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Por, Fei Ping; Muniandy, Balakrishnan – Asian Association of Open Universities Journal, 2023
Purpose: To continue to stay relevant in the era of Industry Revolution 4.0 (IR4.0) alongside the unprecedented disruption of COVID-19, the importance of lifelong learning is indisputable though this concept has existed for decades. In this context, open and distance learning (ODL) institutions are urged to re-think and re-design their online…
Descriptors: Independent Study, Lifelong Learning, Models, COVID-19
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Figueroa, Roberto Bacani, Jr. – Asian Association of Open Universities Journal, 2023
Purpose: The purpose of this study is to describe an educational virtual reality (VR) photo-based tour used in an online course and investigate the influence of immersive capability on the dimensions of spatial presence and their relationship with learning-related variables. Design/methodology/approach: The study employs a descriptive and an…
Descriptors: Computer Simulation, Electronic Learning, Spatial Ability, Learner Engagement
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Zuhairi, Aminudin; Raymundo, Maria Rowena Del Rosario; Mir, Kamran – Asian Association of Open Universities Journal, 2020
Purpose: Quality assurance (QA) in open and distance learning (ODL) has always become universal concerns of stakeholders. The quality of ODL has been confronted with challenges in terms of the diversity of inputs, processes, the complex supply chain management of ODL and recent paradigm shift into online learning. Assuring the quality of ODL are…
Descriptors: Open Education, Distance Education, Educational Quality, Educational Assessment
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Raymundo, Maria Rowena D. R. – Asian Association of Open Universities Journal, 2020
Purpose: Higher education institutions (HEIs) frequently overlook the importance of encouraging creative thinking in students. A review of the prevailing practices in a fully online tertiary distance education (DE) institution revealed a lack of learning activities that foster creativity. The study aims to find out whether the creative…
Descriptors: Creativity, Electronic Learning, Cooperative Learning, Student Projects
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Moscoso, Mildred O.; de Jesus, Ana Katrina P.; Abagat, Renz Frances D.; Centeno, Edmund G.; Custodio, Rhodora Ramonette D. V.; Embate, John Mervin L.; Pine, Elijah Jesse Mendoza; Belano, Zoilo D., Jr.; Crudo, Eugene Raymond P.; Lopega, Diosdado B.; Mangubat, Lexter J. – Asian Association of Open Universities Journal, 2020
Purpose: Katipuneros RPG--Bisperas ng Himagsikan (Katipuneros RPG: The Eve of the Revolution) is an immersive and gamified theater that engages its "audiences" in the initiation rites of a secret revolutionary movement in the Philippines in 1896. This descriptive qualitative research evaluates such experiential approach to learning…
Descriptors: Asian History, Foreign Countries, Game Based Learning, Experiential Learning