, Performance Factors, Learner Engagement
Brock, Matthew E.; Barczak, Mary A.; Dueker, Scott A. – Focus on Autism and Other Developmental Disabilities, 2020
Coaching with live observation and immediate performance feedback is an effective means to train paraprofessionals, but might not always be feasible. We used a multiple baseline across participants design with six paraprofessionals who taught elementary students with severe disabilities to test the efficacy of two innovations designed to improve…
Descriptors: Feedback (Response), Video Technology, Evidence Based Practice, Paraprofessional School Personnel
Brock, Matthew E.; Barczak, Mary A.; Dueker, Scott A. – Grantee Submission, 2020
Coaching with live observation and immediate performance feedback is an effective means to train paraprofessionals, but might not always be feasible. We used a multiple baseline across participants design with six paraprofessionals who taught elementary students with severe disabilities to test the efficacy of two innovations designed to improve…
Descriptors: Feedback (Response), Video Technology, Evidence Based Practice, Paraprofessional School Personnel
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Carroll, Regina A.; Kodak, Tiffany; Adolf, Kari J. – Journal of Applied Behavior Analysis, 2016
We used an adapted alternating treatments design to compare skill acquisition during discrete-trial instruction using immediate reinforcement, delayed reinforcement with immediate praise, and delayed reinforcement for 2 children with autism spectrum disorder. Participants acquired the skills taught with immediate reinforcement; however, delayed…
Descriptors: Delay of Gratification, Positive Reinforcement, Children, Autism
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Naito, Mika; Suzuki, Toshiko – Journal of Experimental Child Psychology, 2011
This study investigated the development of the ability to reflect on one's personal past and future. A total of 64 4- to 6-year-olds received tasks of delayed self-recognition, source memory, delay of gratification, and a newly developed task of future-oriented action timing. Although children's performance on delayed self-recognition, source…
Descriptors: Delay of Gratification, Memory, Verbal Ability, Thinking Skills
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Mathias, Charles W.; Dougherty, Donald M.; James, Lisa M.; Richard, Dawn M.; Dawes, Michael A.; Acheson, Ashley; Hill-Kapturczak, Nathalie – Suicide and Life-Threatening Behavior, 2011
Impulsivity has been conceptualized as influencing the expression of suicidal behavior. Adolescence is a developmental period characterized both by a relatively high rate of suicide attempts and a high level of impulsivity. The current study examined two behavioral measures (delay reward and disinhibition) and one self-report measure of…
Descriptors: Females, Suicide, Rewards, Depression (Psychology)
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Weller, Leonard; Berkowitz, Edith – Social Behavior and Personality, 1975
It was hypothesized that children brought up under coercive power would be more likely to exhibit immediate gratification, whereas children brought up under noncoercive power would be more likely to delay gratification. The hypothesis was confirmed. (Author)
Descriptors: Child Rearing, Discipline, Family Influence, Family Relationship
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Forzano, L. B.; Michels, Jennifer L.; Carapella, R. K.; Conway, Patrick; Chelonis, J. J. – Psychological Record, 2011
The present experiment investigated the relationship between laboratory measures of self-control and delay of gratification in children and explored several other factors that may influence self-control. In the self-control paradigm, 30 four-year-old children repeatedly chose between three reinforcers received after a delay and one reinforcer…
Descriptors: Cues, Delay of Gratification, Models, Validity
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Pecora, Giulia; Bellagamba, Francesca; Chiarotti, Flavia; Paoletti, Melania; Castano, Maria Letizia; Addessi, Elsa – Journal of Cognition and Development, 2020
We aimed to longitudinally examine how symbolic distancing affects preschool children's delay tolerance in a delay choice task. We presented children with choices between a smaller immediate reward and a larger delayed reward in conditions with either symbolic stimuli or edible rewards. Overall, symbolic distancing modulated children's delay…
Descriptors: Delay of Gratification, Rewards, Food, Stimuli
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Vanderveldt, Ariana; Green, Leonard; Myerson, Joel – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
The value of an outcome is affected both by the delay until its receipt (delay discounting) and by the likelihood of its receipt (probability discounting). Despite being well-described by the same hyperboloid function, delay and probability discounting involve fundamentally different processes, as revealed, for example, by the differential effects…
Descriptors: Rewards, Delay of Gratification, Probability, Money Management
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Schwenke, Diana; Wehner, Peggy; Scherbaum, Stefan – Cognitive Research: Principles and Implications, 2022
The tendency to devaluate delayed rewards, a phenomenon referred to as 'discounting behaviour', has been studied by wide-ranging research examining individuals choosing between sooner but smaller or later but larger rewards. Despite the fact that many real-life choices are embedded in a social context, the question of whether or not social…
Descriptors: Rewards, Decision Making, Delay of Gratification, Group Dynamics
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Call, Nathan A.; Reavis, Andrea R.; McCracken, Courtney E.; Gillespie, Scott E.; Scheithauer, Mindy C. – Journal of Autism and Developmental Disorders, 2015
Parent engagement in behavioral interventions is critical for treatments to succeed. Parental decision-making regarding treatments can be impacted by systematic biases, such as the tendency to discount the value of delayed benefits, or "delay discounting". This study examined the impact of delay discounting on parents' perceptions of…
Descriptors: Parent Attitudes, Behavior Problems, Behavior Modification, Children
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Luhmann, Christian C. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2013
Delay discounting refers to decision-makers' tendency to value immediately available goods more than identical goods available only after some delay. In violation of standard economic theory, decision-makers frequently exhibit dynamic inconsistency; their preferences change simply due to the passage of time. The standard explanation for this…
Descriptors: Decision Making, Delay of Gratification, Rewards, Experimental Psychology
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Austin, Jillian E.; Tiger, Jeffrey H. – Journal of Applied Behavior Analysis, 2015
The earliest stages of functional communication training (FCT) involve providing immediate and continuous reinforcement for a communicative response (FCR) that is functionally equivalent to the targeted problem behavior. However, maintaining immediate reinforcement is not practical, and the introduction of delays is associated with increased…
Descriptors: Functional Behavioral Assessment, Interpersonal Communication, Communication Strategies, Behavior Problems
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