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Cruz, Sónia; Carvalho, Ana Amélia A.; Araújo, Inês – Education and Information Technologies, 2017
This paper presents a game designed to support teaching and learning of Portuguese History to 6th grade students. Firstly, a state of the art of mobile game-based learning for History is presented. Then we describe shortly the research carried out which aimed at the analysis of the games most played by students, followed by the identification of…
Descriptors: Teaching Methods, Foreign Countries, Handheld Devices, Telecommunications
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Galloway, Sarah – Studies in the Education of Adults, 2015
This writing critiques the idea that literacies education can and should empower adult learners. The ideas of Pierre Bourdieu and James Paul Gee are analysed with reference to how power and empowerment are understood and what this means for the concrete practice of adult literacies education by educators and students. My concern is that their…
Descriptors: Adult Literacy, Literacy Education, Adult Students, Student Empowerment
Bohny, Brenna D. – ProQuest LLC, 2018
Laws such as the "No Child Left Behind Act of 2001" (NCLB) and the "Every Student Succeeds Act" have shaped the landscape of education in many ways, including how professional development is structured. As a result, professional development has become increasingly limited to "training" teachers to carry out top-down…
Descriptors: Action Research, Faculty Development, Social Studies, Classroom Techniques
Hayes, Elisabeth R., Ed.; Duncan, Sean C., Ed. – Peter Lang New York, 2012
As video games have become an important economic and cultural force, scholars are increasingly trying to better understand the ways that engagement with games may drive learning, literacy, and social participation in the twenty-first century. In this book, the authors consider games and just as importantly, the social interactions around games,…
Descriptors: Socialization, Video Games, Epistemology, Multiple Literacies
McCain, Amanda – ProQuest LLC, 2017
This dissertation presents an interpretative content analysis of the "Framework for Success in Postsecondary Writing." A joint publication from major professional organizations in the field of composition studies, the "Framework" articulates the principles of the field in response to assessment standards. Composition scholars,…
Descriptors: Writing (Composition), Content Analysis, Models, Success
Serafini, Frank – Teachers College Press, 2013
Today's teachers need up-to-the-minute information to help their students make sense of the multimodal texts they encounter daily in and out of school. "Reading the Visual" is an essential introduction that focuses on what teachers should "know" about multimodal literacy and how to "teach" it. This engaging book…
Descriptors: Literacy Education, Multimedia Materials, Visual Literacy, Educational Theories
Serafini, Frank, Ed.; Gee, Elisabeth, Ed. – Teachers College Press, 2017
Bringing together renowned scholars in literacy education, this volume offers the first comprehensive account of the evolution and future of multiliteracies pedagogy. This groundbreaking collection examines the rich contributions of the New London Group (NLG)--an international gathering of noted scholars who met in 1996 and influenced the…
Descriptors: Multiple Literacies, Literacy Education, International Organizations, Scholarship
Chauncey, Caroline T., Ed.; Walser, Nancy, Ed. – Harvard Education Press, 2009
Only when students feel engaged both socially and academically can schools and teachers lay the groundwork to motivate achievement. This volume, the fifth in the "Harvard Education Letter" Spotlight series, brings together fifteen seminal articles that examine research and practice on these complex and interrelated issues. Contributors include:…
Descriptors: Learner Engagement, Student Motivation, Academic Achievement, Learning Motivation
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Armour, William – Journal of Multilingual and Multicultural Development, 2009
This paper reconsiders the theoretical concept of "identity slippage" by considering a detailed exegesis of three model conversations taught to learners of Japanese as an additional language. To inform my analysis of these conversations and how they contribute to identity slippage, I have used the work of the systemic-functional linguist Jay Lemke…
Descriptors: Speech Communication, Linguistic Theory, Acculturation, Japanese
Tierney, William G., Ed.; Corwin, Zoë B., Ed.; Fullerton, Tracy, Ed.; Ragusa, Gisele, Ed. – Johns Hopkins University Press, 2017
The college application process--which entails multiple forms, essays, test scores, and deadlines--can be intimidating. For students without substantial school and family support, the complexity of this process can become a barrier to access. William G. Tierney, Tracy Fullerton, and their teams at the University of Southern California approach…
Descriptors: Postsecondary Education, Teaching Methods, Educational Games, Play
Squire, Kurt – Teachers College Press, 2011
Can we learn socially and academically valuable concepts and skills from video games? How can we best teach the "gamer generation?" This accessible book describes how educators and curriculum designers can harness the participatory nature of digital media and play. The author presents a comprehensive model of games and learning that integrates…
Descriptors: Video Games, Educational Games, Educational Technology, Simulated Environment
Shaffer, David Williamson – Palgrave Macmillan, 2008
This book looks at how particular video and computer games--such as "Digital Zoo", "The Pandora Project", "SodaConstructor", and more--can help teach children and students to think like doctors, lawyers, engineers, urban planners, journalists, and other professionals. In the process, new "smart games" will give them the knowledge and skills they…
Descriptors: Epistemology, Children, Computers, Games
Walser, Nancy, Ed. – Harvard Education Press, 2011
This edited volume covers the range of critical trends in the use of computers and other devices for classroom teaching, online learning, professional development, school improvement, and student assessment. "Spotlight on Technology in Education" draws on expert sources including teacher-leaders, librarians, researchers, and trainers who…
Descriptors: Electronic Learning, Electronic Publishing, Video Games, Online Courses
Oslund, Christy M. – ProQuest LLC, 2011
This study grew out of the realization that implicit literacy expectations between working class United Auto Workers (UAW) staff and professional class staff were complicating the filling out and filing of a position audit form. Professional class supervisors had designed the form as a measure of fairness, in that each UAW employee on campus was…
Descriptors: Working Class, Employees, Adult Education, Adult Educators
Mayrath, Michael C., Ed.; Clarke-Midura, Jody, Ed.; Robinson, Daniel H., Ed.; Schraw, Gregory, Ed. – IAP - Information Age Publishing, Inc., 2012
Creative problem solving, collaboration, and technology fluency are core skills requisite of any nation's workforce that strives to be competitive in the 21st Century. Teaching these types of skills is an economic imperative, and assessment is a fundamental component of any pedagogical program. Yet, measurement of these skills is complex due to…
Descriptors: Expertise, Evidence, Integrated Curriculum, Educational Psychology
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