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ERIC Number: EJ996925
Record Type: Journal
Publication Date: 2012-Feb
Pages: 4
Abstractor: As Provided
Reference Count: 0
ISSN: ISSN-0002-7685
Bringing Evolution to a Technological Generation: A Case Study with the Video Game SPORE
Poli, DorothyBelle; Berenotto, Christopher; Blankenship, Sara; Piatkowski, Bryan; Bader, Geoffrey A.; Poore, Mark
American Biology Teacher, v74 n2 p100-103 Feb 2012
The video game SPORE was found to hold characteristics that stimulate higher-order thinking even though it rated poorly for accurate science. Interested in evaluating whether a scientifically inaccurate video game could be used effectively, we exposed students to SPORE during an evolution course. Students that played the game reported that they spent an average of 3 hours more a week with class material; these same students also scored about 5% higher on examinations and in the course. Methods to use SPORE to teach evolution are included; to create a teaching community that uses this game might make this edutainment product an even more effective tool.
University of California Press. 2000 Center Street Suite 303, Berkeley, CA 94704. Tel: 510-643-7154; Fax: 510-642-9917; e-mail:; Web site:
Publication Type: Journal Articles; Reports - Evaluative
Education Level: Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A