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Jenkins, Brian C. – Journal of Economic Education, 2022
The author of this article describes a new undergraduate course where students use Python programming for macroeconomic data analysis and modeling. Students develop basic familiarity with dynamic optimization and simulating linear dynamic models, basic stochastic processes, real business cycle models, and New Keynesian business cycle models.…
Descriptors: Undergraduate Students, Programming Languages, Macroeconomics, Familiarity
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Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
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Celedón-Pattichis, Sylvia; Kussainova, Gulnara; LópezLeiva, Carlos A.; Pattichis, Marios S. – Teachers College Record, 2022
Background/Context: After-school programs that focus on integrating computer programming and mathematics in authentic environments are seldomly accessible to students from culturally and linguistically diverse backgrounds, particularly bilingual Latina students in rural contexts. Providing a context that broadens Latina students' participation in…
Descriptors: Student Participation, Bilingual Students, Hispanic American Students, Mathematics Education
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Erol, Osman – International Journal of Progressive Education, 2020
The aim of this study is to examine the effect of robotic design with Arduino on students' attitudes towards programming and on their perceptions of self-efficacy in programming. The study group consisted of 25 sophomore students attending the Department of Computer Education and Instructional Technologies in a state university located in the…
Descriptors: Student Attitudes, Attitude Change, Programming, Robotics
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Hu, Chih-Chien; Yeh, Hui-Chin; Chen, Nian-Shing – Interactive Learning Environments, 2023
In-service teachers' professional development regarding technology adoption in education is often focused on only one specific technology. To maximize the utilization of technologies, teachers need to be able to leverage different technologies seamlessly. Technological Pedagogical Content Knowledge (TPACK) is one of the most important frameworks…
Descriptors: Foreign Countries, Elementary School Teachers, Technological Literacy, Pedagogical Content Knowledge
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Taylor, Matthew S. – Journal of Special Education, 2018
Researchers suggest students in early elementary grade levels are active learners and creators and need to be exposed to science, technology, engineering, and mathematics (STEM) curriculum. The need for student understanding in STEM curriculum is well-documented, and positive results in robotics and computer programming are leading researchers and…
Descriptors: Programming, Primary Education, Preschool Children, Elementary School Students
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Yukselturk, Erman; Altiok, Serhat – British Journal of Educational Technology, 2017
The purpose of this study was to analyze the effects of programming with Scratch on the views of preservice Information Technology (IT) teachers towards computer programming. The study sample consisted of 151 preservice IT teachers who took an elective course including a Scratch module in the 2013-14 academic year. Three online questionnaires…
Descriptors: Preservice Teachers, Information Technology, Programming, Questionnaires
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Sun, Chongning; Clarke-Midura, Jody – Mentoring & Tutoring: Partnership in Learning, 2022
We developed a near-peer mentoring model for high school youth to mentor middle school youth on how to program using MIT App Inventor. The purpose of this study was to investigate: (a) the effectiveness of the near-peer mentoring model for the mentees; and (b) how the mentees' vicarious experience with the near-peer mentors led to changes in their…
Descriptors: Mentors, Peer Teaching, Models, High School Students
Mary Conyers Tucker – ProQuest LLC, 2022
Learning to program is increasingly important. Yet, it is becoming clear that most students struggle when learning to program (McCracken et al., 2001). This is leading to a divide where some people can program but many others can't. Prior research has traced poor student outcomes to their early experiences learning programming. Still, little is…
Descriptors: Teaching Methods, Programming, Computer Science Education, Student Motivation
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Dawar, Deepak – Information Systems Education Journal, 2021
Keeping students motivated during an introductory computer programming can be a challenging task. Looking at its varied complexities, many students who are introduced to computer programming for the first time can easily become demotivated. This work looks at the value-expectancy motivational model of student learning and presents our experiences…
Descriptors: Expectation, Introductory Courses, Programming, Scaffolding (Teaching Technique)
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Bermingham, Nevan; Boylan, Frances; Ryan, Barry J. – Journal of Peer Learning, 2022
Access Foundation Programmes are a widening-participation initiative designed to encourage engagement in higher education among underrepresented groups, including those with socioeconomic and educational disadvantage. In particular, mature students enrolled in these programmes experience greater difficulties making the transition to tertiary…
Descriptors: Programming, Foreign Countries, Computer Science, Peer Teaching
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Mari, Emilie; Millon Faure, Karine; Assude, Teresa – International Journal for Technology in Mathematics Education, 2022
In this article, we focus on how spatial knowledge can be articulated with the integration of programmable floor robots in the mathematics classroom. We describe the observation grid we conceived to take into account three distinct dimensions: spatial knowledge, robotics and computer programming. Then, we implement this tool to analyse mathematics…
Descriptors: Programming, Robotics, Elementary School Students, Spatial Ability
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Bush, Eliot C.; Adolph, Stephen C.; Donaldson-Matasci, Matina C.; Hur, Jae; Schulz, Danae – Journal of College Science Teaching, 2021
This paper describes an introductory biology course for undergraduates that heavily incorporates quantitative problem solving in activities and homework assignments. The course is broken up into a series of units, each organized around a motivating biological question or theme. Homework assignments address the theme or question, and typically…
Descriptors: Biology, Science Instruction, Teaching Methods, Problem Solving
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Venigalla, Akhila Sri Manasa; Chimalakonda, Sridhar – Smart Learning Environments, 2023
E-textbooks are one of the commonly used sources to learn programming, in the domain of computer science and engineering. Programming related textbooks provide examples related to syntax, but the number of examples are often limited. Thus, beginners who use e-textbooks often visit other sources on the internet for examples and other information.…
Descriptors: Electronic Publishing, Textbooks, Documentation, Programming
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Rum, Siti Nurulain Mohd; Ismail, Maizatul Akmar – Educational Technology & Society, 2017
Computer programming is a part of the curriculum in computer science education, and high drop rates for this subject are a universal problem. Development of metacognitive skills, including the conceptual framework provided by socio-cognitive theories that afford reflective thinking, such as actively monitoring, evaluating, and modifying one's…
Descriptors: Metacognition, Computer Assisted Instruction, Programming, Novices
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