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Egresitz, Justin; Johnson, Alex – Technology and Engineering Teacher, 2022
For many academic programs, achieving authentic learning environments is difficult because existing learning activities are often structured around artificial contexts and presented in ways that fail to connect with the students in ways that they perceive have value in their lives (Luo, Murray, & Crompton, 2017). As a result, these inauthentic…
Descriptors: Blended Learning, Woodworking, Educational Technology, Technology Uses in Education
Wright, Geoffrey A.; Bartholomew, Scott R. – Technology and Engineering Teacher, 2021
Despite the tragedies connected to the pandemic, tragedy has again presented an opportunity for technology and engineering teachers, students, and courses to shine--where we can demonstrate the value of adaptability and creativity in hands-on learning and technical content. Further, the COVID-19 pandemic coincided with the recently released…
Descriptors: Experiential Learning, Pandemics, COVID-19, STEM Education
Hughes, Andrew J.; Merrill, Chris – Technology and Engineering Teacher, 2020
The basic concepts inherent to statics, including unbalanced and balanced forces and instability and stability of physical systems, have traditionally been covered in middle and high school physical science courses (Physical Science as indicated in "Next Generation Science Standards"). Yet, these concepts are covered using a physical…
Descriptors: Technology Education, Engineering Education, Transfer of Training, Theory Practice Relationship
Hughes, Andrew J.; Merrill, Chris – Technology and Engineering Teacher, 2020
As the authors are proponents for engineering education that is done well, they have provided an explanation of truss design using the Method of Joints that combines the application of practical hands-on learning with sound mathematical and scientific theory. The Method of Joints will allow students to design trusses to meet specified criteria…
Descriptors: Engineering Education, Structural Elements (Construction), Experiential Learning, Mathematical Models
Moye, Johnny J.; Reed, Philip A. – Technology and Engineering Teacher, 2020
In this quickly evolving digital world, the technology and education (T&E) education classroom can provide valuable instruction that creates a well-informed online citizenry through digital understanding and citizenship curriculum. For twenty years, "Standards for Technological Literacy" (STL) (ITEA/ ITEEA, 2000/2002/2007) provided…
Descriptors: Standards, Technological Literacy, Engineering Education, Elementary Secondary Education
Hughes, Andrew J.; Merrill, Chris – Technology and Engineering Teacher, 2020
The focus of this article is to serve as an introduction to engineering principles in beam design using a lab activity. The concepts and skills learned in this article will lead students into concrete beam and form design and fabrication as well as the ability to precisely predict the amount of weight a concrete beam will hold during testing. An…
Descriptors: Engineering Education, Construction (Process), Manufacturing, Design
Hughes, Andrew J.; Merrill, Chris – Technology and Engineering Teacher, 2020
Design is often accepted as a fundamental aspect of engineering (Dym, et al., 2005). The design process is frequently portrayed as a set of steps. However, the design process is more complex than just a set of steps in a relatively fixed process. The complex nature of design, design thinking, questioning, and decision making is exactly what…
Descriptors: Engineering Education, STEM Education, Design, Manufacturing
Weidman, Justin; Wright, Geoffrey – Technology and Engineering Teacher, 2019
Construction Education has been dwindling in K-12 classrooms for the past 20 years (Frazier, 2015; Chini, 1999; Jones, 1990). This has led to enrollment issues and professional shortages in the construction industry (Bigelow, 2015). Couple these facts with the call for STEM majors (Painter, 2012), and there is a noteworthy opportunity: combine…
Descriptors: Construction (Process), Technology Education, Elementary Secondary Education, Experiential Learning
Moon, Cameron; Bartholomew, Scott R.; Weitlauf, John – Technology and Engineering Teacher, 2019
This article describes a lesson in which students will utilize ideation and engineering design to innovate a solution to a design problem using common household products.
Descriptors: Engineering, Design, Innovation, Concept Formation
Love, Tyler S.; Bhatty, Abraham – Technology and Engineering Teacher, 2019
Within the past few years there has been an increasing emphasis on making computer science (CS) more accessible for all K-12 students. In 2013 there were 12 states that allowed CS courses to count towards high school graduation, and in 2018 that number had grown to 35 states plus the District of Columbia (Code.org, 2018). Due to the increasing…
Descriptors: Computer Science Education, Engineering Education, Design, Elementary School Students
Sung, Euisuk – Technology and Engineering Teacher, 2019
Computational thinking has been popularized in the last decade, particularly with the emphasis on coding education in K-12 schools. The core idea of computational thinking has a close relationship with technology and engineering education (TEE). TEE has emphasized the use of computing skills to solve problems, and integrative STEM education…
Descriptors: Skill Development, Computation, STEM Education, Engineering
Wright, Geoffrey A.; Jones, Matthew D. – Technology and Engineering Teacher, 2018
In this article, the authors outline an innovation curriculum that can be taught to elementary-aged students to expand their creative and innovative abilities and potential. The curriculum focuses on divergent and convergent thinking principles embedded in a hands-on learning pedagogy. The curriculum framework is based on an innovation model known…
Descriptors: Elementary School Students, Experiential Learning, Creativity, Innovation
Welling, Jonathan; Wright, Geoffrey A. – Technology and Engineering Teacher, 2018
The paper rocket activity described in this article effectively teaches the engineering design process (EDP) by engaging students in a problem-based learning activity that encourages iterative design. For example, the first rockets the students build typically only fly between 30 and 100 feet. As students test and evaluate their rocket designs,…
Descriptors: Engineering Education, Teaching Methods, Learning Activities, Design
Kelly, Daniel P.; Sabet, Andrina; Galloway, Cole – Technology and Engineering Teacher, 2018
Technology, engineering, and design (TED) education is replete with hands-on projects and activities to engage students in project- and problem-based learning. TED design briefs provide a realistic context for problems so that students are immersed in as realistic a problem scenario as possible. This article provides a model of best practice for…
Descriptors: Technological Literacy, Service Learning, STEM Education, Experiential Learning
Kim, Eunhye; Newman, Christine; Lastova, Mark; Bosman, Timothy; Strimel, Greg J. – Technology and Engineering Teacher, 2018
This article presents a culturally situated and socially relevant lesson for intentionally teaching secondary students the fundamental engineering concepts related to Problem Framing and Project Management. This lesson includes: (1) class discussions to engage students in a socially relevant problem (food waste and sustainability) within a…
Descriptors: Secondary School Students, Social Problems, Food, Problem Solving
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