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Anggi Datiatur Rahmat; Insih Wilujeng; Heru Kuswanto – Journal of Science Learning, 2023
Integrating traditional games into science learning can reconstruct local knowledge into scientific knowledge. One of the most popular technologies today is the mobile phone, which almost everyone uses. This study investigates the effect of mobile learning integrated with traditional games Egrang on students' multiple representation skills. This…
Descriptors: Science Education, Educational Technology, Technology Uses in Education, Telecommunications
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Hamdani, Salma Almira; Prima, Eka Cahya; Agustin, Rika Rafikah; Feranie, Selly; Sugiana, Ahmad – Journal of Science Learning, 2022
The advancement in science and technology in the 21st Century necessitates improving critical thinking skills in students. Implementing digital technology such as interactive multimedia in the learning process can encourage quality learning and teaching. This study aims to create Android-based interactive multimedia that will help students improve…
Descriptors: Critical Thinking, Thinking Skills, Multimedia Instruction, Learning Processes
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Putri, Sulistinayah Suwaka; Widodo, Ari; Wihardi, Yaya – Journal of Science Learning, 2022
The pandemic of COVID-19 has affected the education sector. All school access is restricted, transforming education into distance learning. This encourages educators to explore alternative methods for improving students' understanding. Interactive multimedia is a method of learning media that can promote efficiency, motivation, and student…
Descriptors: Junior High School Students, Foreign Countries, Nutrition Instruction, Nutrition
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Putri, Liandha Arieska; Permanasari, Anna; Winarno, Nanang; Ahmad, Nur Jahan – Journal of Science Learning, 2021
Laboratory activity is closely related and yet is essential in the process of science teaching-learning. The hands-on laboratory experiment is the one normally used in school. Particularly with the state of online schooling, it is quite challenging to perform a hands-on laboratory activity. The combination of inquiry-based learning with virtual…
Descriptors: Scientific Literacy, Virtual Classrooms, Electronic Learning, Active Learning
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Hasanah, Rena Siti; Sholihin, Hayat; Nugraha, Ikmanda – Journal of Science Learning, 2021
Based on PISA 2018 result, the science achievement of Indonesian students was below average. Some factors influence students' achievement in learning science, such as motivation, emotion regulation, self-efficacy, and school system. This study investigates students' self-efficacy in learning science in different school systems. The present…
Descriptors: Junior High School Students, Grade 8, Public Schools, Private Schools
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Nugraha, Ikmanda; Putri, Nabilah Kinanti; Sholihin, Hayat – Journal of Science Learning, 2020
The objectives of this study were to profile the relationship of scientific attitude level and learning style preference among junior high school students in Bandung. This study utilized a survey research design with a total sample size of 110 students. A scientific attitude questionnaire and a visual, auditory, and kinesthetic (VAK) learning…
Descriptors: Foreign Countries, Junior High School Students, Student Attitudes, Cognitive Style
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Astuti, Lia; Wihardi, Yaya; Rochintaniawati, Diana – Journal of Science Learning, 2020
Integrated curriculum is a popular way to develop 21st-century skills, but most of the materials are written on the books separately. Furthermore, web-based learning is an online learning media that can be accessed using an internet connection anytime and anywhere. However, many educational websites do not apply the principles of effective…
Descriptors: Science Instruction, Web Based Instruction, Teaching Methods, Private Schools
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Hanif, Sofi; Wijaya, Agus Fany Chandra; Winarno, Nanang – Journal of Science Learning, 2019
In some school, teacher-centered is commonly found in the learning process. The learning process itself is still in the form of direct transfer of knowledge from teacher to students. Actually, students will learn better if they are engaged in a meaningful learning activity. STEM project-based learning is one of the alternative teaching strategies…
Descriptors: Creativity, STEM Education, Active Learning, Student Projects
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Gamanik, Nisrina Meta; Sanjaya, Yayan; Rusyati, Lilit – Journal of Science Learning, 2019
This study treats students by role-play simulation for learning the human circulatory system. Creative skill and concept mastery to be assessed aspects at the end of learning. The method used in this research is the quasi-experimental method. The sample was taken by cluster random sampling technique with the population of students in 8th grade at…
Descriptors: Teaching Methods, Role Playing, Simulation, Creativity
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Afriani, Tina; Agustin, Rika Rafikah; Eliyawati – Journal of Science Learning, 2019
This research aims to investigate the effect of guided inquiry laboratory activity with video embedded on students' understanding and students' motivation in learning lights and optics topic. The method used in this research was pre-experiment. The sampling technique used in this research was convenience sampling, and the samples were taken from…
Descriptors: Inquiry, Science Laboratories, Science Instruction, Video Technology
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Salsabila, Erning Rahmadini; Wijaya, Agus Fany Chandra; Winarno, Nanang – Journal of Science Learning, 2019
Sustainability awareness is one of the things that the student should have to help in a caring environment. Sustainability awareness of the student can be built by knowledge and awareness of what should be done or not. The student will be more aware of the students involved and explore more in building a concept about the environmental issue…
Descriptors: Student Improvement, Sustainable Development, Consciousness Raising, Persuasive Discourse
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Fatimah, Siti; Setiawan, Wawan; Junaeti, Enjun; Surur, Ahmad Syukron – Journal of Science Learning, 2019
Augmented Reality (AR) is an optical technology that combines virtual objects or worlds into real worlds like in real time and increases user perceptions and interactions with the real world. Information conveyed by virtual objects helps users carry out activities (tasks) in the real world. The convenience offered makes AR technology can be used…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Junior High School Students
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Putri, Agnesi Sekarsari; Aznam, Nurfina – Journal of Science Learning, 2019
The 21st -century learning paradigm requires teachers to provide teaching materials that can develop students' thinking skills. This research aims to determine the effect of the web module science integrated local batik potential toward the thinking ability of seventh-grade students of junior high school. The research method used was…
Descriptors: Web Based Instruction, Critical Thinking, Problem Solving, Thinking Skills
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Roswati, Nelah; Rustaman, Nuryani Y.; Nugraha, Ikmanda – Journal of Science Learning, 2019
The science education approach has covered by using printed teaching media. One of the popular printed press that most accessible and may used in science education is a comic book. However, it is sometimes difficult to find the ideal and the appropriate comic books that can be used as the instructional tool of science education, because most of…
Descriptors: Science Instruction, Teaching Methods, Instructional Materials, Cartoons
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Vania, Pia Fildzah; Setiawan, Wawan; Wijaya, Agus Fany Chandra – Journal of Science Learning, 2018
This research aims to investigate the use of Edmodo as web-based learning in learning thermal physics in junior high school. The analysis of this research focused on students' cognitive and motivation in the classroom. The method used in this research was quasi-experiment with the pretest-posttest design. One class taken as a sample in this…
Descriptors: Web Based Instruction, Physics, Science Instruction, Teaching Methods
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