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ERIC Number: ED171328
Record Type: RIE
Publication Date: 1976
Pages: 15
Abstractor: N/A
Reference Count: 0
An Empirical Validation of the Effectiveness of a Computerized Game to Teach Troubleshooting.
Simutis, Zita M.; And Others
Forty-two enlisted men and women with no prior knowledge about electronics maintenance or logic diagrams participated in research designed to collect preliminary data on the training effectiveness of a problem solving computerized game for teaching electronics maintenance. Two games available on the University of Illinois PLATO Computer-Based Education System, a logic game and a game of chance, were modified for use in the experiment. Using a transfer of training paradigm three groups of subjects received one of the following treatments: instruction and practice in interpreting logic circuit diagrams, played a game of chance, or played a logic-based game. All subjects then received instruction and practice in interpreting logic circuit diagrams, or additional practice. Finally, all subjects were tested on their ability to interpret logic circuit diagrams. Results indicated that under certain conditions, limited practice in reading logic circuit diagrams when combined with playing a logic game is as effective as spending the same amount of time in practicing reading a more extensive set of diagrams. However, this is not the case when the limited practice is combined with playing a game of chance. (CMV)
Publication Type: Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers: PLATO IV; Troubleshooting